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Posts Made By:
bman87
Forum:
General
12-09-2015, 20:33
Replies:
2
[CS:GO] game_player_equip and sv_password
Views:
866
Posted By
bman87
..
..
Forum:
Scripting
10-26-2015, 18:05
Replies:
3
[CSGO] Team chat colors
Views:
1,864
Posted By
bman87
Re: [CSGO] Team chat colors
Excellent, thank you!
Forum:
Scripting
10-25-2015, 22:23
Replies:
3
[CSGO] Team chat colors
Views:
1,864
Posted By
bman87
[CSGO] Team chat colors
I have been trying to figure out how to get the team color for chat.
For example I am trying to printtoall: "Player1 headshot Player2" but I want the 'Player1' text color to be the team color.
...
Forum:
Plugin/Gameplay Ideas and Requests
09-19-2015, 15:51
Replies:
2
[CSGO] Decoy Grenade Sounds
Views:
792
Posted By
bman87
Re: [CSGO] Decoy Grenade Sounds
Thanks, pointing me to the sound hooks helped me out :)
Forum:
Plugin/Gameplay Ideas and Requests
09-19-2015, 14:24
Replies:
2
[CSGO] Decoy Grenade Sounds
Views:
792
Posted By
bman87
[CSGO] Decoy Grenade Sounds
Hi everyone,
I have been trying for a few hours to figure out to change the decoy grenade sound. I am not trying to use custom sounds, just changed the weapon sound it is firing. I have dumped...
Forum:
Plugins
05-12-2015, 12:56
Replies:
69
[ANY] Ammo Manager (clip size, reserved ammo, replenish and realistic reload)
Views:
64,102
Posted By
bman87
Re: [ANY] Ammo Manager (clip size, reserved ammo, replenish and realistic reload)
This plugin is excellent, but the latest CSGO update broke it, they removed some cvars.
I found more information in this reddit post: ...
Forum:
Plugin/Gameplay Ideas and Requests
02-22-2015, 16:40
Replies:
3
[CS:GO] Sniper Laser ADMIN FLAG
Views:
1,666
Posted By
bman87
Re: [CS:GO] Sniper Laser ADMIN FLAG
I am trying to get laser beams to work in CSGO, I am not having any luck. This code works for you?
Forum:
Unapproved Plugins
10-22-2012, 12:54
Replies:
39
[CS:GO] GoSpec - Freelook for the Dead
Views:
15,100
Posted By
bman87
Re: [CS:GO] GoSpec - Freelook for the Dead
I used this suggestion and this seems to have fixed the bugs with the OP plugin.
Weird bugs I noticed using the timer:
*Defuser kit showing up
*First person not rendering the world properly or...
Forum:
Unapproved Plugins
10-04-2012, 17:19
Replies:
39
[CS:GO] GoSpec - Freelook for the Dead
Views:
15,100
Posted By
bman87
Re: [CS:GO] GoSpec - Freelook for the Dead
Perfect! I actually hopped on this thread to post my solution which is similar but used a chat trigger like "!freelook". I like your solution better
Forum:
Unapproved Plugins
10-03-2012, 15:16
Replies:
39
[CS:GO] GoSpec - Freelook for the Dead
Views:
15,100
Posted By
bman87
Re: [CS:GO] GoSpec - Freelook for the Dead
Hi, any update on your plugin? :)
Forum:
Plugins
10-01-2012, 12:17
Replies:
643
Map Decals
Views:
397,444
Posted By
bman87
Re: Map Decals
I was told that there is a limit on temp ents. about 30 or so, like we are seeing
I switched to using Stripper and its working great. Its more manual work, but I can have more than 30 decals
Forum:
Plugins
09-29-2012, 12:40
Replies:
643
Map Decals
Views:
397,444
Posted By
bman87
Re: Map Decals
I was sending about 35 decals total, including copies of the same one. There were about 12 unique decals and I was able to shuffle them around, so I initially thought it was only up to 12 different...
Forum:
Plugins
09-29-2012, 11:05
Replies:
643
Map Decals
Views:
397,444
Posted By
bman87
Re: Map Decals
I just did more testing and it doesnt seem that its limited to just 12 unique decals. I think its a limit on how many decals it can send to the client. Once I get past 30 or 31 decals, thats when...
