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Search: Posts Made By: Grafitosky
Forum: Plugin/Gameplay Ideas and Requests 12-20-2020, 10:18
Replies: 3
Views: 907
Posted By Grafitosky
Re: EDIT - plugin turbo

sometimes the reset time does not count pls help
Forum: Plugin/Gameplay Ideas and Requests 12-16-2020, 16:20
Replies: 10
Views: 2,368
Posted By Grafitosky
Re: Start action when you kil 40 people

it's adding death player item, how i can change that? Please help
Forum: Plugin/Gameplay Ideas and Requests 12-13-2020, 16:23
Replies: 3
Views: 739
Posted By Grafitosky
Re: After 3 spawns i get hp

I need help too, but with a slightly different thing
Forum: Plugin/Gameplay Ideas and Requests 12-12-2020, 15:18
Replies: 4
Views: 1,079
Posted By Grafitosky
Re: GetTeamCount

i dont know how i can do this
plugin.sp(199) : error 021: symbol already defined: "GetTeamCount"
plugin.sp(199) : error 001: expected token: ";", but found ")"
plugin.sp(202) : error 010: invalid...
Forum: Plugin/Gameplay Ideas and Requests 12-12-2020, 15:15
Replies: 2
Views: 670
Posted By Grafitosky
Re: Cvars message

thank you!
Forum: Plugin/Gameplay Ideas and Requests 12-12-2020, 14:23
Replies: 4
Views: 1,079
Posted By Grafitosky
Re: GetTeamCount

i need this too, help someone pls
Forum: Plugin/Gameplay Ideas and Requests 12-11-2020, 08:36
Replies: 2
Views: 670
Posted By Grafitosky
Cvars message

I would like to be able to change the message into autoexecfg
PrintToChatAll("Hello everyone"); I would like to change this message with cvar, but how?
Forum: Plugin/Gameplay Ideas and Requests 12-01-2020, 17:41
Replies: 3
Views: 1,470
Posted By Grafitosky
Re: Problem with compilation zephyrus store

i need edit this plugin, and my version of compilator is 1.10 :(
how i can fix that?
Forum: Plugin/Gameplay Ideas and Requests 12-01-2020, 10:56
Replies: 3
Views: 1,470
Posted By Grafitosky
Problem with compilation zephyrus store

I can't compile a .sp zephyrus store, even if nothing changes in it :(
after editing, I have the same errors

//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// store.sp
//
//...
Forum: Plugin/Gameplay Ideas and Requests 12-01-2020, 10:47
Replies: 8
Views: 1,059
Posted By Grafitosky
Re: ConVars

That's what I meant, thank you very much. And I would like to apologize to you for my writing in English
Forum: Plugin/Gameplay Ideas and Requests 12-01-2020, 06:26
Replies: 8
Views: 1,059
Posted By Grafitosky
Re: ConVars

nope i want this option "this message can you change in cfg/sourcemod"




when i get weapon I should also get a message, and this message I would like to edit in "cfg/sourcemod" with using...
Forum: Plugin/Gameplay Ideas and Requests 12-01-2020, 04:04
Replies: 6
Views: 1,151
Posted By Grafitosky
Re: Plugin for no scope

i want noscope plugin like this plugin https://forums.alliedmods.net/showthread.php?t=298525
but without advanced messages, convars... i want simple noscope plugin
Forum: Plugin/Gameplay Ideas and Requests 11-29-2020, 14:57
Replies: 6
Views: 1,151
Posted By Grafitosky
Plugin for no scope

i need plugin with no scope without other additional
Forum: Plugin/Gameplay Ideas and Requests 11-28-2020, 13:32
Replies: 8
Views: 1,059
Posted By Grafitosky
Re: ConVars

Sorry, I copied the wrong text, I already edited it - now you should understand me
Forum: Plugin/Gameplay Ideas and Requests 11-28-2020, 11:32
Replies: 8
Views: 1,059
Posted By Grafitosky
Re: ConVars

Each message in a separate plugin.
For example, in one plugin you can switch on/off messages when receiving ak47, and in the other one you can change messages in cfg/sourcemod
How to do such a...
Forum: Plugin/Gameplay Ideas and Requests 11-27-2020, 16:02
Replies: 8
Views: 1,059
Posted By Grafitosky
ConVars

I want the convars in cfg/sourcemod to change individual messages "PrintToChat(client, "this message can you change in cfg/sourcemod");" and with the command "PrintToChat(client, "You can turn on/off...
Forum: Plugin/Gameplay Ideas and Requests 11-27-2020, 11:55
Replies: 3
Views: 520
Posted By Grafitosky
Re: question with "if"

okay, I want this plugin to only run for 5 seconds at the start of the round but I don't know how to do this

#include <sourcemod>
#include <cstrike>
#include <sdktools>
#include <sdkhooks>...
Forum: Plugin/Gameplay Ideas and Requests 11-27-2020, 11:13
Replies: 10
Views: 1,096
Posted By Grafitosky
Re: Plugin for NO TIE

I use google translator because im bad in english and maybe that's why it came out so badly you understood me, I want some team to get a point instead of a tie, is it possible?
Forum: Plugin/Gameplay Ideas and Requests 11-27-2020, 11:09
Replies: 3
Views: 520
Posted By Grafitosky
question with "if"

how i can add to plugin this features like this one
"if (CS_OnCSWeaponDrop)
{
PrintToChatAll( "Pls, i need help!");
}
...."
or
"if(round_start) {
PrintToChatAll( "Pls, help {green} me");
}
Forum: Plugin/Gameplay Ideas and Requests 11-27-2020, 06:57
Replies: 10
Views: 1,096
Posted By Grafitosky
Re: Plugin for NO TIE

the round does not end with this
Forum: Plugin/Gameplay Ideas and Requests 11-27-2020, 05:28
Replies: 4
Views: 706
Posted By Grafitosky
Re: Edit - Throwing knives plugin

Its working thanks!
[/QUOTE]
Forum: Plugin/Gameplay Ideas and Requests 11-27-2020, 04:51
Replies: 4
Views: 706
Posted By Grafitosky
Re: Edit - Throwing knives plugin

you could introduce in all the code ? because i don't understand completely
Forum: Plugin/Gameplay Ideas and Requests 11-27-2020, 04:31
Replies: 4
Views: 706
Posted By Grafitosky
Edit - Throwing knives plugin

Im edited throw knife plugin and i have this error "plugin.sp(60) : error 035: argument type mismatch (argument 1)"

Im edited this from "HookEvent("weapon_fire", weapon_fire);" to...
Forum: Plugin/Gameplay Ideas and Requests 11-26-2020, 11:21
Replies: 10
Views: 1,096
Posted By Grafitosky
Re: Plugin for NO TIE

Map is changing from UMC_MAPCYCLE - rtv, nextmap...
And I'll explain the problem more.
If the time ends, it is a draw(tie) on the table, he writes 0:0 and if in the next round there is a draw(tie)...
Forum: Plugin/Gameplay Ideas and Requests 11-26-2020, 10:57
Replies: 10
Views: 1,096
Posted By Grafitosky
Plugin for NO TIE

If one of the teams does not die, then it is a draw and if no one is lost throughout the game, the map will not be changed i need help!
Showing results 1 to 25 of 36

 
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