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Posts Made By:
joropito
Forum:
Module Coding
05-14-2013, 11:26
Replies:
52
[Module] - Zombie Plague 5.0.5
Views:
38,742
Posted By
joropito
Re: [Module] - Zombie Plague 5.0.5
If you use an older engine for sure.
Forum:
Module Coding
04-29-2013, 12:53
Replies:
52
[Module] - Zombie Plague 5.0.5
Views:
38,742
Posted By
joropito
Re: [Module] - Zombie Plague 5.0.5
Latest amxmodx uses minor modifications so yes, you should update hlsdk to the one in amxmodx repository
Metamod: http://hg.alliedmods.net/metamod-am/archive/tip.zip
HLSDK:...
Forum:
Module Coding
04-28-2013, 16:48
Replies:
52
[Module] - Zombie Plague 5.0.5
Views:
38,742
Posted By
joropito
Re: [Module] - Zombie Plague 5.0.5
Make sure you're using latest amxmodx 1.8.2 source code
Forum:
Module Coding
04-24-2013, 21:54
Replies:
52
[Module] - Zombie Plague 5.0.5
Views:
38,742
Posted By
joropito
Re: [Module] - Zombie Plague 5.0.5
Ok, I will move to 5.0.8 in next release (with gamemodes)
Forum:
Module Coding
04-23-2013, 16:18
Replies:
52
[Module] - Zombie Plague 5.0.5
Views:
38,742
Posted By
joropito
Re: [Module] - Zombie Plague 5.0.5
5.0.8 it's beta. I prefer to keep this module within zp release/stable.
As Arkshine said, this alone will not improve too much but I'll be adding more things from zp50 that will improve in future....
Forum:
Module Coding
04-23-2013, 15:29
Replies:
52
[Module] - Zombie Plague 5.0.5
Views:
38,742
Posted By
joropito
Re: [Module] - Zombie Plague 5.0.5
I've downloaded from main thread and it says 5.0.5
Where's 5.0.8? Any change at zp50_core ?
Forum:
Module Coding
04-23-2013, 12:53
Replies:
52
[Module] - Zombie Plague 5.0.5
Views:
38,742
Posted By
joropito
Re: [Module] - Zombie Plague 5.0.5
STEAMCMD is only for linux (vtable on windows always was at offset 0)
Maybe your problem is with VTABLE_START.
In older cs for linux, vtable offset points to 1st element in vtable (constructor)....
Forum:
Module Coding
04-23-2013, 11:25
Replies:
52
[Module] - Zombie Plague 5.0.5
Views:
38,742
Posted By
joropito
[Module] - Zombie Plague 5.0.5
What to say?
I've spent a few hours to port zp50_core into a module.
I will port other zp50 plugins into the same project.
I'm not expecting too much performance improvement with this, but in...
Showing results 1 to 8 of 8
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