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Showing results 1 to 25 of 87
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Posts Made By:
kam3n1tza
Forum:
HL1 Servers (HLDS)
11-15-2019, 10:30
Replies:
2
How to put .gif in motd window?
Views:
2,348
Posted By
kam3n1tza
How to put .gif in motd window?
Hi there.
Is it posible to put animated picture(.gif) into a motd window?
I want when players join in server this motd who show up before choose team to add .gif.
I try this code but nothing...
Forum:
Scripting Help
08-11-2018, 07:24
Replies:
0
Is there a way to remove the sprites limit?
Views:
599
Posted By
kam3n1tza
Is there a way to remove the sprites limit?
I use xpaw plugin colored smoke with 100 sprites count per smoke message!
When i throw 5 smokegrenades everything is allright but when i throw 6th smokegrenade it's empty(don't have any sprite) i...
Forum:
Approved Plugins
07-21-2018, 04:51
Replies:
120
Invisible Spectator
Views:
149,824
Posted By
kam3n1tza
Re: Invisible Spectator
When i start server it's show me this error in console:
L 02/26/2014 - 22:19:28: [ORPHEU] Function "SV_FullClientUpdate" not found
L 02/26/2014 - 22:19:28: [AMXX] Displaying debug trace (plugin...
Forum:
Scripting Help
02-12-2015, 08:20
Replies:
2
Way to block players mouse movement?
Views:
1,930
Posted By
kam3n1tza
Re: Way to block players mouse movement?
Thank you now is better than before.
Forum:
Scripting Help
02-11-2015, 17:16
Replies:
2
Way to block players mouse movement?
Views:
1,930
Posted By
kam3n1tza
Way to block players mouse movement?
How to block players mouse movement (left-right/up-down)?
For example:
#include <amxmodx>
#include <fakemeta>
public plugin_init()
{
register_plugin("Block players mouse movement",...
Forum:
Off-Topic
01-30-2015, 09:18
Replies:
90
I've reach scripting stage they said unreachable ( My projects free give away! )
Views:
21,946
Posted By
kam3n1tza
Re: I've reach scripting stage they said unreachable ( My projects free give away! )
I mean it models, sounds, sprites, maps and other not text files?
Forum:
Off-Topic
01-30-2015, 07:51
Replies:
90
I've reach scripting stage they said unreachable ( My projects free give away! )
Views:
21,946
Posted By
kam3n1tza
Re: I've reach scripting stage they said unreachable ( My projects free give away! )
I want to ask those who's downloaded and tested all files from thread are they clean?
Don't have viruses in them or other shit? Especially:
Forum:
Scripting Help
01-29-2015, 09:28
Replies:
2
If a one sound is reproduce once, no more reproduced?
Views:
720
Posted By
kam3n1tza
If a one sound is reproduce once, no more reproduced?
Is it possible to check if a one sound is reproduce once, no more reproduced?
I create set_task, which is repeated in 1 sec, and the sound is 3 sec., but because task repeat the sound again and...
Forum:
Unapproved/Old Plugins
05-25-2014, 15:41
Replies:
5
Bloody Headshot Effect
Views:
11,032
Posted By
kam3n1tza
Re: Bloody Headshot Effect
Please upload some pics. :)
Forum:
Scripting Help
04-04-2014, 12:28
Replies:
10
little question
Views:
1,696
Posted By
kam3n1tza
Re: little question
Try this:
client_cmd(0,"spk misc/humiliation"); -->
emit_sound(0, CHAN_ITEM, "misc/humiliation.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
Forum:
Scripting Help
04-03-2014, 06:58
Replies:
2
[REQ] Remove defuse kit from the ground
Views:
719
Posted By
kam3n1tza
Re: [REQ] Remove defuse kit from the ground
I tried this way, but still not working:
#include <amxmodx>
#include <fakemeta>
new cvar_removedropped
public plugin_init()
{
register_plugin("Remove drop weapons", "1.0", "watch")
Forum:
Scripting Help
04-03-2014, 02:44
Replies:
2
[REQ] Remove defuse kit from the ground
Views:
719
Posted By
kam3n1tza
[REQ] Remove defuse kit from the ground
How to edit the code to remove defuse kit from the ground?
All weapons are removed from the ground only defuse kit don't want...
#include <amxmodx>
#include <fakemeta>
new cvar_removedropped...
