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Search: Posts Made By: BANDIT228
Forum: Scripting Help 05-01-2019, 11:36
Replies: 0
Views: 616
Posted By BANDIT228
entity turn towards nearest player

hi there....

got a little problem here.....i kinda have two....

first is that i am not the coder i need to beXD second is that i wanna do a addon for plugin that already excists.

so in...
Forum: Suggestions / Requests 01-18-2019, 10:46
Replies: 0
Views: 686
Posted By BANDIT228
need plugin to remove decals......

hey there....i still give up that i get someone with solutions onto my thread....even tho the last times i got pretty dissapointed....

new case:
i have a specific decal {scorch3 which appears...
Forum: Suggestions / Requests 01-12-2019, 09:02
Replies: 1
Views: 593
Posted By BANDIT228
Forum: Suggestions / Requests 01-10-2019, 07:20
Replies: 1
Views: 593
Posted By BANDIT228
tree and funcbreakable hooking(make them nonsolid and invisible instead of destructio

hi there.

i am working on a mod for esf(yes that mod is still alive)

i was wondering if it would be possible to check if a map content(tree, car , something else, func breakable) has hp and...
Forum: Scripting Help 08-08-2018, 08:05
Replies: 2
Views: 626
Posted By BANDIT228
Re: Change entity moving pls help!

http://esfkami.net/forum.php?mod=viewthread&tid=68&extra=page%3D1

dont get it to works........its turning but around me......i dont see the mistake i do
Forum: Scripting Help 08-07-2018, 15:31
Replies: 2
Views: 626
Posted By BANDIT228
Re: Change entity moving pls help!

new Float:avelocity[3]
avelocity[1] = someFloatValue; // rotating on y axis
set_pev(entity, pev_avelocity, avelocity);

------------------------------------------------

new...
Forum: Scripting Help 08-06-2018, 02:17
Replies: 2
Views: 626
Posted By BANDIT228
Change entity moving pls help!

this code spawns a entity and that one follows the nearest enemy <---works perfectly!
BUT i would need a circular movement andlong that....in order to create something like this:...
Forum: Scripting Help 07-20-2018, 00:13
Replies: 1
Views: 544
Posted By BANDIT228
Re: have entity move where i aim at.

no one?



stock fm_get_aim_origin(index, Float:origin[3]) {
new Float:start[3], Float:view_ofs[3];
pev(index, pev_origin, start);
pev(index, pev_view_ofs, view_ofs);
...
Forum: Scripting Help 07-19-2018, 14:53
Replies: 1
Views: 544
Posted By BANDIT228
have entity move where i aim at.

public AIM(id)
{
if (is_valid_ent(id))
{
new Float:Velocity[3]
VelocityByAim(pev(id,pev_owner), 1000, Velocity)
entity_set_vector(id, EV_VEC_velocity, Velocity) ...
Forum: Scripting Help 07-17-2018, 14:29
Replies: 6
Views: 769
Posted By BANDIT228
Re: Mafuba plugin still in need of help.....

https://cdn.discordapp.com/attachments/286839148315279360/454184472175312896/unknown.png
picture shows a old esf client....

some up to date videos of my pack can be found here:...
Forum: Scripting Help 07-17-2018, 13:40
Replies: 6
Views: 769
Posted By BANDIT228
Re: Mafuba plugin still in need of help.....

@Celena Luna:
first of all big thx!!! there should be more of your kind!!!:D
really appreciate the help and i will give credits for that in my plugin;)



https://youtu.be/zrWn9-bt0K8?t=85
...
Forum: Scripting Help 07-17-2018, 12:55
Replies: 6
Views: 769
Posted By BANDIT228
Re: Mafuba plugin still in need of help.....

i need that mafubaphase2 detects when it collides with world and entity mafuba_jar

how do i detect the world in the second touch? with a && entity mafuba jar it should do the trick.

