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Posts Made By:
Chester
Forum:
Approved Plugins
04-17-2005, 17:19
Replies:
468
Final Fantasy X mod by By Z4KN4F31N
Views:
189,979
Posted By
Chester
stop triple posting! there is an edit...
stop triple posting!
there is an edit button. If someone wants to help you, they will get to you.
Forum:
Approved Plugins
04-14-2005, 22:19
Replies:
468
Final Fantasy X mod by By Z4KN4F31N
Views:
189,979
Posted By
Chester
he just posted it you stupid noob! Do you...
he just posted it you stupid noob!
Do you need directions on how to click on it?
Forum:
Approved Plugins
04-14-2005, 18:29
Replies:
468
Final Fantasy X mod by By Z4KN4F31N
Views:
189,979
Posted By
Chester
Re: Good news and Bad news
lol!!
look at what your saying!
Forum:
Approved Plugins
04-12-2005, 19:33
Replies:
468
Final Fantasy X mod by By Z4KN4F31N
Views:
189,979
Posted By
Chester
:roll: idiots... Look, you guys are not...
:roll:
idiots...
Look, you guys are not the only ones that have this problem and if you would read the last couple pages you would fine that out.
Also, they are doing some major changes(if...
Forum:
Approved Plugins
04-11-2005, 19:18
Replies:
468
Final Fantasy X mod by By Z4KN4F31N
Views:
189,979
Posted By
Chester
you guys are idiots. Read the previous posts.
you guys are idiots.
Read the previous posts.
Forum:
Approved Plugins
04-07-2005, 16:26
Replies:
110
Capture The Flag <richie>
Views:
68,241
Posted By
Chester
:roll: worked for me
:roll:
worked for me
Forum:
Approved Plugins
04-03-2005, 13:11
Replies:
110
Capture The Flag <richie>
Views:
68,241
Posted By
Chester
wow dude thats a sick map! Normally when you...
wow dude thats a sick map!
Normally when you think of a CTF mod on CS maps (dust/assault/aztec) you wouldnt think it would be that good. Maybe if you guys made more custom maps that come with it,...
Forum:
Approved Plugins
03-31-2005, 00:16
Replies:
468
Final Fantasy X mod by By Z4KN4F31N
Views:
189,979
Posted By
Chester
Hey Comp, can you give us a ball park as to when...
Hey Comp, can you give us a ball park as to when this plugin will be done?
Forum:
Approved Plugins
03-30-2005, 18:43
Replies:
110
Capture The Flag <richie>
Views:
68,241
Posted By
Chester
lol, thanks that helped alot :lol: I sorta...
lol, thanks that helped alot :lol:
I sorta gave up on this plugin. I think the idea is great but when you actually play it its not that fun.
Forum:
Approved Plugins
03-25-2005, 10:09
Replies:
468
Final Fantasy X mod by By Z4KN4F31N
Views:
189,979
Posted By
Chester
Read before you post fate.
Read before you post fate.
Forum:
Approved Plugins
03-20-2005, 12:42
Replies:
468
Final Fantasy X mod by By Z4KN4F31N
Views:
189,979
Posted By
Chester
are you stupid? Look at the post above. They are...
are you stupid? Look at the post above. They are changing alot of things and will post the mod in a new thread. Just wait...
Forum:
Approved Plugins
03-16-2005, 18:12
Replies:
468
Final Fantasy X mod by By Z4KN4F31N
Views:
189,979
Posted By
Chester
:lol: I guess thats a problem. Can you post...
:lol:
I guess thats a problem. Can you post a program that does it for you and how you do it?
-thanks again
Forum:
Approved Plugins
03-16-2005, 10:23
Replies:
468
Final Fantasy X mod by By Z4KN4F31N
Views:
189,979
Posted By
Chester
it didnt compile for me. ...
it didnt compile for me.
