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Search: Posts Made By: Mitchell
Forum: General Yesterday, 18:17
Replies: 13
Views: 607
Posted By Mitchell
Re: [CSGO] New Exploit?

Most likely a plugin that just removes anything in the plugins file that isn't in a list. There are a few other extensions that do this but were marked as obsolete since valve said they fixed it.
Forum: General Yesterday, 12:31
Replies: 13
Views: 607
Posted By Mitchell
Re: [CSGO] New Exploit?

Sprays etc but csgo doesn't have anything that needs to be uploaded to the server anyways.
Forum: General 10-16-2019, 23:14
Replies: 13
Views: 607
Posted By Mitchell
Re: [CSGO] New Exploit?

Well not solved if you used that only.
You should set sv_allowupload 0 also so they cant upload plugins to your server.
Forum: General 10-16-2019, 12:43
Replies: 13
Views: 607
Posted By Mitchell
Re: [CSGO] New Exploit?

Did you follow the suggested fix that's in the the thread that you posted?
Forum: General 10-09-2019, 11:23
Replies: 4
Views: 297
Posted By Mitchell
Re: Borderline idea

You would most likely be jumping into something that would need a lot of infrastructure to support that, even if it is a small scale project for 1 server. The main issue is that last I heard gambling...
Forum: General 09-25-2019, 02:26
Replies: 5
Views: 591
Posted By Mitchell
Re: Server executes an empty banned_user file

If I remember right SB++ has a database that connects to mysql database and stores a backup. Could that be the issue.
There is also a chance that something else is loading in bans from another...
Forum: General 09-24-2019, 17:13
Replies: 5
Views: 591
Posted By Mitchell
Re: Server executes an empty banned_user file

You do realize you're essentially asking why there are banned users when you have a plugin that manages bans installed.
Forum: General 09-24-2019, 14:58
Replies: 5
Views: 591
Posted By Mitchell
Re: Server executes an empty banned_user file

If you stop your server and empty out banned_users.cfg then start it up and find users still banned then it most likely a plugin or another config that is adding the ids. It's possible that you have...
Forum: Plugin/Gameplay Ideas and Requests 09-20-2019, 14:54
Replies: 3
Views: 534
Posted By Mitchell
Re: [CSGO] Prevent a user from opening a player's steam profile from the scoreboard

Worst comes to worst you can always just hide the player from the scoreboard all together.
Forum: Plugins 09-17-2019, 21:25
Replies: 312
Views: 100,317
Posted By Mitchell
Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)

Because it was compiled with SM 1.10, and requires 1.10 on the server to run.
You could recompile using 1.9 compiler
Forum: Plugins 09-06-2019, 13:23
Replies: 312
Views: 100,317
Posted By Mitchell
Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)

Is there supposed to have a space in the native's name?

"ChatProcessor_GetFlagFormatStri ng"
Forum: Plugins 09-05-2019, 18:25
Replies: 312
Views: 100,317
Posted By Mitchell
Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)

I looked at the plugin you posted, it's pretty old but this kind of jumped out at me:

public Action:CP_OnChatMessage(&client, Handle:recipients, String:flag[], String:name[], String:message[],...
Forum: Scripting 09-05-2019, 11:45
Replies: 10
Views: 1,241
Posted By Mitchell
Re: [HELP] Set Player's Name Color

There's a few ways but you would just be replicating what the chat processor already does? You would need to essentially recreate the processor and it's work-around fixes included that help...
Forum: Scripting 09-04-2019, 21:11
Replies: 10
Views: 1,241
Posted By Mitchell
Re: [HELP] Set Player's Name Color

Reading from a file everytime some one chats is not a good idea. Cache it internally like custom chat colors does. Loading from file implies the file will be changed by another plugin consistently....
Forum: Plugins 09-03-2019, 20:21
Replies: 57
Views: 20,995
Posted By Mitchell
Forum: Plugins 09-03-2019, 15:44
Replies: 312
Views: 100,317
Posted By Mitchell
Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)

On behalf of Drixevel I'm going to take offense to the second part of your post "hold it up 2 date". If you're implying that he should spend all his free time maintaining a plugin then you're pretty...
Forum: Plugin/Gameplay Ideas and Requests 09-03-2019, 12:37
Replies: 2
Views: 402
Posted By Mitchell
Re: [CS:GO] Chatprocessor Problem!

You only need one chat processor on your server at a time.
2013 custom chat colors does not support CS:GO unless you have the modified unsupported version.
CS:GO only has 17 or so colors, you could...
Forum: Scripting 09-03-2019, 12:32
Replies: 10
Views: 1,241
Posted By Mitchell
Re: [HELP] Set Player's Name Color

OnChatMessage comes from the scp include or a similar chat-processor.
There are several things wrong with this code, especially the reading the keyvalue from file everytime some one types in chat....
Forum: Plugins 08-28-2019, 17:25
Replies: 57
Views: 25,269
Posted By Mitchell
Re: [ANY] Play Time Rankings v0.5 (Updated 8/24/12)

That should be the right database, but like I said it's the very reason the plugin shouldnt be used since it uses clientprefs in the base version, I'm sure others have remade this plugin to use mysql...
Forum: Plugin/Gameplay Ideas and Requests 08-26-2019, 16:05
Replies: 3
Views: 567
Posted By Mitchell
Re: [SM] Exception reported: Array index out-of-bounds

Try reading the error
Your strlen() is returning 0 and then subtracting 1 making it go to -1 and out of bounds of the array.
Forum: Scripting 08-22-2019, 15:16
Replies: 16
Views: 1,069
Posted By Mitchell
Re: [CS:GO] thirdperson camera bug when bonemerging prop_dynamic with player

I just have a a nagging feeling that your solution isn't the right route. Sending client commands to do this is unpredictable.
I don't remember having an issue with thirdperson on my...
Forum: Scripting 08-22-2019, 10:39
Replies: 16
Views: 1,069
Posted By Mitchell
Re: [CS:GO] thirdperson camera bug when bonemerging prop_dynamic with player

So when he uses the thirdperson command the view is facing the right direction etc. There's a lot of questionable code especially running the thirdperson command on the client since the view distance...
Forum: Scripting 08-21-2019, 20:17
Replies: 16
Views: 1,069
Posted By Mitchell
Re: [CS:GO] thirdperson camera bug when bonemerging prop_dynamic with player

Maybe don't do the thirdperson command and use the other method that uses observer mode or whatever?
Forum: Plugins 08-20-2019, 13:26
Replies: 124
Views: 34,693
Posted By Mitchell
Re: [CSGO] Advanced Admin ESP

I'm not entirely sure if this will work but if you're playing back the demo you can try opening the console and enabling sv_cheats 1 and running " ent_remove_all prop_dynamic_glow " and see if that...
Forum: Scripting 08-18-2019, 01:08
Replies: 5
Views: 797
Posted By Mitchell
Re: GetConVar... every time its executed vs storing the Value

Just besure to cache FindConVar if you're using it in something that loops etc. But you don't really need to store it if you're only changing it if it changes or on mapstart.
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