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Search: Posts Made By: TheMildGatsby
Forum: Plugins 01-19-2018, 18:54
Replies: 81
Views: 90,601
Posted By TheMildGatsby
Re: Server Autorestart

So after testing multiple times, I thought this plugin no longer works. Turns out, it actually doesn't execute until three minutes after the specified time. Also I thought you said it now uses...
Forum: Plugins 01-16-2018, 19:10
Replies: 1,732
Views: 1,331,417
Posted By TheMildGatsby
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)

Are you sure? That says it's for the start and end of the round. To me, that sounds like they would start with the given weapons at the beginning of the round, but then revert back to their own...
Forum: Scripting 01-15-2018, 16:32
Replies: 9
Views: 4,541
Posted By TheMildGatsby
Re: Check if Steam Group Member

So the one you previously posted?
https://forums.alliedmods.net/showpost.php?p=2519516&postcount=192
Is there a newer update to this? Does it have its own plugin page?
Forum: Plugins 01-15-2018, 16:29
Replies: 90
Views: 64,065
Posted By TheMildGatsby
Re: [TF2] Explosive Arrows (1.3.1) [6/27/2013]

This plugin also affects the rescue ranger so that it has explosive bolts. This must be unknown to the plugin author, as it is not stated anywhere and there is no setting for it.
Forum: Plugins 01-15-2018, 07:55
Replies: 61
Views: 62,724
Posted By TheMildGatsby
Re: [TF2] Projectile Particles

Why does the config go in addons/sourcemod/data/ instead of addons/sourcemod/configs?
Forum: Plugins 01-15-2018, 07:53
Replies: 90
Views: 64,065
Posted By TheMildGatsby
Re: [TF2] Explosive Arrows (1.3.1) [6/27/2013]

I just got time to to test this plugin. The config file didn't auto-generate. I put the one you provided into /addons/sourcemod/configs after setting the delay to 2, and then restarted the server,...
Forum: Scripting 01-15-2018, 06:03
Replies: 9
Views: 4,541
Posted By TheMildGatsby
Re: Check if Steam Group Member

Steam Group Admins (updated 2011-09-26)
https://forums.alliedmods.net/showthread.php?p=1352434
Forum: Plugins 01-15-2018, 05:59
Replies: 90
Views: 64,065
Posted By TheMildGatsby
Re: [TF2] Explosive Arrows (1.3.1) [6/27/2013]

For the convar "sm_explarrows_radius" that defines the radius of the explosion, it is stated that the default is 200. What does this 200 represent? Hammer units? Sorry if this is a dumb question.
Forum: Plugins 01-15-2018, 05:51
Replies: 20
Views: 37,789
Posted By TheMildGatsby
Re: [TF2] Set Ammo [v1.0.0]

Does this account for additional slots? For example, if a class gains additional slots from the use of FlaminSarge's Give Weapon Plugin (https://forums.alliedmods.net/showthread.php?p=1337899)
Forum: Plugins 01-15-2018, 05:47
Replies: 1,732
Views: 1,331,417
Posted By TheMildGatsby
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)

Could there be a convar similar to this command "sm_giveweapon_ex or sm_givew_ex"? I want all players to automatically spawn with 4 specific weapons each and every time they spawn.
Forum: Plugins 01-15-2018, 04:50
Replies: 163
Views: 71,922
Posted By TheMildGatsby
Re: [TF2] Bumper Cars 0x0D (Last updated 11/1/2015 | 3:30AM CDT)

This! Except in my case I want to make it so that cars can't DEAL damage to players, but can RECEIVE damage from non-cart players using cv_bumpercar_blockplayerdmg "0"
Forum: Plugins 01-14-2018, 21:32
Replies: 9
Views: 6,527
Posted By TheMildGatsby
Re: SimpleConditions - Easy AddCond and RemoveCond

Thank you for the confirmation, but I ended up going with Tylerst's "TF2 Add Condition" plugin because yours does not allow for duration to be set for the effects....
Forum: Plugins 01-13-2018, 04:12
Replies: 101
Views: 156,331
Posted By TheMildGatsby
Re: Admin List

Why does this ignore the SilentChatTrigger '/' found in the sourcemod core.cfg?
/admins should show the admin list without displaying the command in chat, but instead it shows the command in chat.
Forum: Plugins 01-12-2018, 19:52
Replies: 9
Views: 6,527
Posted By TheMildGatsby
Re: SimpleConditions - Easy AddCond and RemoveCond

Does this require sv_cheats 1 ?
Showing results 1 to 14 of 14

 
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