/home/users/amxmodx/tmp/phpOuazRJ.sma(201) : fatal error 100: cannot read from file: "ffx_saving"
Compilation aborted.
1 Error.
Could not locate output file...
Forum:
Approved Plugins
02-12-2005, 15:24
Replies:
26
Eject Commander
Views:
22,660
Posted By
Chester
... can anyone help me??? This plugin...
...
can anyone help me???
This plugin looks awesome but i dont know how to fix the "No Commander" thing for .20...
Forum:
Approved Plugins
02-07-2005, 20:14
Replies:
26
Eject Commander
Views:
22,660
Posted By
Chester
im getting "No Commander found" like the other...
im getting "No Commander found" like the other guy...
Can you make it for .20 or am i missing something?
Forum:
Approved Plugins
02-07-2005, 10:31
Replies:
26
Eject Commander
Views:
22,660
Posted By
Chester
where is this...? edi1: i think i found it...
where is this...?
edi1: i think i found it but im not sure how to compile it because when i place it in the amxmodx/scripting folder it comes up as a program or an .exe but when i click on it, it...
Forum:
Approved Plugins
02-06-2005, 22:35
Replies:
26
Eject Commander
Views:
22,660
Posted By
Chester
.... I still dont understand what you mean...
....
I still dont understand what you mean by compiling it with nshelpers.ini, can someone help me out here?
Forum:
Approved Plugins
02-05-2005, 17:43
Replies:
468
Final Fantasy X mod by By Z4KN4F31N
Views:
189,979
Posted By
Chester
this certain mod that i put mine isnt the...
this certain mod that i put mine isnt the original one...
gosh...
Some people just cant understand.
Forum:
Approved Plugins
02-05-2005, 17:00
Replies:
468
Final Fantasy X mod by By Z4KN4F31N
Views:
189,979
Posted By
Chester
... well... Pretty much. I have rewritten the...
... well... Pretty much. I have rewritten the entire mod.
And added about 500% more stuff. Pretty much besides FFX already being a MOD. This version Is totally unique.
Umm.. I'm going to upload...
Forum:
Approved Plugins
02-05-2005, 11:59
Replies:
468
Final Fantasy X mod by By Z4KN4F31N
Views:
189,979
Posted By
Chester
read the freakn posts!!!! hes not here right...
read the freakn posts!!!!
hes not here right now. He was going to put it up a week ago but apparently he didnt get to it.
Forum:
Approved Plugins
02-04-2005, 10:28
Replies:
468
Final Fantasy X mod by By Z4KN4F31N
Views:
189,979
Posted By
Chester
like i said, im not done with everything. ...
like i said, im not done with everything.
There should be people in there in a couple of days and everything should be up and running.
Forum:
Approved Plugins
02-02-2005, 18:26
Replies:
468
Final Fantasy X mod by By Z4KN4F31N
Views:
189,979
Posted By
Chester
well, i mean, i have it: ...
well, i mean, i have it:
66.246.222.142:27016
but im still editing some admin commands and adding alot of stuff.
Although this version of the mod isnt the one that will come out its pretty...
Forum:
Approved Plugins
02-02-2005, 11:33
Replies:
26
Eject Commander
Views:
22,660
Posted By
Chester
um, well, i got nshelpers.inc but how do i...
um, well, i got nshelpers.inc but how do i "manually" compile the amx_eject?
Forum:
Approved Plugins
02-01-2005, 23:29
Replies:
26
Eject Commander
Views:
22,660
Posted By
Chester
im not sure if this an old topic or not but its...
im not sure if this an old topic or not but its compiling for me...
can you fix this?
Forum:
Suggestions / Requests
02-01-2005, 19:31
Replies:
15
amx_idiot
Views:
5,908
Posted By
Chester
do you just treat this as a plugin and put it...
do you just treat this as a plugin and put it into the plugins folder and add the name to it in the plugins.ini (something like that)? Or is it different for commands?
Showing results 1 to 25 of 66
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