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Search: Posts Made By: 1337norway
Forum: General Yesterday, 07:06
Replies: 3
Views: 380
Posted By 1337norway
Forum: Scripting 10-22-2019, 02:27
Replies: 1
Views: 239
Posted By 1337norway
Re: SetEntityModel results in ERROR texture

You must add the file and all of the content that make the file in the gam engine to the downloads table on map start and pluginstart.

AddFileToDownloadsTable("models/snowball/snowball.mdl");...
Forum: Plugins 10-06-2019, 18:04
Replies: 64
Views: 12,446
Posted By 1337norway
Re: [ANY] Hit Registration Fix Plugin (bullet displacement by 1 tick)

After reviewing the source code I think you may have messed up the logic.

https://github.com/XutaxKamay/firebulletsfix/blob/master/scripting/firebulletsfix.sp#L84

You are obtaining the position...
Forum: Plugins 09-19-2019, 09:57
Replies: 19
Views: 7,495
Posted By 1337norway
Re: [ANY] SRCDS Server Crasher Exploit Patch [6/27/19]

I know of many similar exploits over the last ~12 years. If you have any links to any of these patches or community logs showing this being abused I would be really interested. I'm 100% sure it's...
Forum: Plugins 09-18-2019, 13:36
Replies: 13
Views: 2,113
Posted By 1337norway
Forum: Source Servers (SRCDS) 09-16-2019, 20:35
Replies: 3
Views: 606
Posted By 1337norway
Forum: Scripting 09-10-2019, 23:11
Replies: 8
Views: 1,448
Posted By 1337norway
Re: Creating solid entity [CS:GO]

Does the model have a proper physics box?
Forum: Plugins 09-09-2019, 01:22
Replies: 130
Views: 19,712
Posted By 1337norway
Forum: Plugins 09-03-2019, 03:38
Replies: 11
Views: 2,968
Posted By 1337norway
Re: [CSGO] Server Crash Exploit Fix [9/1/19]

If you unload the plugin and type "survival_equip spawn_equip_healthshot" into your game client console and the server does not crash. Then no you don't need it anymore. Although you can keep it on...
Forum: Source Servers (SRCDS) 09-02-2019, 13:37
Replies: 1
Views: 683
Posted By 1337norway
Re: CSGO server problem maybe exploit

https://forums.alliedmods.net/showthread.php?t=317120
Forum: Plugins 09-02-2019, 13:36
Replies: 11
Views: 2,968
Posted By 1337norway
Re: [CSGO] Server Crash Exploit Fix [9/1/19]

yes they do, still waiting for them to release the new builds
Forum: Plugins 09-02-2019, 06:36
Replies: 11
Views: 2,968
Posted By 1337norway
Re: [CSGO] Server Crash Exploit Fix [9/1/19]

may of been patched, but sourcemod\metamod crashes currently with the optional updated version of csgo. so s till need this currently unless you arent running sourcemod/metamod
Forum: Plugins 09-02-2019, 01:05
Replies: 11
Views: 2,968
Posted By 1337norway
[CSGO] Server Crash Exploit Fix [9/1/19]

Fixes a new server crash exploit that works on vanilla csgo servers. [9/1/19]
Forum: Source Servers (SRCDS) 08-31-2019, 06:58
Replies: 1
Views: 566
Posted By 1337norway
Re: [CS:GO] CCLCMsg_VoiceData exploit, any fix?

That's not an exploit, it's a debug message that happens anytime your server is lagging and someones uses voice chat.
Forum: Source Servers (SRCDS) 08-29-2019, 17:18
Replies: 4
Views: 930
Posted By 1337norway
Re: [CS:GO] Hitreg problem

The knife sound is client side predicted, so the client prediction is most likely having issues and thinking you are able to stab the player when you really cant. which makes the noise and isn't a...
Forum: Scripting 08-26-2019, 01:06
Replies: 4
Views: 1,045
Posted By 1337norway
Re: edicts spawning with no class

well you need to find out whats spawning it exactly, if you have debugging skills you can hook the function for on entity creation, look at the stack and see what functions are leading to the call to...
Forum: Scripting 08-24-2019, 23:59
Replies: 4
Views: 1,045
Posted By 1337norway
Re: edicts spawning with no class

IsValidEntity or IsValidEdic is probably returning false for the no name edicts. should check on OnEntityCreated classname if it's equal to "\0" or " " and sdkhook and kill it on spawn without...
Forum: Scripting 08-23-2019, 07:44
Replies: 1
Views: 749
Posted By 1337norway
Re: [CS:GO] Tripmine wall problem

try changing
#define TRACE_START 24.0
to
#define TRACE_START 1.0
Forum: Scripting 08-22-2019, 16:21
Replies: 15
Views: 1,197
Posted By 1337norway
Re: [Question] Entity Index

public void OnEntityCreated(int entity, const char[] classname)
{
PrintToChatAll(classname);
}
Forum: Scripting 08-22-2019, 16:05
Replies: 15
Views: 1,197
Posted By 1337norway
Re: [Question] Entity Index

grenade_projectile isn't the real name btw, it depends on the grenade type you want, flashgrenade_projectile, hegrenade_projectile, stuff like this. although i'm not sure exactly what the names are
Forum: Scripting 08-22-2019, 15:12
Replies: 15
Views: 1,197
Posted By 1337norway
Re: [Question] Entity Index

use the onentitycreate callback and check if it's a grenade_projectile type. Then SDKHook its spawnpost function where you will check the netprop m_hThrower. Use EntRefToEntIndex to get the players...
Forum: Scripting 08-20-2019, 21:25
Replies: 16
Views: 1,153
Posted By 1337norway
Re: [CS:GO] thirdperson camera bug when bonemerging prop_dynamic with player

Do you have collision group set to be disabled on the dynamic prop? Also you can use this https://sm.alliedmods.net/new-api/sdktools_engine/SetClientViewEntity spawn anothe prop which is parented to...
Forum: Source Servers (SRCDS) 08-07-2019, 06:43
Replies: 9
Views: 1,532
Posted By 1337norway
Re: Lag exploit fix with SendNetMsg

This will just randomly kick players when your server lags due to anything.
Forum: Source Servers (SRCDS) 08-06-2019, 17:58
Replies: 9
Views: 1,532
Posted By 1337norway
Re: Lag exploit fix with SendNetMsg

whos sharing a fix? you just have to find whatever is lagging your server and stop it
Forum: Source Servers (SRCDS) 08-06-2019, 06:44
Replies: 9
Views: 1,532
Posted By 1337norway
Re: Lag exploit fix with SendNetMsg

It's a generic message that happens when people are on your server and it starts to lag. It's not the cause to the lag.
Showing results 1 to 25 of 396

 
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