Raised This Month: $32 Target: $400
 8% 

Showing results 1 to 25 of 159
Search took 0.01 seconds.
Search: Posts Made By: Nano2e
Forum: Scripting 06-27-2014, 23:36
Replies: 4
Views: 1,187
Posted By Nano2e
Re: Give RCON access to a player on join

There is that though I want to see if the thing I want is possible to use instead haha
Forum: Scripting 06-27-2014, 23:02
Replies: 4
Views: 1,187
Posted By Nano2e
Give RCON access to a player on join

Is there a way I can give my self RCON access to my servers when I join it and by this I mean that like when I join I have already typed in rcon_password x in console?
Forum: Scripting 09-10-2013, 00:57
Replies: 20
Views: 12,035
Posted By Nano2e
Re: SetTransmit

Still looking for help!
Forum: Scripting 09-02-2013, 23:17
Replies: 16
Views: 8,070
Posted By Nano2e
Re: [TF2] Force player to switch weapon

I had this problem, but I found this always works on spawn on my servers:


if(TF2_GetPlayerClass(client) == TFClass_DemoMan)
{
new wep = GetPlayerWeaponSlot(client, TFWeaponSlot_Secondary);...
Forum: Scripting 08-31-2013, 05:52
Replies: 20
Views: 12,035
Posted By Nano2e
Look at page one with the source code I posted,...

Look at page one with the source code I posted, people that aren't me having problems joining and what not.

The motd not working, game panels not working, not being able to a join a team and...
Forum: Scripting 08-30-2013, 22:36
Replies: 20
Views: 12,035
Posted By Nano2e
Re: SetTransmit

Anyone still able to help?
Forum: Scripting 08-30-2013, 09:36
Replies: 20
Views: 12,035
Posted By Nano2e
Re: SetTransmit

I've got this but all clients that aren't me get problems, like motd not working, not being able to a join a team and crashes:

#include <tf2_stocks>
#include <sdkhooks>

new...
Forum: Scripting 08-30-2013, 09:16
Replies: 20
Views: 12,035
Posted By Nano2e
Re: SetTransmit

Would I just return handled on the SetTransmit or would I have to kill the entity on the player?
Forum: Scripting 08-30-2013, 09:08
Replies: 20
Views: 12,035
Posted By Nano2e
Re: SetTransmit

Cheers I'll take a look at the code, I presume this enable the glow for all players to see yeah?
Forum: Scripting 08-30-2013, 08:46
Replies: 20
Views: 12,035
Posted By Nano2e
Re: SetTransmit

Cheers for the response, I'm working with TF2 but I assume it would be similar. I can see what your explaining but I still don't how to do it lol.

I've got this so far but I know its wrong:
...
Forum: Scripting 08-30-2013, 07:43
Replies: 20
Views: 12,035
Posted By Nano2e
SetTransmit

I've been trying to find a way to render players with outlines or a colour overlay via SetTransmit for specific clients but I've found nothing.

I've had people tell me to do it via SetTransmit but...
Forum: SteamTools 08-07-2013, 10:07
Replies: 3
Views: 4,402
Posted By Nano2e
Re: Server lag from error

Cheers for that buddy, why does the high latency happen though? (just curious)
Forum: SteamTools 08-07-2013, 09:32
Replies: 3
Views: 4,402
Posted By Nano2e
Server lag from error

When ever my servers get this:

[STEAMTOOLS] Server Gameplay Stats received with an unexpected eResult. (eResult = 2)

They start to lag and average 150+ ping, and this only happens when this...
Forum: Scripting 07-30-2013, 04:22
Replies: 3
Views: 1,246
Posted By Nano2e
Re: TF2 - Hooking scoreboard use

Cheers guys, I'll see how everything goes!
Forum: Scripting 07-29-2013, 19:19
Replies: 3
Views: 1,246
Posted By Nano2e
TF2 - Hooking scoreboard use

Hey, I'v tried to use the vgui stuff to hook scoreboard use but I can't get it to print when a client uses their scoreboard or isn't using it.

Is there some possible method for doing this?
Forum: Scripting 07-23-2013, 21:05
Replies: 2
Views: 1,632
Posted By Nano2e
Re: Removing the sniper rifle headshot delay - TF2

As the devs said, it is there to change it up from CSS/1.6 and remove the quick scoping abilities. It is also in from a balancing issue as they said pro gamers from other games might adjust to TF2...
Forum: Scripting 07-23-2013, 04:56
Replies: 2
Views: 1,632
Posted By Nano2e
Removing the sniper rifle headshot delay - TF2

I've been trying to find a way on how to remove the 200ms or so delay with the sniper rifle before headshots count when scoped in.

I know it can be done since TFTrue has it removed but how would...
Forum: Scripting 07-23-2013, 00:21
Replies: 6
Views: 1,533
Posted By Nano2e
Re: Blocking part of a map for a certain team - TF2

Bump, anyone think they may know how to do this?
Forum: Metamod:Source Questions 07-16-2013, 19:09
Replies: 5
Views: 3,386
Posted By Nano2e
Re: Problems Tf2 Server Crashing

Maybe have steamtools not report that generic error everyone thinks is a problem, it might be a good way to idiot proof it!
Forum: Scripting 07-15-2013, 07:42
Replies: 6
Views: 1,533
Posted By Nano2e
Re: Blocking part of a map for a certain team - TF2

I'm still having troubles with this haha, I'd most likely need someone to write this for me.
Forum: Scripting 07-11-2013, 21:51
Replies: 6
Views: 1,533
Posted By Nano2e
Re: Blocking part of a map for a certain team - TF2

I'll try and see what i can come up with!
Forum: Scripting 07-11-2013, 11:33
Replies: 6
Views: 1,533
Posted By Nano2e
Blocking part of a map for a certain team - TF2

Is it possible to create an area say a cube on part of a map where one team cannot sit on the area? I was thinking of using a trigger_push entity in the area but it doesn't seem have a filter for...
Forum: TF2Items 07-10-2013, 23:28
Replies: 1
Views: 1,421
Posted By Nano2e
Escape Plan Fix

I'm trying to remove the or atleast turn this off for the Escape after todays new update:

"self mark for death"
{
"attribute_class" "self_mark_for_death"
"value" "1"
}

But I'm...
Forum: Metamod:Source Plugins 07-09-2013, 11:34
Replies: 1,843
Views: 1,277,509
Posted By Nano2e
Re: Stripper:Source (Updated 2011-04-15)

I've fixed my problems with the help of my mate, I've been working on improving SOAPDM with abit of custom things with my other mate to make a more natural feeling DM mod for TF2.

By removing...
Forum: Metamod:Source Plugins 07-09-2013, 02:30
Replies: 1,843
Views: 1,277,509
Posted By Nano2e
Re: Stripper:Source (Updated 2011-04-15)

Even when I set this to open an invisible door is still present that doesn't open :[
Showing results 1 to 25 of 159

 
Forum Jump

All times are GMT -4. The time now is 22:45.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode