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Search: Posts Made By: Glite
Forum: SourceMod Anti-Cheat 07-02-2014, 17:12
Replies: 10
Views: 4,941
Posted By Glite
Re: Question: AutoTrigger Detection: BunnyHop

False positives are not possible in css.
Currently it's possible to bypass smac bunnyhop cheat detection.
Forum: News 06-26-2014, 10:39
Replies: 48
Views: 38,975
Posted By Glite
Forum: News 06-25-2014, 19:21
Replies: 48
Views: 38,975
Posted By Glite
Forum: Unapproved Plugins 06-13-2014, 18:34
Replies: 1,249
Views: 452,403
Posted By Glite
Re: [CSS/CSGO] Timer 2.1.3 (50+ modules)

You have to put materials folder from github repo into cstrike/custom/timer (you may need to create this folder). This should fix this.
Forum: Unapproved Plugins 03-06-2014, 05:39
Replies: 1,249
Views: 452,403
Posted By Glite
Re: [CSS/CSGO] Timer 2.1.2 (37+ modules)

Long wr loading should be fixed. But i haven't looked into rankings.
Forum: Unapproved Plugins 03-05-2014, 16:46
Replies: 1,249
Views: 452,403
Posted By Glite
Re: [CSS/CSGO] Timer 2.1.2 (37+ modules)

You have to use latest stable snapshot of sourcemod. Also database error might be a problem.
Forum: Unapproved Plugins 03-05-2014, 15:44
Replies: 1,249
Views: 452,403
Posted By Glite
Re: [CSS/CSGO] Timer 2.1.2 (37+ modules)

It's not full error log, it says that timer-core is not working.
Forum: Unapproved Plugins 03-05-2014, 14:53
Replies: 1,249
Views: 452,403
Posted By Glite
Forum: Unapproved Plugins 03-05-2014, 05:13
Replies: 1,249
Views: 452,403
Posted By Glite
Re: [CSS/CSGO] Timer 2.1.2 (37+ modules)

Bonus is 0 or 1. Tier is number from 1 to 10.
Forum: Unapproved Plugins 03-03-2014, 15:14
Replies: 1,249
Views: 452,403
Posted By Glite
Forum: Unapproved Plugins 03-02-2014, 12:20
Replies: 1,249
Views: 452,403
Posted By Glite
Re: [CSS/CSGO] Timer 2.0.6 (30+ modules)

Plugin forces mp_ignore_round_win_conditions when no round end is enabled in configs.
Forum: Unapproved Plugins 02-28-2014, 06:53
Replies: 1,249
Views: 452,403
Posted By Glite
Re: [CSS/CSGO] Timer 2.0.6 (30+ modules)

It has nothing to do with timer, you have to download latest sourcemod snapshot.
Forum: Unapproved Plugins 02-22-2014, 14:39
Replies: 1,249
Views: 452,403
Posted By Glite
Re: [CSS/CSGO] Timer 2.0.6 (30+ modules)

crayz, timer-teams has to be enabled in order for mapzones to work. I will fix it later. Also download the latest alpha from repo if you don't want to use timer-hide.
Forum: Plugins 02-21-2014, 18:03
Replies: 667
Views: 299,614
Posted By Glite
Re: [CS:S] Timer 1.0.7

You have to use mysql otherwise you won't be able to run it. Error says that you have learn to read.
Forum: Unapproved Plugins 02-16-2014, 08:35
Replies: 1,249
Views: 452,403
Posted By Glite
Re: [CSS/CSGO] Timer 2.0.6 (30+ modules)

public Action:Event_RoundStart(Handle:event,const String:name[],bool:dontBroadcast)
{
if(!g_Settings[TerminateRoundEnd])
{
if (g_hSQL != INVALID_HANDLE)
...
Forum: Unapproved Plugins 02-13-2014, 16:57
Replies: 1,249
Views: 452,403
Posted By Glite
Re: [CSS/CSGO] Timer 2.0.6 (30+ modules)

Manfred der Jude, try to update sourcemod. Download latest stable snapshot from here: http://www.sourcemod.net/snapshots.php And remove this plugin timer-rankings_toponly.smx
Address section for...
Forum: Unapproved Plugins 02-10-2014, 02:28
Replies: 1,249
Views: 452,403
Posted By Glite
Re: [CSS/CSGO] Timer 2.0.6 (30+ modules)

Тут немного другой способ антипреспида. Переделаю как я раньше сделал для другого таймера.

Try to reset this table via Web Interface.
Forum: Unapproved Plugins 02-09-2014, 14:30
Replies: 1,249
Views: 452,403
Posted By Glite
Re: [CSS/CSGO] Timer 2.0.6 (30+ modules)

You have to drop your round table.
You can do this by downloading the last alpha from github(i bet you use it) and use console command sm_droptable. This should fix your issue.
Forum: Unapproved Plugins 02-09-2014, 06:21
Replies: 1,249
Views: 452,403
Posted By Glite
Re: [CSS/CSGO] Timer 2.0.6 (30+ modules)

I think i need to rewrite current mapzone creation method, it will require some time. Umm, it may require full rewrite. :D
Forum: Unapproved Plugins 01-26-2014, 12:58
Replies: 1,249
Views: 452,403
Posted By Glite
Re: [CSS/CSGO] Timer 2.0.6 (30+ modules)

There is a problem with that. SQLite doesn't support INSERT ON DUPLICATE KEY UPDATE which is used here and INSERT OR REPLACE isn't a viable option. Sorry.
Forum: Plugins 12-08-2013, 04:51
Replies: 667
Views: 299,614
Posted By Glite
Re: [CS:S] Timer 1.0.7

There is a hardcoded maximum for record cache (1000).
Forum: Plugin/Gameplay Ideas and Requests 11-28-2013, 17:00
Replies: 14
Views: 8,061
Posted By Glite
Re: Anti Strafe Hack/Bot

It's the thing which he is checking.
Forum: Plugin/Gameplay Ideas and Requests 11-28-2013, 15:07
Replies: 14
Views: 8,061
Posted By Glite
Re: Anti Strafe Hack/Bot

No. The one's which make strafes for you while longjumping/bhoping.
Forum: Plugin/Gameplay Ideas and Requests 11-25-2013, 10:43
Replies: 1
Views: 645
Posted By Glite
Re: Blocking paths?

https://forums.alliedmods.net/showthread.php?p=1433894
Forum: Plugins 10-22-2013, 16:10
Replies: 667
Views: 299,614
Posted By Glite
Re: [CS:S] Timer 1.0.7

Not that much. Queries which causing massive lags are using JOIN with alot of data.
Showing results 1 to 25 of 255

 
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