Forum:
Plugins
09-29-2012, 10:30
Replies:
643
Map Decals
Views:
397,444
Posted By
bman87
Re: Map Decals
It doenst seem to be flooding my logs, so maybe those errors are just clients that actually disconnect before they load.
I have been looking through the plugin code and I can't really find...
Forum:
Plugins
09-29-2012, 10:11
Replies:
643
Map Decals
Views:
397,444
Posted By
bman87
Re: Map Decals
L 09/28/2012 - 19:28:20: [SM] Native "TE_Send" reported: Client 3 is not connected
L 09/28/2012 - 19:28:20: [SM] Displaying call stack trace for plugin "map-decals.smx":
L 09/28/2012 - 19:28:20:...
Forum:
Plugins
09-28-2012, 17:29
Replies:
643
Map Decals
Views:
397,444
Posted By
bman87
Re: Map Decals
I am having an issue in CS:GO. If I load more than 12 different decals in the saved config, it doesn't display them all, it processes the first 12 different decals then the rest don't get displayed. ...
Forum:
Plugins
07-31-2012, 16:01
Replies:
273
[ANY] Hats! (Version 1.0.4c - 2/19/2012)
Views:
154,229
Posted By
bman87
Re: [ANY] Hats! (Version 1.0.4c - 2/19/2012)
What about downloads table?
Use SM File/Folder Downloader and Precacher because it's awesome and it's way more nicer to have all your downloads handled by only one plugin....
Forum:
Plugins
07-23-2012, 18:34
Replies:
273
[ANY] Hats! (Version 1.0.4c - 2/19/2012)
Views:
154,229
Posted By
bman87
Re: [ANY] Hats! (Version 1.0.4c - 2/19/2012)
I guess so. :oops: Like I said I did not actually modify this plugin. I used its code for example code..
I guess what my addition works for is if you use a 3rd person view plugin. It will still...
Forum:
Plugins
07-23-2012, 13:37
Replies:
273
[ANY] Hats! (Version 1.0.4c - 2/19/2012)
Views:
154,229
Posted By
bman87
Re: [ANY] Hats! (Version 1.0.4c - 2/19/2012)
I added this to the ShouldHide() (Kinda, I used this code as an example for my own trails plugin, but this should work for this one)
This should hide the hat for only the player wearing it, if...
Forum:
Plugins
07-22-2012, 16:58
Replies:
273
[ANY] Hats! (Version 1.0.4c - 2/19/2012)
Views:
154,229
Posted By
bman87
Re: [ANY] Hats! (Version 1.0.4c - 2/19/2012)
Actually I just fixed this issue by modifying the ShouldHide() function.
If the clients "m_iObserverMode" == 0 and its their hat, Hide it. Seems to work great.
I actually have another issue with...
Forum:
Plugins
07-22-2012, 15:49
Replies:
273
[ANY] Hats! (Version 1.0.4c - 2/19/2012)
Views:
154,229
Posted By
bman87
Re: [ANY] Hats! (Version 1.0.4c - 2/19/2012)
I have an issue with models showing up in the players camera. It looks fine from another client.
Screen Shot (http://i.imgur.com/RPBiR.jpg)
Forum:
Plugins
07-16-2012, 19:27
Replies:
660
CS:S Team Balance
Views:
378,459
Posted By
bman87
Re: CS:S Team Balance
When I enable this plugin it puts my server in a mapchange loop... :shock:
Disabled every plugin except this one and it still crashes.
SM 1.4.4
MM 1.8.7
Windows Server
Forum:
Extensions
07-13-2012, 11:09
Replies:
99
[EXTENSION] Sound Info Library v1.0.1
Views:
115,249
Posted By
bman87
Re: [EXTENSION] Sound Info Library v1.0.1
What am I supposed to do with the dependency for windows when its a GSP? I cant install it on the server itself
Forum:
Plugins
07-12-2012, 18:31
Replies:
4
[CS:S] StrafeInfo
Views:
7,757
Posted By
bman87
Re: [CS:S] StrafeInfo
I like your version also, it is compatible with the spectator list plugin (https://forums.alliedmods.net/showthread.php?p=1271439) since it uses the hint text.
I hope this continues support :)
Forum:
Scripting
03-13-2010, 14:14
Replies:
10
[L4D2] Custom Sound Help!
Views:
11,002
Posted By
bman87
Re: [L4D2] Custom Sound Help!
Can I use one of the ClientCommand() functions to send the snd_rebuildcache command?
Showing results 1 to 25 of 313
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