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Posts Made By:
teddyruxpin
Forum:
Plugins
12-09-2009, 09:50
Replies:
23
[L4D - L4D2 ] Basic Player Kill Stats - Stage and Campaign Kill Tracker
Views:
84,434
Posted By
teddyruxpin
Re: [L4D - L4D2 ] Basic Player Kill Stats - Stage and Campaign Kill Tracker
I am on the road this week with no L4D2 access. Once I get back next week I will look into this issue and resolve it. --Teddy
Forum:
Plugins
12-06-2009, 04:18
Replies:
80
[L4D2] Tankbuster 2 - Spawn Weapon packs and all weapons, ammo, health items
Views:
135,705
Posted By
teddyruxpin
Re: [L4D2] Tankbuster 2 - Spawn Weapon packs and all weapons, ammo, health items
Added quota support. See front page for more details.
--Teddy
Forum:
Plugins
11-27-2009, 02:39
Replies:
37
[L4D2] Set Survivor Models
Views:
85,177
Posted By
teddyruxpin
Re: [L4D2] Set Survivor Models
Can you replace Rochelle with the female boomer model?. Use everything else from Rochelle just replace the model
Forum:
Plugins
11-24-2009, 15:39
Replies:
80
[L4D2] Tankbuster 2 - Spawn Weapon packs and all weapons, ammo, health items
Views:
135,705
Posted By
teddyruxpin
Re: [L4D2] Tankbuster 2 - Spawn Weapon packs and all weapons, ammo, health items
I cant comment on why the guns do not work on all levels but I will add a "CS Guns" package that drops all the CS related guns and regular sides.
What do you guys think about adding the mounted...
Forum:
Plugins
11-24-2009, 15:39
Replies:
80
[L4D2] Tankbuster 2 - Spawn Weapon packs and all weapons, ammo, health items
Views:
135,705
Posted By
teddyruxpin
Re: [L4D2] Tankbuster 2 - Spawn Weapon packs and all weapons, ammo, health items
I will see about adding this feature.
Forum:
Plugins
11-23-2009, 18:55
Replies:
80
[L4D2] Tankbuster 2 - Spawn Weapon packs and all weapons, ammo, health items
Views:
135,705
Posted By
teddyruxpin
Re: [L4D2] Tankbuster 2 - Spawn Weapon packs and all weapons, ammo, health items
Unfortunately you can not get the Katana and Bat on all levels so I made it a default in all of the packages to try and spawn one atleast. If its available it will spawn with the package you select....
Forum:
Plugins
11-23-2009, 18:54
Replies:
80
[L4D2] Tankbuster 2 - Spawn Weapon packs and all weapons, ammo, health items
Views:
135,705
Posted By
teddyruxpin
Re: [L4D2] Tankbuster 2 - Spawn Weapon packs and all weapons, ammo, health items
I am told that sometimes dropping and picking up or passing between players the weapon will allow it to load and also having it during a map change. I was able to spawn the AWP lastnight on my hosts...
Forum:
Plugins
11-22-2009, 21:05
Replies:
80
[L4D2] Tankbuster 2 - Spawn Weapon packs and all weapons, ammo, health items
Views:
135,705
Posted By
teddyruxpin
[L4D2] Tankbuster 2 - Spawn Weapon packs and all weapons, ammo, health items
This is a re-write of the 'tankbuster' plugin with the ability to spawn weapon packages along with the individual items. I have also added the ability to spawn health and hand held explosives.
...
Forum:
Plugins
10-30-2009, 15:08
Replies:
155
[L4D] Infected Spawner
Views:
136,311
Posted By
teddyruxpin
Re: [L4D] Infected Spawner
See attached for updates to support L4D2. Using this on my hosts now. There is extra weapons etc you may want to remove.
Enjoy!
--Teddy
Forum:
Plugins
10-30-2009, 13:35
Replies:
23
[L4D - L4D2 ] Basic Player Kill Stats - Stage and Campaign Kill Tracker
Views:
84,434
Posted By
teddyruxpin
Re: [L4D] Basic Player Kill Stats - Stage and Campaign Kill Tracker
Appears this plugin does work for L4D2 Demo. I will confirm it fully once the game is released.
Thanks
--Teddy
Forum:
Plugin/Gameplay Ideas and Requests
10-21-2009, 17:12
Replies:
5
maze Plugin!
Views:
1,775
Posted By
teddyruxpin
Re: maze Plugin!
Who says it has to be completable. There is no guarantee they will get past the first 15 feet of it with SG's hiding and other enemies lurking. You could also look at having the panels move around....
Forum:
Plugin/Gameplay Ideas and Requests
10-21-2009, 13:38
Replies:
5
maze Plugin!
Views:
1,775
Posted By
teddyruxpin
Re: maze Plugin!
