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Search: Posts Made By: triohala
Forum: Zombie:Reloaded 09-22-2013, 05:47
Replies: 2
Views: 1,264
Posted By triohala
Re: ZR 3.1 Conflict with GrenadePack2

Is possible somehow fix it ?
Forum: Zombie:Reloaded 09-17-2013, 11:50
Replies: 2
Views: 1,264
Posted By triohala
ZR 3.1 Conflict with GrenadePack2

ZR 3.1 conflicting with Grenade Pack 2 plugin.

If you safe HE grenades after round ends on next round you loose HE granades and cant buy any more on others rounds, must reconect.
Forum: Plugins 09-17-2013, 11:40
Replies: 64
Views: 37,337
Posted By triohala
Re: [CS:S] Grenade Pack 2

ohh well, its ZR 3.1 mod... on spawn try to regive HE from last round or something and make issue...

Thank you for help
Forum: Plugins 09-17-2013, 02:59
Replies: 64
Views: 37,337
Posted By triohala
Re: [CS:S] Grenade Pack 2

I was looked into code too and found nothing wrong so why I ask help, maybe its something wong with Sourcebans groups authentication?
I use 2 groups:
No-priv player: noflag (Just player)
Group #1:...
Forum: Plugins 09-15-2013, 16:32
Replies: 64
Views: 37,337
Posted By triohala
Re: [CS:S] Grenade Pack 2

But its limits in a round? So why they cant buy in other round any more if they have no nades?
Forum: Plugins 09-15-2013, 07:56
Replies: 64
Views: 37,337
Posted By triohala
Re: [CS:S] Grenade Pack 2

Here:
// This file was auto-generated by SourceMod (v1.5.0-dev+3855)
// ConVars for plugin "GrenadePack2.smx"


// Every X rounds the player is reminded of the plugin ['0' = Disable]
// -
//...
Forum: Plugins 09-13-2013, 13:28
Replies: 64
Views: 37,337
Posted By triohala
Re: [CS:S] Grenade Pack 2

Having problem with this plugin:

Normal player cant buy nades after one (or some) round(s), they geting message that have max grenades (nades), but they dont have any... With VIP player everything...
Forum: Zombie:Reloaded 08-20-2013, 14:13
Replies: 5
Views: 1,460
Posted By triohala
Re: HitGoup bug

okey, working :)
Forum: Zombie:Reloaded 08-20-2013, 09:03
Replies: 5
Views: 1,460
Posted By triohala
HitGoup bug

Geting this on zr_hitgroups "0" (zombies didnt take any damage):

L 08/20/2013 - 14:48:59: [SM] Native "GetArraySize" reported: Invalid Handle 0 (error: 4)
L 08/20/2013 - 14:48:59: [SM] Displaying...
Forum: Scripting 07-17-2013, 11:00
Replies: 9
Views: 2,172
Posted By triohala
Re: Anti Spam Jump - Thoughts?

I dont want completely block jump in small areas, just make frequency lower of jumping.

THis plugin work (see bellow), except that player screen moving up & down (like jumping) but only you not...
Forum: Scripting 07-14-2013, 11:31
Replies: 9
Views: 2,172
Posted By triohala
Re: Anti Spam Jump - Thoughts?

Maybe someone made this plugin?
Forum: General 08-24-2012, 07:52
Replies: 191
Views: 63,367
Posted By triohala
Re: CS:S Update (8/22/12)

Does anyone know how load server (with ZR) on linux without crashes, with latest dev (1.5), server crash many times (every 30sec-3min), with stable (1.4.5) - random (2-20min)... Any fix?
Forum: General 08-05-2012, 05:23
Replies: 17
Views: 4,675
Posted By triohala
Re: Spectate bug

With plugin list I attatch plugin with your mention metod.. ;] Now i was reported, that spec player cannot stuck other player (i updated plugin, sm and sourcemm latest release), but this bugged...
Forum: General 08-04-2012, 04:47
Replies: 17
Views: 4,675
Posted By triohala
Re: Spectate bug

Yea... :)
Forum: General 08-03-2012, 04:08
Replies: 17
Views: 4,675
Posted By triohala
Re: Spectate bug

Im not at home right now, but in extra vip plugin gives flashbangs on spawn and i think i only check if client is connected, so there might be issue?? ;]

Edit: i checked and there is IsPlayerAlive...
Forum: General 08-02-2012, 16:47
Replies: 17
Views: 4,675
Posted By triohala
Re: Spectate bug

but these plugins dont have anything to do with spawn or spectate...
Forum: General 08-02-2012, 09:06
Replies: 17
Views: 4,675
Posted By triohala
Re: Spectate bug

I made plugin witch block pick up... but that bugged player still stuck other players, can explode mines and etc... and i dont know why... ;//

There plugins list:
Forum: General 08-02-2012, 06:50
Replies: 17
Views: 4,675
Posted By triohala
Re: Spectate bug

I dont use rcon (for security reason), maybe where is other command to get all plugins list output?
Forum: General 08-02-2012, 05:51
Replies: 17
Views: 4,675
Posted By triohala
Re: Spectate bug

Hello again, i need help with this shitty bug... i now know how it works... - who goes first to spectate after new map loads, that player can pick up weapons, explode tripmines, stuck other...
Forum: Unapproved Plugins 07-22-2012, 06:38
Replies: 43
Views: 25,789
Posted By triohala
Re: [CSS] Pets

It would be nice if that pet works like NPC, and with !attack command (with crosshair make target), u could kill others players ;D
Forum: Unapproved Plugins 07-21-2012, 14:30
Replies: 43
Views: 25,789
Posted By triohala
Re: [CSS] Pets

something wrong with attatchment.. ;] Yea pls screenshot ;]
Forum: General 07-02-2012, 08:59
Replies: 17
Views: 4,675
Posted By triohala
Re: Spectate bug

Its happens than player goes to spectate. Now i cant get all list o my plugin, because "putty" only shows ~20/80 plugin in same time... ;]

Maybe there is plugin (or code) wich remove guns on...
Forum: General 07-02-2012, 05:40
Replies: 17
Views: 4,675
Posted By triohala
Spectate bug

Hello,
I have bug with spectate.. Some of player get gun in spectate mode, so anyone know why this is happen? and how to fix it? Maybe its valve fail, again? :)
Forum: Scripting 05-13-2012, 10:14
Replies: 14
Views: 5,091
Posted By triohala
Re: SetLightStyle dont work.

I try this (code from Silvers plugin), but there is same bug with props (Silvers plugin dont support CSS):
Forum: Scripting 05-13-2012, 08:08
Replies: 14
Views: 5,091
Posted By triohala
Re: SetLightStyle dont work.

Silvers release l4d weather plugin, so its possible something make with his plugin code that works normal night in CSS??
Showing results 1 to 25 of 27

 
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