...
Forum: Scripting Help 07-17-2018, 11:19
Replies: 6
Views: 769
Posted By BANDIT228
Mafuba plugin still in need of help.....

https://pastebin.com/GAGVjEyM

here is the current code....
i am still pretty new to entitys...

what i want to do:

Line 104:
is executed when the entity touches someone(big thx to celena...
Forum: Scripting Help 07-16-2018, 09:49
Replies: 10
Views: 1,156
Posted By BANDIT228
Forum: Scripting Help 07-16-2018, 07:18
Replies: 10
Views: 1,156
Posted By BANDIT228
Re: [HELP] My created entity wont go.....remove doesnt work...pls help!

o.O ok gonna try that

thx buddy!. gonna tell you later if it worked

in case that works....


i would need that the second entity...its name gonna be mafubaphase2

will detect if its hits...
Forum: Scripting Help 07-16-2018, 07:00
Replies: 10
Views: 1,156
Posted By BANDIT228
Re: [HELP] My created entity wont go.....remove doesnt work...pls help!

sorry^^ wasnt meant to offend anyone. thats why i placed the smiley;)
and it only aimed for the question about the @^^


i wanna remove mafuba. in line 128 of my code. and i would need to...
Forum: Scripting Help 07-16-2018, 06:35
Replies: 10
Views: 1,156
Posted By BANDIT228
Re: [HELP] My created entity wont go.....remove doesnt work...pls help!

can i get some usefull replies pls?:D

and no it doesnt have any meaning...
Forum: Scripting Help 07-16-2018, 06:07
Replies: 10
Views: 1,156
Posted By BANDIT228
Re: [HELP] My created entity wont go.....remove doesnt work...pls help!

thx and yeah that would solve problem number 3^^ i can add a pev sequence for that.

but what about the stun? what about the entity that wont dissapear when i tell her to?


the flying entitys...
Forum: Scripting Help 07-16-2018, 02:33
Replies: 10
Views: 1,156
Posted By BANDIT228
[HELP] My created entity wont go.....remove doesnt work...pls help!

https://pastebin.com/RB87V31E

hi there....hope u can help me cause i am going nuts...

@line100
i added a touch for the entity....it shall detect when the entity hits a player. IF so the player...
Forum: Scripting Help 06-19-2018, 08:29
Replies: 0
Views: 506
Posted By BANDIT228
Need nice guy/girl to help me finishing a plugin where i reached my limits.....

hey there!

if you are a huge dragonball then i would like you to be part of one of the best dragonball games available for pc!

i am modding esf(sure some know it) but i reached my limits of...
Forum: Suggestions / Requests 06-18-2018, 02:06
Replies: 6
Views: 1,219
Posted By BANDIT228
Forum: Suggestions / Requests 06-15-2018, 05:34
Replies: 6
Views: 1,219
Posted By BANDIT228
Re: NEED Coder! For finishing a plugin where i reached my limit...pls!

yeah that might be true......but my job is pretty fullfilling me.....and believe me i pushed already a lot.....its not like i did nothing.....as u can see on the videos in first post
but untill i...
Forum: Suggestions / Requests 06-15-2018, 05:03
Replies: 6
Views: 1,219
Posted By BANDIT228
Re: NEED Coder! For finishing a plugin where i reached my limit...pls!

https://pastebin.com/fs2CYDsL

here is the plugin i made so far.....

whats needed:
the beam entity needs to chase other players.....no matter if friend or foe.....then when near that...
Forum: Suggestions / Requests 06-14-2018, 11:33
Replies: 6
Views: 1,219
Posted By BANDIT228
Re: NEED Coder!

for real ZEQ...............that had potential but real deep gameplay aint possible there. check my videos. esf is way more the dragonballgame we need.and i plan to go way further! but i reached my...
Forum: Suggestions / Requests 06-14-2018, 11:03
Replies: 6
Views: 1,219
Posted By BANDIT228
NEED Coder! For finishing a plugin where i reached my limit...pls!

hey there!

if you are a huge dragonball then i would like you to be part of one of the best dragonball games available for pc!

i am modding esf(sure some know it) but i reached my limits of...
Showing results 1 to 25 of 47

 
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