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Search: Posts Made By: S0m3Th1nG_AwFul
Forum: Approved Plugins 01-02-2014, 06:10
Replies: 64
Views: 53,583
Posted By S0m3Th1nG_AwFul
Re: Country On Name

Not fully right...

IANA-reserved private IPv4 network ranges

Start End No. of addresses
24-bit block (/8 prefix, 1 x A) ...
Forum: Approved Plugins 11-19-2013, 15:15
Replies: 1,718
Views: 13,957,515
Posted By S0m3Th1nG_AwFul
Re: Block Wallhack v8 [CS & CZ]

L 08/03/2013 - 23:43:29: [ORPHEU] Function "CBasePlayerWeapon::ReloadSound" not found
L 08/03/2013 - 23:43:29: [AMXX] Displaying debug trace (plugin "snblock.amxx")
L 08/03/2013 - 23:43:29: [AMXX]...
Forum: Module Coding 11-19-2013, 12:02
Replies: 1,508
Views: 891,959
Posted By S0m3Th1nG_AwFul
Re: Module: Orpheu (v2.5.1)

Yes, thanks, that's it.
Looks like I got a problem with IDA settings, because instead of decompiled function I getting somewhere:

//----- (100CF290)...
Forum: Module Coding 11-19-2013, 08:00
Replies: 1,508
Views: 891,959
Posted By S0m3Th1nG_AwFul
Re: Module: Orpheu (v2.5.1)

Bos93,
You sure you've decompiled the right version of library? I cannot find and sub_100CF590, and bytes sequence you've provided (83 EC 10 53 55 8B E9 56 57 68 60 EC 10 10 8B 85 A4 00 00 00 6A 00...
Forum: Module Coding 11-19-2013, 06:53
Replies: 1,508
Views: 891,959
Posted By S0m3Th1nG_AwFul
Re: Module: Orpheu2.3a (Fixed for windows server editions)

Hello!

It seems, that windows version of that signature is fully wrong :( It doesn't work even on oldest build I could find

Protocol version 48
Exe version 1.1.2.6 (cstrike)
Exe build:...
Forum: HL1 Servers (HLDS) 11-10-2012, 07:15
Replies: 4
Views: 1,738
Posted By S0m3Th1nG_AwFul
Re: Server Crashes. I've got mdmp file. how to read it

Update to the latest build, 4554 is extremely outdated.
Forum: Module Coding 11-01-2012, 13:14
Replies: 212
Views: 118,641
Posted By S0m3Th1nG_AwFul
Re: Module: Admin Free Look

configs/amxx.cfg? server.cfg?
Forum: Module Coding 10-26-2012, 04:55
Replies: 61
Views: 120,227
Posted By S0m3Th1nG_AwFul
Re: Module: CS Team Changer v2.0 [avoids crashes in aggressive changes]

It won't fix them 'automatically' - you should rewrite them firstly.
Forum: HL1 Servers (HLDS) 10-25-2012, 03:46
Replies: 12
Views: 3,293
Posted By S0m3Th1nG_AwFul
Re: Ban STEAM_ID

Btw it's strongly recommended to update your server - you are very vulnerable for many attacks at this outdated build.
Forum: HL1 Servers (HLDS) 10-22-2012, 18:23
Replies: 12
Views: 3,194
Posted By S0m3Th1nG_AwFul
Re: Servers not showing up on Master Server

Latest version for Linux is 5787, for Windows - 5758. I didn't have any troubles with both platforms, so your trouble looks very strange, especially when your servers is fully accessible from...
Forum: HL1 Servers (HLDS) 10-10-2012, 03:33
Replies: 1
Views: 1,152
Posted By S0m3Th1nG_AwFul
Re: Trick for getting quality hlds demo?

rate 20000
updaterate 40

but not sure it'll make significant changes...
Forum: HL1 Servers (HLDS) 10-09-2012, 11:21
Replies: 14
Views: 39,365
Posted By S0m3Th1nG_AwFul
Re: cs 1.6 server Loss and choke

You should do nothing - even if client will have rate 1000 (for example), it will be ignored at all. It happens by design of sv_minrate ;)
Clients will be receiving all necessary (it doesn't mean,...
Forum: HL1 Servers (HLDS) 10-09-2012, 10:35
Replies: 14
Views: 39,365
Posted By S0m3Th1nG_AwFul
Re: cs 1.6 server Loss and choke

