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Posts Made By:
BotoX
Forum:
Plugins
12-29-2020, 20:31
Replies:
41
[CS:S/CS:GO] LagCompensation / 0 Ping
Views:
31,075
Posted By
BotoX
Re: [CS:S/CS:GO] LagCompensation / 0 Ping
Also updated the CS:GO linux signature for CCSGameRules::RestartRound since that also broke.
Thanks to Scag https://discord.com/channels/335290997317697536/335290997317697536/793648622956707870
Was...
Forum:
Plugins
12-06-2020, 06:02
Replies:
41
[CS:S/CS:GO] LagCompensation / 0 Ping
Views:
31,075
Posted By
BotoX
Re: [CS:S/CS:GO] LagCompensation / 0 Ping
Updated the windows signature for CCSGameRules::RestartRound
Thanks to Vauff
Forum:
Plugins
03-07-2020, 17:54
Replies:
41
[CS:S/CS:GO] LagCompensation / 0 Ping
Views:
31,075
Posted By
BotoX
Re: [CS:S/CS:GO] LagCompensation / 0 Ping
Fixed this already in 1.0.3 but forgot to push the updated .smx here, woops.
Crash dump?
Forum:
Extensions
03-03-2020, 09:25
Replies:
11
[CS:S/CS:GO] PhysHooks
Views:
15,804
Posted By
BotoX
Re: [CS:S/CS:GO] PhysHooks
cstrike Windows is not supported. Use Linux.
Forum:
Plugins
02-28-2020, 10:38
Replies:
41
[CS:S/CS:GO] LagCompensation / 0 Ping
Views:
31,075
Posted By
BotoX
Re: [CS:S/CS:GO] LagCompensation / 0 Ping
AntiLagSwitch is only for CSS, not CSGO.
Forum:
Plugins
02-27-2020, 17:58
Replies:
41
[CS:S/CS:GO] LagCompensation / 0 Ping
Views:
31,075
Posted By
BotoX
Re: [CS:S/CS:GO] LagCompensation / 0 Ping
https://git.botox.bz/CSSZombieEscape/sm-plugin-LagCompensation
Check the build.sh
Download SM 1.10, drop the scripting/include folder and spcomp in there.
Compiles with standard SM 1.10 and...
Forum:
Plugins
02-26-2020, 07:36
Replies:
41
[CS:S/CS:GO] LagCompensation / 0 Ping
Views:
31,075
Posted By
BotoX
Re: [CS:S/CS:GO] LagCompensation / 0 Ping
You can blacklist the entities which are getting spammed by the map using stripper and spawnflags as mentioned in the OP.
You probably don't want to disable it for the entire map.
And if you really...
Forum:
Plugins
02-26-2020, 05:11
Replies:
41
[CS:S/CS:GO] LagCompensation / 0 Ping
Views:
31,075
Posted By
BotoX
Re: [CS:S/CS:GO] LagCompensation / 0 Ping
Thanks a lot for reaching the goal so quickly, I've released all the missing windows stuff and also updated the LagCompensation.smx.
Seems like I've gotten a new bug in before releasing it, where...
Forum:
Plugins
02-24-2020, 10:13
Replies:
41
[CS:S/CS:GO] LagCompensation / 0 Ping
Views:
31,075
Posted By
BotoX
Re: [CS:S/CS:GO] LagCompensation / 0 Ping
This plugin does server side lag compensation.
What you are talking about is client side prediction.
It syncs the server world view with the clients world view.
So if a client hits a moving...
Forum:
Plugins
02-23-2020, 18:42
Replies:
41
[CS:S/CS:GO] LagCompensation / 0 Ping
Views:
31,075
Posted By
BotoX
Re: [CS:S/CS:GO] LagCompensation / 0 Ping
CS:GO indeed has an option to lag compensate other entities by the means of the LagCompensate FGD.
However that probably only works on stuff you can shoot, definitely not triggers.
I am not sure if...
Forum:
Extensions
02-23-2020, 18:04
Replies:
11
[CS:S/CS:GO] PhysHooks
Views:
15,804
Posted By
BotoX
Re: [CS:S/CS:GO] PhysHooks
Ooops! I've updated the builds, made the mistake of compiling them with my fork of sourcemod.
Forum:
Plugins
02-23-2020, 13:20
Replies:
41
[CS:S/CS:GO] LagCompensation / 0 Ping
Views:
31,075
Posted By
BotoX
[CS:S/CS:GO] LagCompensation / 0 Ping
What is lag compensation?
https://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking#Lag_compensation
https://developer.valvesoftware.com/wiki/Lag_compensation
Watch this:...
Forum:
Extensions
02-23-2020, 13:18
Replies:
11
[CS:S/CS:GO] PhysHooks
Views:
15,804
Posted By
BotoX
[CS:S/CS:GO] PhysHooks
An extension with a bunch of qphysics related hooks which are needed for the LagCompensation (https://forums.alliedmods.net/showthread.php?p=2684810#post2684810) plugin.
It also makes the engine...
Forum:
Extensions
09-07-2019, 05:34
Replies:
28
[EXTENSION] Output Info
Views:
16,615
Posted By
BotoX
Re: [EXTENSION] Output Info
This extension reimplements basic game functionality:
https://developer.valvesoftware.com/wiki/AddOutput
You can simply do this:
To add an output to an entity.
Maps do it all the time.
...
Forum:
Extensions
09-05-2019, 05:24
Replies:
28
[EXTENSION] Output Info
Views:
16,615
Posted By
BotoX
Re: [EXTENSION] Output Info
Did you really just reimplement AddOutput?
Why?
Forum:
Scripting
01-11-2017, 12:40
Replies:
2
Help detecting bSendPacket
Views:
1,541
Posted By
BotoX
Re: Help detecting bSendPacket
bSendPacket is a lagswitch..
all it does is queue the packets and then send them all at once when it is set back to true.
It happens naturally all the time, the server would not have input from a...
Forum:
Scripting
12-24-2016, 09:02
Replies:
9
voiceannounce_ex problem (CS:Source)
Views:
1,425
Posted By
BotoX
Re: voiceannounce_ex problem (CS:Source)
I had this problem too after switching from dhooks1 to dhooks2.
When a player uses the voice chat THEY will slow down/start to lag (prediction fails).
The server or players not using their...
Showing results 1 to 17 of 17
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