Forum:
Unapproved/Old Plugins
03-09-2014, 05:18
Replies:
216
Admin Chat Colors [v2.0 - 12/10/2007]
Views:
443,884
Posted By
kam3n1tza
Re: Admin Chat Colors [v2.0 - 12/10/2007]
When this plugin is "on" and a player change his name not displayed information in chat like:
* BlaBla changed name to Idiot :grrr:
Any idea how to fix it?
Forum:
Approved Plugins
11-26-2013, 09:55
Replies:
147
MultiJump
Views:
309,587
Posted By
kam3n1tza
Re: MultiJump
The cvar mp_multijumps_adminonly doesn't work! When cvar is mp_multijumps_adminonly "1" he was still running for all players. Please fix it.
Forum:
Approved Plugins
10-30-2013, 18:18
Replies:
19
amx_blockdamage
Views:
11,621
Posted By
kam3n1tza
Re: amx_blockdamage
@LordOfNothing, no man this plugin has nothing generally.
I just want somebody to fix this command "amx_blockdamage name 0" to start working. ;(
Forum:
Approved Plugins
10-28-2013, 14:11
Replies:
19
amx_blockdamage
Views:
11,621
Posted By
kam3n1tza
Re: amx_blockdamage
The command for unblock player doesn't work...
I say "amx_blockdamage name 0" and blocking player is still block for making damage.
Any suggestions?
Forum:
Trash
08-20-2013, 13:09
Replies:
0
Admin prefix + ranks
Views:
919
Posted By
kam3n1tza
Admin prefix + ranks
Hi all!
I want to add in this plugin permanent hud message the current rank, next rank and how many frag left to next rank!
Rank: [Newbie]
Next rank: [Approximate]
Frag(s) left to next rank:...
Forum:
Suggestions / Requests
08-12-2013, 04:03
Replies:
1
Knife Zone if you created above ground players to not fail
Views:
762
Posted By
kam3n1tza
Knife Zone if you created above ground players to not fail
I do not know if it's possible, but can be done if the ring is set up somewhere high above the ground as players step on it do not fall down but to stay in the ring if there is an invisible floor? It...
Forum:
Approved Plugins
08-06-2013, 15:38
Replies:
694
Infinite Round (v2.1.2)
Views:
471,211
Posted By
kam3n1tza
Re: Infinite Round (v2.1.2)
Thanks for the information man! :)
Forum:
Suggestions / Requests
08-06-2013, 14:45
Replies:
0
Glow for player who's first in the top15
Views:
633
Posted By
kam3n1tza
Glow for player who's first in the top15
I want when somebody stand 1st in the top15 to shine in green glow to be understood who is the best player on the server!
If he move to another position other than the first, to be removed GLOW...
Forum:
Approved Plugins
08-03-2013, 18:51
Replies:
694
Infinite Round (v2.1.2)
Views:
471,211
Posted By
kam3n1tza
Re: Infinite Round (v2.1.2)
This plugin works on cs non-steam?
Forum:
Scripting Help
07-18-2013, 06:49
Replies:
2
Happy Damage Hour-message when HDH start and when end at the right time
Views:
815
Posted By
kam3n1tza
Re: Happy Damage Hour-message when HDH start and when end at the right time
Works, but the problem with the message that does not appear on time remains ... Now the message appears, but he starts on a new round... I want to starting on a moment, no on the new round....
Forum:
Scripting Help
07-18-2013, 06:32
Replies:
2
Happy Damage Hour-message when HDH start and when end at the right time
Views:
815
Posted By
kam3n1tza
Re: Happy Damage Hour-message when HDH start and when end at the right time
I will test and write. :)
Forum:
Scripting Help
07-18-2013, 06:26
Replies:
2
Happy Damage Hour-message when HDH start and when end at the right time
Views:
815
Posted By
kam3n1tza
Happy Damage Hour-message when HDH start and when end at the right time
I want a small redaction when HDH started at the right time to write in chat message "Happy Damage Hour Started" and else when HDH ended at the ring time to write in chat "Happy Damage Hour Ended"....
Forum:
Zombie Plague Mod
07-17-2013, 04:52
Replies:
9
[ZP] auto Respawn ( Only Mode Infection! ) -- Help!
Views:
7,926
Posted By
kam3n1tza
Re: [ZP] auto Respawn ( Only Mode Infection! ) -- Help!
This?
#include <amxmodx>
#include <amxmisc>
#include <zombieplaguenew1.3>
#define TASK_TIME 5.0
new g_TeamJoin[33]
public plugin_init (){
Showing results 1 to 25 of 87
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