By my feelings it does, but you should try at your own.
Forum: HL1 Servers (HLDS) 10-06-2012, 21:29
Replies: 14
Views: 39,365
Posted By S0m3Th1nG_AwFul
Re: cs 1.6 server Loss and choke

jonnzus, you're wrong.
Max value of sv_maxrate is really hardcoded, but for 20000. 25000 is common misconception.
Unlike sv_maxrate, value of sv_minrate isn't limited by anything, and you can...
Forum: Suggestions / Requests 10-06-2012, 16:06
Replies: 15
Views: 2,189
Posted By S0m3Th1nG_AwFul
Re: What is wrong?

You should add check for is_user_connected.
Forum: HL1 Servers (HLDS) 10-06-2012, 10:55
Replies: 14
Views: 39,365
Posted By S0m3Th1nG_AwFul
Re: cs 1.6 server Loss and choke

Swat-inc, sv_minrate 50000 and say bye-bye to choke.
Forum: HL1 Servers (HLDS) 10-06-2012, 09:40
Replies: 8
Views: 2,640
Posted By S0m3Th1nG_AwFul
Re: server take alot cpu

RaHBeR, you're not fully right. sv_maxupdaterate affects CPU too, because server will have to generate less packets, than usual (most of server's owners set it to 101).
Forum: HL1 Servers (HLDS) 10-06-2012, 05:47
Replies: 8
Views: 2,911
Posted By S0m3Th1nG_AwFul
Re: RCON bruteforcing

R4to0.exe,

You can try use this plugin
#include <amxmodx>
#include <orpheu>
#define PLUGIN "RCON-disabler"
#define VERSION "0.1"
#define AUTHOR "S0m3Th1nG_AwFul!"

new rcon_disabled
Forum: HL1 Servers (HLDS) 10-06-2012, 05:37
Replies: 8
Views: 2,640
Posted By S0m3Th1nG_AwFul
Re: server take alot cpu

You can try make server's consumption lower by lowering sv_maxupdaterate sv_minupdaterate sv_maxrate sv_minrate sys_ticrate, but keep in mind, that:
1) too low rates can make quality of gameplay...
Forum: Off-Topic 10-05-2012, 17:25
Replies: 47
Views: 21,778
Posted By S0m3Th1nG_AwFul
Re: Join Flood

Pure Steam-servers are vulnerable to this kind of sploits too, because many of those DoS-programs supports HLTV authorization type, which NOT requires authorization on Valve servers.
The only way to...
Forum: HL1 Servers (HLDS) 10-02-2012, 05:18
Replies: 5
Views: 1,714
Posted By S0m3Th1nG_AwFul
Re: I Have a Problem on my VPS Segmentation Fault

HLShield is useless plugin for today, if you're using latest HLDS build.
Disable it.
Forum: HL1 Servers (HLDS) 09-17-2012, 09:00
Replies: 14
Views: 2,451
Posted By S0m3Th1nG_AwFul
Re: need HeLp {NeW} TO REDUCE LAG!

For 8 slot with

it should be around
sv_minrate 1000
sv_maxrate 3000 //this one, possibly, might be even lower...
sv_maxupdaterate 30
sv_minupdaterate 10

Anyway, nobody can recommend you to...
Forum: HL1 Servers (HLDS) 09-01-2012, 21:53
Replies: 19
Views: 3,432
Posted By S0m3Th1nG_AwFul
Re: Wierd Crash

Unnecessary since build 5408.


Best protection from RCON attacks - it's empty rcon_password or very difficult one, like YdhTg1ndEF48q. And avoid using plugins without opened (verified) sources.
...
Forum: HL1 Servers (HLDS) 09-01-2012, 15:26
Replies: 7
Views: 2,738
Posted By S0m3Th1nG_AwFul
Re: Valve Anti-Cheat is not working !!

In anyway this "anticheat" is almost useless, since Valve doesn't update it seriously for GoldSrc games >_<
Forum: HL1 Servers (HLDS) 09-01-2012, 05:09
Replies: 7
Views: 1,852
Posted By S0m3Th1nG_AwFul
Re: lag server

Three boosters? Are you crazy?
Showing results 1 to 25 of 91

 
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