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Search: Posts Made By: CookieCrumbler
Forum: Approved Plugins 07-23-2018, 07:19
Replies: 120
Views: 110,295
Posted By CookieCrumbler
Re: Invisible Spectator

The orpheu signature is probably for build 6132 you will need to ask somebody who can signature scan and has a copy of hlds build 6153 to make the signature for you or try and find it elsewhere on...
Forum: Suggestions / Requests 05-31-2018, 07:29
Replies: 11
Views: 368
Posted By CookieCrumbler
Re: CSDM - Death Match Mod

CSDM 2.1.3d by kWo

https://forums.alliedmods.net/showthread.php?t=47306
Forum: Suggestions / Requests 05-14-2018, 04:13
Replies: 5
Views: 254
Posted By CookieCrumbler
Re: Make a Hud like This

Do you know how to code ? or are you wanting someone to make it.

If you know how to code and you want to put things on a new line use formatex in conjunction with ShowSyncHudMsg and use ^n in ...
Forum: General 04-24-2018, 01:25
Replies: 7
Views: 460
Posted By CookieCrumbler
Re: Questions about CPU, Hitbox and pausing plugins.

Only if you have ALOT and i mean ALOT of plugins it can slighty impact your server but generally this is only if there heavy duty plugins. Most Administrative or basic functionality plugins won't...
Forum: Unapproved/Old Plugins 04-20-2018, 21:09
Replies: 9
Views: 931
Posted By CookieCrumbler
Re: AMXBans Fix - Admins not loading after map change.

AMXBans 6.14.4 is only a Web UI upgrade, the server side plugin is still 6.13.

And nope it doesn't as I am using 6.14.4 Web UI and still have this issue, got same issue using the 6.13 Web UI as...
Forum: Scripting Help 04-16-2018, 04:20
Replies: 4
Views: 219
Posted By CookieCrumbler
Re: No one knows how to pause statsx.amxx?

You could try something like this.

Register a new CVAR that must have correct value before parsing code and place in the respective .cfg file eg: stats_switch 0 , stats_switch 1

...
Forum: Suggestions / Requests 04-15-2018, 06:37
Replies: 5
Views: 273
Posted By CookieCrumbler
Re: Request Light plugin

https://www.amxmodx.org/api/amxmodx/set_hudmessage

This has the instructions for all the variables for set_hudmessage
Forum: Suggestions / Requests 04-14-2018, 01:47
Replies: 5
Views: 273
Posted By CookieCrumbler
Re: Request Light plugin

Install a plugin called amx_lights https://forums.alliedmods.net/showthread.php?t=3395 , to use in conjunction with this




#include <amxmodx>
#include <amxmisc>

#define TASK_LIGHTS1 ...
Forum: Suggestions / Requests 04-12-2018, 06:48
Replies: 12
Views: 382
Posted By CookieCrumbler
Re: Deathrun Player Skins dont work ...

That warning is fine and can be ignored, you can change the line to disconnected but it will still work either way.

The plugin compiled fine.




Just saw that , your welcome. You can mark...
Forum: Suggestions / Requests 04-12-2018, 06:12
Replies: 12
Views: 382
Posted By CookieCrumbler
Re: Deathrun Player Skins dont work ...

Question : Are you just clicking the Get Plugin button or are you downloading the plugin Source (sma) and compiling it locally .... because the Get Plugin button compiles it under 1.8.2 and it wont...
Forum: Suggestions / Requests 04-12-2018, 05:50
Replies: 12
Views: 382
Posted By CookieCrumbler
Re: Deathrun Player Skins dont work ...

I added my sma to my last post

If its not setting models it may be because the way ReHLDS sets models differs from the conventional way AMXX does it

Which AMXX version are using by the way ...
Forum: Suggestions / Requests 04-12-2018, 05:38
Replies: 12
Views: 382
Posted By CookieCrumbler
Re: Deathrun Player Skins dont work ...

The plugin is not badly coded, it uses the second best method (fakemeta) to do what it does without memory patching. It just probably wasn't coded in a way to work with ReHLDS. That doesn't make it...
Forum: Suggestions / Requests 04-12-2018, 04:52
Replies: 12
Views: 382
Posted By CookieCrumbler
Re: Deathrun Player Skins dont work ...