You could probally do this with something like the garry's mod build maps and have a prop spawning tool that just randomly spawns fence / wall panels to build out a dynamic maze.
make it even more...
Forum:
General
09-14-2009, 15:25
Replies:
9
Support for Left 4 Dead 2?
Views:
2,111
Posted By
teddyruxpin
Re: Support for Left 4 Dead 2?
It will be a few days to 1 week 'Valve' time
http://developer.valvesoftware.com/wiki/Valve_Time
Forum:
General
09-05-2009, 17:39
Replies:
28
[TF2] Valve Weapons
Views:
26,054
Posted By
teddyruxpin
Re: [TF2] Valve Weapons
Couple more
Backburner:
http://picpaste.com/pics/Kallard_is_...1252186354.jpg (http://picpaste.com/pics/Kallard_is_looking_good__0004.1252186354.jpg)
Needle Gun:...
Forum:
General
09-05-2009, 16:41
Replies:
28
[TF2] Valve Weapons
Views:
26,054
Posted By
teddyruxpin
Re: [TF2] Valve Weapons
My version of the Valve weapons for Spy Ambassador.
http://picpaste.com/pics/spcwright2002_is_looking_good_.1252183262.jpg
--Teddy
Forum:
General
09-05-2009, 02:14
Replies:
28
[TF2] Valve Weapons
Views:
26,054
Posted By
teddyruxpin
Re: [TF2] Valve Weapons
I have had some success messing with various CTX files to get similar results. IE right now all melee weapons on my hosts get 5-8 seconds crits on each kill and upto 30 hp health on each shot they...
Forum:
Extensions
08-29-2009, 21:55
Replies:
388
[EXTENSION] Dukehacks
Views:
195,295
Posted By
teddyruxpin
Re: [EXTENSION] Dukehacks
Compiled for Windows and L4D? Can you share the build.
--Teddy
Forum:
Extensions
08-28-2009, 23:41
Replies:
388
[EXTENSION] Dukehacks
Views:
195,295
Posted By
teddyruxpin
Re: [EXTENSION] Dukehacks
Could anyone build a L4D version of DH? Would be very nice to get jumppads working on my L4D hosts.
--Teddy
Forum:
Plugins
08-08-2009, 13:28
Replies:
156
[L4D] Pills Addiction 1.6.9 (now compatible with KrX upgrades)
Views:
87,543
Posted By
teddyruxpin
Re: [L4D] Pills Addiction 1.0
Could be more fun if you made them addicts who had to find pills or they go ape shit and die ;)
Forum:
Plugin/Gameplay Ideas and Requests
07-20-2009, 12:57
Replies:
0
[TF2] Increase Sniper Zoom - Bullet Range
Views:
1,303
Posted By
teddyruxpin
[TF2] Increase Sniper Zoom - Bullet Range
Would like a plugin that changes the rate of zoom for the sniper scope from what currently appears to be 4x zoom to a 8x zoom or greater. I would also like to increase the bullet 'range' 2-4x. I can...
Forum:
Plugin/Gameplay Ideas and Requests
05-16-2009, 15:32
Replies:
11
[L4d] what to download to left 8 dead
Views:
9,461
Posted By
teddyruxpin
Re: [L4d] what to download to left 8 dead
Translation: Filipino » English
yang mouth close to you and scold you about the mother you're like putang
Forum:
General
05-01-2009, 17:51
Replies:
6
Is there a "Night of the Living Dead" mod for L4D?
Views:
1,774
Posted By
teddyruxpin
Re: Is there a "Night of the Living Dead" mod for L4D?
You can do what your looking for with these cvars. Basically makes all damage but headshots worthless. Set them to 0 and its all done.
"z_non_head_damage_factor_expert" = "0.5"
game...
Forum:
Scripting
03-14-2009, 22:20
Replies:
10
TF2 HELP - Making a player fully invisible
Views:
3,898
Posted By
teddyruxpin
Re: TF2 HELP - Making a player fully invisible
Why not use "sm_alpha playername 0" ? This will make you fully invisible unless your using partymode which will still show the party cap.
-Teddy
Forum:
Plugins
03-07-2009, 15:06
Replies:
27
Custom U-Ammo for Left 4 Dead
Views:
45,934
Posted By
teddyruxpin
Re: Custom U-Ammo for Left 4 Dead
With L4D do you also get unlimited pipes, molly's and health packs? If so what is the difference between this and using 'sm_cvar sv_infinite_ammo' ?
Thanks,
-Teddy
Forum:
Extensions
03-05-2009, 13:23
Replies:
280
[EXTENSION] Sidewinder
Views:
105,748
Posted By
teddyruxpin
Re: [EXTENSION] Sidewinder
I have the same issue aswell. I thought it was related to some teleports on the map we where playing but seeing the others speak about it makes me think otherwise now. pRED this started about after...
Showing results 1 to 25 of 289
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