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Search: Posts Made By: E1_531G
Forum: Scripting Help 11-03-2019, 05:12
Replies: 3
Views: 891
Posted By E1_531G
Re: problem sending message from socket amx to java

You are opening socket using player's ip. Why?
Forum: Scripting Help 11-01-2019, 08:59
Replies: 13
Views: 2,419
Posted By E1_531G
Re: HAM hook grenade throwing

Maybe something like this:
Hook Ham_Spawn "grenade"
Inside it, register FM_SetModel
Inside it, do checks, if it's grenade throw do stuff, unregister FM_SetModel
Forum: Scripting Help 10-31-2019, 20:11
Replies: 13
Views: 2,419
Posted By E1_531G
Re: HAM hook grenade throwing

You can disable FM_SetModel.
Forum: Scripting Help 10-26-2019, 19:39
Replies: 14
Views: 4,226
Posted By E1_531G
Re: client_infochanged Efficiency

The main thing: infochanged is not only about the name.
You have to check if it is the name that was changed or other info.
Forum: Suggestions / Requests 10-24-2019, 17:03
Replies: 6
Views: 1,846
Posted By E1_531G
Forum: Scripting Help 10-22-2019, 00:27
Replies: 4
Views: 1,086
Posted By E1_531G
Re: check victim health

Let say g_gondar_health = 3000

if ( current_health < (g_gondar_health / 3) ) // less than 1000?
//code
else if ( current_health < (g_gondar_health / 2) ) // we are here, so it's not less...
Forum: Scripting Help 09-24-2019, 13:50
Replies: 20
Views: 4,346
Posted By E1_531G
Re: How to create circle

You call it "health circe" but you are doing sphere math, so these should help:
https://www.amxmodx.org/api/engine/find_ent_in_sphere
https://www.amxmodx.org/api/engine/find_sphere_class
Forum: New Plugin Submissions 09-14-2019, 09:01
Replies: 11
Views: 5,328
Posted By E1_531G
Re: Car Spawner

It won't.
Forum: Scripting Help 09-11-2019, 23:33
Replies: 8
Views: 2,914
Posted By E1_531G
Re: Player "not in-game" at Ham_Spawn (post) on lastest 1.9 but working on 1.8.2

You have to always check if user is alive in Ham_Spawn post, bcz Ham_Spawn is got called also when the player join in the server.
Forum: Scripting Help 09-06-2019, 15:35
Replies: 11
Views: 2,418
Posted By E1_531G
Re: [HELP] Finding Players Around Point

For the first search you use start_from_ent = -1, but when you need to find more than one ent you have to use start_from_ent = index-of-the-previous-ent for the 2nd and next searches. (if not doing...
Forum: Scripting Help 09-06-2019, 13:59
Replies: 11
Views: 2,418
Posted By E1_531G
Re: [HELP] Finding Players Around Point

https://www.amxmodx.org/api/amxmodx/get_user_origin mode = 4
https://www.amxmodx.org/api/engine/find_ent_in_sphere
Forum: Scripting Help 09-05-2019, 07:02
Replies: 8
Views: 2,138
Posted By E1_531G
Re: Detect players origins

XNum and YNum aren't indexes, they hold the amount of players.
Forum: Scripting Help 08-31-2019, 02:44
Replies: 4
Solved Enum's
Views: 1,529
Posted By E1_531G
Re: Enum's

g_PlayerData is an array, and PlayerInfo is an enum.
You cannot create an array using other array as dimension.


you need it here:

now you have player's name in this global array, and you can...
Forum: Scripting Help 08-19-2019, 20:44
Replies: 23
Views: 9,448
Posted By E1_531G
Re: Bind Plugin

Key "C" is "radio3" command, on default keyboard.
Forum: Suggestions / Requests 08-09-2019, 07:40
Replies: 7
Views: 1,591
Posted By E1_531G
Re: Modify Base Builder 5.4

This type of grab was introduced in BB v.6.5.
Forum: Scripting Help 08-09-2019, 04:48
Replies: 7
Views: 1,671
Posted By E1_531G
Re: Color Tracer

Look at https://forums.alliedmods.net/showthread.php?t=310276
Maybe something will fit to you.
Forum: Scripting Help 08-09-2019, 04:11
Replies: 7
Views: 1,671
Posted By E1_531G
Re: Color Tracer

write_byte(TE_TRACER) cannot have color.
Forum: Scripting Help 08-08-2019, 14:50
Replies: 4
Views: 1,099
Posted By E1_531G
Forum: Scripting Help 08-02-2019, 17:17
Replies: 1
Views: 853
Posted By E1_531G
Re: Touch Coordinates

func_illusionary is ignored beacause it does not have collision.
Forum: Scripting Help 07-31-2019, 23:37
Replies: 2
Views: 793
Posted By E1_531G
Re: (Request help)

ADMIN_BAN -> ADMIN_ADMIN
Forum: Scripting Help 07-21-2019, 10:51
Replies: 5
Views: 6,294
Posted By E1_531G
Re: error 001: expected token: ")", but found ";"

if(is_valid_player(attacker) && get_user_weapon(attacker) == CSW_M4A1 && g_HasM4[attacker] ); // WTF?
{
SetHamParamFloat(4, damage * 999);
}
It's wrong.

Try:
public...
Forum: Scripting Help 07-21-2019, 10:45
Replies: 8
Views: 1,827
Posted By E1_531G
Re: [CSTRIKE] Non-player entity 0 out of range

pWeapon is an ent. The correct check will be this:

or
Forum: Scripting Help 07-21-2019, 10:42
Replies: 3
Views: 943
Posted By E1_531G
Re: Menu malfunction

Those text is a part of a menu title.
Reset the buffer after formating the title. (menu_create())
Forum: General 07-18-2019, 17:15
Replies: 5
Views: 3,297
Posted By E1_531G
Re: 1.8.3 Ansd 1.9.0

There is 1.8.3. It was at its time. It's a normal developement process, an improved version has bigger version.
For now, it's 1.8.2 stable, 1.9.0 dev for fixes and 1.10.0 dev/master for new features...
Forum: General 07-18-2019, 16:02
Replies: 5
Views: 3,297
Posted By E1_531G
Re: 1.8.3 Ansd 1.9.0

After 1.8.2 was planing to have 1.8.3, but because of a big amount of changes it was decided to jump to 1.9.0.
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