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Posts Made By:
Agamemnus
Forum:
Plugins
12-08-2013, 10:25
Replies:
623
[TF2] PropHunt Redux (v3.3.3, 2015-07-12)
Views:
230,331
Posted By
Agamemnus
Re: [TF2] Prop Hunt Redux (v3.0.0 beta 3, 2013-10-14)
The version in your post immediately before this one has fixed the issue I was describing, where prophunt interfered with non-prophunt maps. It can now be left loaded and enabled while the server...
Forum:
Plugins
12-03-2013, 05:19
Replies:
623
[TF2] PropHunt Redux (v3.3.3, 2015-07-12)
Views:
230,331
Posted By
Agamemnus
Re: [TF2] Prop Hunt Redux (v3.0.0 beta 3, 2013-10-14)
No stress, I'm just happy somebody is working on it.
It's not that gravity is "broken", in fact, I have set sv_gravity 800 in my server.cfg and changing maps multiple times doesn't fix it....
Forum:
Plugins
11-30-2013, 23:28
Replies:
623
[TF2] PropHunt Redux (v3.3.3, 2015-07-12)
Views:
230,331
Posted By
Agamemnus
Re: [TF2] Prop Hunt Redux (v3.0.0 beta 3, 2013-10-14)
Hi, I want to expand on the bug that PMAvers described a couple of posts above. I'm using the version last updated on the 27th Nov 2013.
The gravity isn't completely screwed. I check sv_gravity on...
Forum:
TFDodgeball
11-27-2013, 23:02
Replies:
0
Dodgeball affecting other game modes
Views:
5,517
Posted By
Agamemnus
Dodgeball affecting other game modes
Hi, I run a "many mods" server in Australia.
I realise that dodgeball is currently broken with regards to rockets not exploding and such. This problem is however carried over to other gametypes...
Forum:
TFDodgeball
11-27-2013, 21:56
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
645,012
Posted By
Agamemnus
Re: [TF2] TFDodgeball
Yeah have a lot of fun in dodgeball, really hope it stays alive!
Forum:
Plugins
11-27-2013, 19:51
Replies:
623
[TF2] PropHunt Redux (v3.3.3, 2015-07-12)
Views:
230,331
Posted By
Agamemnus
Re: [TF2] Prop Hunt Redux (v3.0.0 beta 3, 2013-10-14)
Thanks so much for this. I love PropHunt!
Forum:
HLstatsX:CE
09-15-2013, 09:20
Replies:
2
Bug with mini sentries in TF2 stats
Views:
1,196
Posted By
Agamemnus
Re: Bug with mini sentries in TF2 stats
Turns out this happens with all engineer buildings. In my hlstatsx CE settings, I've made the point value for building stuff 0. This prevents the exploit however significantly devalues the Engineer...
Forum:
HLstatsX:CE
09-15-2013, 08:40
Replies:
2
Bug with mini sentries in TF2 stats
Views:
1,196
Posted By
Agamemnus
Bug with mini sentries in TF2 stats
With stats for TF2, one of our players has told me "if you place a mini, pick it up and place it again, you get unlimited points".
I've confirmed this, just place a mini sentry, pick it up and put...
Forum:
General
02-14-2011, 03:19
Replies:
11
l4d(2) 8 man co-op
Views:
10,239
Posted By
Agamemnus
Re: l4d(2) 8 man co-op
HeroHero, you need more than just MetaMod and L4DToolz.
- SuperVersus is a common method of getting 8 player co-op. This lets players take over bots.
- L4DToolz is required for SuperVersus to...
Showing results 1 to 9 of 9
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