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Posts Made By:
Deidara
Forum:
Suggestions / Requests
02-24-2016, 21:05
Replies:
10
[HELP] limit cvars' access via. amx_cvar
Views:
4,498
Posted By
Deidara
Re: [HELP] limit cvars' access via. amx_cvar
Can someone update it? It's not working for me.
Forum:
Scripting Help
02-08-2016, 20:39
Replies:
8
Arrange huds under each other
Views:
1,485
Posted By
Deidara
Re: Arrange huds under each other
Thanks for you time. That really helps me and I managed to make it work.
Forum:
Scripting Help
02-08-2016, 19:31
Replies:
8
Arrange huds under each other
Views:
1,485
Posted By
Deidara
Re: Arrange huds under each other
Can you show me an example of this array please? I'm gonna try it.
Forum:
Scripting Help
02-08-2016, 18:48
Replies:
8
Arrange huds under each other
Views:
1,485
Posted By
Deidara
Re: Arrange huds under each other
How can I put the conditions to not overwrite but in the same time the up-down possition to be random? Or manually set it to be under each other?
Forum:
Scripting Help
02-08-2016, 18:31
Replies:
8
Arrange huds under each other
Views:
1,485
Posted By
Deidara
Re: Arrange huds under each other
Hello.
Thanks for reply.
Is there a way to make them all show but one after each other instead of making them disappear? I want all of the to show but in order, I don't want to erase them when...
Forum:
Scripting Help
02-07-2016, 13:09
Replies:
8
Arrange huds under each other
Views:
1,485
Posted By
Deidara
Arrange huds under each other
Hello, I have this.
It's a hud message who appears left or right depends of the players team.
I put the up-down possition random but ocasionally they overwrite, I don't know how to explain it so...
Forum:
Unapproved/Old Plugins
02-07-2016, 12:23
Replies:
27
Female Ultimate Sounds
Views:
75,797
Posted By
Deidara
Re: Female Ultimate Sounds
Can you modify it to work on zombies please? When human kill a zombie it working perfectly but when a zombie infect a human sounds are not working, I guess because zombie don't kill human, just...
Forum:
Suggestions / Requests
04-22-2012, 15:30
Replies:
13
Pause a plugin before roundstart and unpause after few second
Views:
3,084
Posted By
Deidara
Re: Pause a plugin before roundstart and unpause after few second
#include < amxmodx >
public plugin_init()
{
register_plugin("PausePlugin","1.0","Deidara");
register_logevent("round_end", 2, "1=Round_End");
register_event("TextMsg", "round_restart", "a",...
Forum:
Suggestions / Requests
04-22-2012, 08:51
Replies:
13
Pause a plugin before roundstart and unpause after few second
Views:
3,084
Posted By
Deidara
Re: Pause a plugin before roundstart and unpause after few second
Because on first connect, event is round_draw. You want to make it for round_draw?
Forum:
Suggestions / Requests
04-21-2012, 15:06
Replies:
13
Pause a plugin before roundstart and unpause after few second
Views:
3,084
Posted By
Deidara
Re: Pause a plugin before roundstart and unpause after few second
#include < amxmodx >
public plugin_init()
{
register_plugin("PausePlugin","1.0","Deidara");
register_logevent("round_end", 2, "1=Round_End");
register_event("TextMsg", "round_restart", "a",...
Forum:
Suggestions / Requests
04-20-2012, 20:01
Replies:
4
Show WEbpage with MOTD
Views:
2,786
Posted By
Deidara
Re: Show WEbpage with MOTD
Fix
#include <amxmodx>
#define PLUGIN "vot"
#define VERSION "1.0"
#define AUTHOR "Anonim" //
public plugin_init()
{
Forum:
Suggestions / Requests
04-20-2012, 19:41
Replies:
4
no round timer
Views:
1,195
Posted By
Deidara
Re: no round timer
http://forums.alliedmods.net/showthread.php?p=1078482
Forum:
Scripting Help
04-17-2012, 08:23
Replies:
11
Undefined symbol 'id'
Views:
2,398
Posted By
Deidara
Re: Undefined symbol 'id'
public grenade_explosion()
Not
public grenade_explosion(id)
?
