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Search: Posts Made By: bewpy
Forum: Scripting 08-29-2019, 23:07
Replies: 5
Views: 1,961
Posted By bewpy
Re: Weird issue cant figure out

One more question.. It seems some maps that force weapons on player spawn stay in my inventory when I spawn. For example on aim_deagle7k, if its a round we randomly get a deagle, if I survive the...
Forum: Scripting 08-29-2019, 13:22
Replies: 5
Views: 1,961
Posted By bewpy
Re: Weird issue cant figure out

Thank you! Seems to work now :)
Forum: Scripting 08-29-2019, 04:22
Replies: 5
Views: 1,961
Posted By bewpy
Weird issue cant figure out

#pragma semicolon 1

#include <sourcemod>
#include <sdktools>
#include <sdkhooks>
#include <multicolors>
#include <geoip>
#define PLUGIN_VERSION "1.0"

public Plugin:myinfo = {
Forum: Scripting 08-28-2019, 21:40
Replies: 8
Views: 3,723
Posted By bewpy
Re: How to check if a client is a bot?

I tried looking OnClientAuthorized up on google, but im a bit confused on how I would need to use that.
Forum: Scripting 08-28-2019, 19:24
Replies: 8
Views: 3,723
Posted By bewpy
Forum: Scripting 08-28-2019, 19:20
Replies: 8
Views: 3,723
Posted By bewpy
Re: How to check if a client is a bot?

if(!IsFakeClient(client){
PrintToChatAll("\x01[Original-Gamers] \x04%s\x01 (\x05%s\x01) has joined the server.", name, authid);
}


I havent scripted in quite some time, so i'm sorry for having...
Forum: Scripting 08-28-2019, 18:34
Replies: 8
Views: 3,723
Posted By bewpy
How to check if a client is a bot?

#pragma semicolon 1

#define DEBUG

#define PLUGIN_AUTHOR "Nunya"
#define PLUGIN_VERSION "1.69"

#include <sourcemod>
#include <sdktools>
#include <geoip>
Forum: Plugins 08-26-2019, 22:01
Replies: 72
Views: 32,831
Posted By bewpy
Re: [ANY] Neon Beams (1.1) [22-Aug-2019]

One more question! How hard would it be to make it so when using neon_bullets, the beam is dependent on the team? So red beams for T's, blue for CTs
Forum: Plugins 08-26-2019, 21:37
Replies: 72
Views: 32,831
Posted By bewpy
Forum: Plugins 08-25-2019, 21:50
Replies: 72
Views: 32,831
Posted By bewpy
Re: [ANY] Neon Beams (1.1) [22-Aug-2019]

Quick question, is there a way to use the drawing option and have it save it? The sm_neon_save feature works, but it wont let me draw easily using that. How can I use the draw function and then save...
Forum: General 09-16-2011, 14:04
Replies: 2
Views: 1,428
Posted By bewpy
No slow plugin?

Okay, ive tried a couple, and they all dont work with what im needing.. I am running a mini game server.. and on a few of the levels they use func_push, but when hitting the ground you're supposed to...
Forum: Suggestions / Requests 01-07-2010, 22:31
Replies: 3
Views: 1,707
Posted By bewpy
Re: Music Plugin anyone?

okay thanks ill try it.. there were no instructions so I didnt know.
Forum: Unapproved/Old Plugins 01-07-2010, 20:35
Replies: 387
Views: 218,858
Posted By bewpy
Re: Half Life Media Player III (3.1.1 07-24-2009)

I tried HLMP but for some reason when I view the menu in game.. it looks like this.. and i cant figure out how to fix it

http://i50.tinypic.com/2a0bzo6.jpg
Forum: Suggestions / Requests 01-07-2010, 20:35
Replies: 3
Views: 1,707
Posted By bewpy
Re: Music Plugin anyone?

I tried HLMP but for some reason when I view the menu in game.. it looks like this.. and i cant figure out how to fix it

http://i50.tinypic.com/2a0bzo6.jpg
Forum: Suggestions / Requests 01-07-2010, 19:48
Replies: 3
Views: 1,707
Posted By bewpy
Music Plugin anyone?

im looking for a music plugin so when you type /music it will bring up a list of music that people can listen to in game.. ive been into a few servers with plugins like that.. I tried Shamusi or w/e...
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