Plugin works fine as I am using it on my server.

Your player_models.ini should look like this

; replace default skins
;"defaultname" "newname"

"leet" "leet_new"
"terror" "terror_new" ...
Forum: HL1 Servers (HLDS) 04-11-2018, 23:58
Replies: 6
Views: 598
Posted By CookieCrumbler
Re: Which hlds build is better?

you have to run the app_update command a few times for it download properly
Forum: New Plugin Submissions 04-11-2018, 21:15
Replies: 28
Views: 2,154
Posted By CookieCrumbler
Re: Show TeamMates Money

Suggestion: Make a 2nd mode maybe changeable by CVAR. money_mode 2

One that displays in the left HUD Channel: (Player X being there name)
Player 1: $5430
Player 2: $890
' ...
Forum: Suggestions / Requests 04-11-2018, 20:45
Replies: 12
Views: 382
Posted By CookieCrumbler
Re: Deathrun Player Skins dont work ...

I have not looked into or used rehlds before but perhaps its using different natives for player models.

Fakemeta should work for both rehlds and normal hlds

With the player models 1.3.1 plugin...
Forum: Trash 04-10-2018, 22:17
Replies: 36
Views: 1,509
Posted By CookieCrumbler
Re: [Req] No setinfo stealler

Correct me if I'm wrong, but he says his admins are not steamers which means his server has to be non-steam or else they wouldn't be able to even join his server.

If so, why has this thread even...
Forum: New Plugin Submissions 04-10-2018, 09:49
Replies: 2
Views: 624
Posted By CookieCrumbler
PUG / SCRIM Team Voice Talk v.1.5 / Fixed - Updated 10th April 2018

If you are using v1.0 please update to v1.5
v1.5 - Fixed a bug where specs sometimes couldn't hear players that were on a team.
Thanks hornet for the fix.

The .sma in the first post has been...
Forum: Suggestions / Requests 04-09-2018, 12:45
Replies: 5
Views: 240
Posted By CookieCrumbler
Re: [REQ] Block Wall Glitch

Theres a program called EditBSP and another called RipEnt that you could try

You can alter/create entity data in a bsp so you could make a model or func_wall and set its origin. Save and then re...
Forum: Suggestions / Requests 04-09-2018, 12:12
Replies: 5
Views: 240
Posted By CookieCrumbler
Re: [REQ] Block Wall Glitch

Yes it is possible you can create a func_wall entity and set its origin.

You can do it via a plugin that creates it and sets it origin , or i believe you can use entmod to do it
Forum: Scripting Help 04-05-2018, 05:45
Replies: 3
Views: 187
Posted By CookieCrumbler
Re: [HELP] Only Pro Scripting Can Make This Plugin [HELP]

Yes this is something you should have posted in suggestions/requests

But anyways , with 6118 lines of code I don't think that this is something anyone will do unpaid , without some offer of paid...
Forum: Scripting Help 04-05-2018, 05:29
Replies: 9
Views: 293
Posted By CookieCrumbler
Re: SPECs can see team chat

Did you have any luck

I have the exact same settings on my pug server with allchat plugin and can't see team messages on spec.

Im using 1.8.3 dev
Forum: Scripting Help 04-05-2018, 02:51
Replies: 3
Views: 187
Posted By CookieCrumbler
Re: [HELP] Only Pro Scripting Can Make This Plugin [HELP]

Q1 : It starts off as normal mode for 3 rounds ?
Q2 : Then you want 1 round of Assassins Vs Snipers ?
Q3 : Then you want 3 rounds of normal again ?
Q4 : Then you want 1 round of Nemesis Vs Humans...
Forum: Scripting Help 04-03-2018, 17:17
Replies: 9
Views: 293
Posted By CookieCrumbler
Re: SPECs can see team chat

I guessed that it was probably that plugin, what do yu have the cvar values set on ?

sv_allchat 1 ??
ac_teamchat 1 ??

and what is your sv_alltalk cvar set on ??
Forum: Scripting Help 04-03-2018, 17:02
Replies: 9
Views: 293
Posted By CookieCrumbler
Re: SPEC can see tem chat

I can see it

Im using this plugin. https://forums.alliedmods.net/the_invisble_thread< Its right there 8)
Showing results 1 to 25 of 149

 
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