Forum:
Suggestions / Requests
04-16-2012, 16:11
Replies:
3
i have a problem in my server,the map changes before the round end
Views:
1,177
Posted By
Deidara
Re: i have a problem in my server,the map changes before the round end
So, you want to round end and after the map choose in the vote to change?
Try this, I found in a old addons
Forum:
Suggestions / Requests
04-16-2012, 09:06
Replies:
4
[REQ] Team info
Views:
1,228
Posted By
Deidara
Re: [REQ] Team info
Like this?
#include < amxmodx >
#include < cstrike >
#define CT_MESSAGE "You are in CT Team..."
#define T_MESSAGE "You are in T Team..."
public plugin_init()
Forum:
Suggestions / Requests
04-15-2012, 15:35
Replies:
9
Reload amx.cfg in every round.
Views:
3,789
Posted By
Deidara
Re: Reload amx.cfg in every round.
Must be "/" not "\", so, this is the correct form:
public reload()
{
server_cmd("exec cstrike/addons/amxmodx/configs/amx.cfg");
}
When command exec, any settings in amx.cfg will load in...
Forum:
Suggestions / Requests
04-15-2012, 15:21
Replies:
9
Reload amx.cfg in every round.
Views:
3,789
Posted By
Deidara
Re: Reload amx.cfg in every round.
My bad, yes, you need to put "\"
cstrike\addons\amxmodx\configs\amx.cfg
Forum:
Suggestions / Requests
04-15-2012, 15:14
Replies:
9
Reload amx.cfg in every round.
Views:
3,789
Posted By
Deidara
Re: Reload amx.cfg in every round.
Why do you not set a task every x seconds with a public on server_cmd?
#include < amxmodx >
public plugin_init()
{
register_plugin("Reload","1.0","Deidara");
set_task(30.0, "reload", _, _,...
Forum:
Suggestions / Requests
04-15-2012, 15:10
Replies:
4
[REQ] Team info
Views:
1,228
Posted By
Deidara
Re: [REQ] Team info
http://forums.alliedmods.net/showthread.php?p=256842
team alert?
Forum:
Scripting Help
03-05-2012, 13:02
Replies:
2
Admin/player access
Views:
670
Posted By
Deidara
Re: Admin/player access
I found, thanks
Forum:
Scripting Help
03-05-2012, 12:50
Replies:
2
Admin/player access
Views:
670
Posted By
Deidara
Admin/player access
#include <amxmodx>
public plugin_init()
{
register_plugin("nume", "versiune", "autor")
register_concmd("amx_ss","admin_ss",ADMIN_LEVEL_C,"It takes a snapshot to the specified Player .")...
Forum:
Scripting Help
03-05-2012, 11:51
Replies:
8
Line breaking print_center
Views:
1,599
Posted By
Deidara
Re: Line breaking print_center
Thanks
Forum:
Scripting Help
03-04-2012, 14:22
Replies:
8
Line breaking print_center
Views:
1,599
Posted By
Deidara
Re: Line breaking print_center
apper only [PUBLIC] Server, "Bine ai venit.." is missing
Forum:
Scripting Help
03-04-2012, 13:41
Replies:
8
Line breaking print_center
Views:
1,599
Posted By
Deidara
Line breaking print_center
#include < amxmodx >
#define VERSIUNE "1.0"
public plugin_init()
{
register_plugin("Welcome Message", VERSIUNE, "CRISTIAN")
}
public client_putinserver(id)
Forum:
Suggestions / Requests
01-06-2012, 08:27
Replies:
2
miscstats font
Views:
793
Posted By
Deidara
Re: miscstats font
i found, thanks
http://forums.alliedmods.net/showthread.php?t=149210
Showing results 1 to 25 of 33
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