Raised This Month: $120 Target: $400
 30% 

Showing results 1 to 25 of 500
Search took 0.07 seconds.
Search: Posts Made By: Spirit_12
Forum: Plugin/Gameplay Ideas and Requests Today, 01:17
Replies: 4
Views: 201
Posted By Spirit_12
Re: [REQ][L4D2] Witch Safe Room Glitch Fix

You would need an alternative because otherwise player would never come out of the saferoom and she is not able to go into saferoom. I wonder, if you can override her behavior to let her go into the...
Forum: Plugin/Gameplay Ideas and Requests Yesterday, 13:42
Replies: 4
Views: 201
Posted By Spirit_12
Re: [REQ][L4D2] Witch Safe Room Glitch Fix

What would be the fix to this? Do you want her to switch target?
Forum: Scripting Yesterday, 13:36
Replies: 7
Views: 197
Posted By Spirit_12
Re: [L4D2] How to deliver extra arguments for callback function in HookConVarChange f

Don't hardcode your loops when running them with non-static variables.


for (int iPos; iPos < sizeof g_cvConVars; iPos++)
{
g_cvConVars[iPos].AddChangeHook(ConVars_Changed);
}
Forum: Plugins 12-07-2018, 07:19
Replies: 29
Views: 15,499
Posted By Spirit_12
Re: [L4D(2)] Survivor Identity Fix for 5+ Survivors

Simply saying it does not work is not enough. That gives no information to work with.
Forum: Plugin/Gameplay Ideas and Requests 12-06-2018, 04:57
Replies: 1
Views: 219
Posted By Spirit_12
Re: L4D2 Survivor Identity Fix for 5+ Survivors for Linux Server Request!

First of all keep all correspondence regarding the plugin in plugin thread. I already verified the offset and itís the same. What exactly is it that doesnít work?
Forum: Source Servers (SRCDS) 12-06-2018, 02:02
Replies: 10
Views: 522
Posted By Spirit_12
Re: High Server var - AMD Processor

What makes you think that you should be getting a lower var on Ryzen 2600? It has 6 cores but not strong cores. To get most performance you need 1 strong core not multiple cores. Your hardware choice...
Forum: Plugins 12-03-2018, 23:22
Replies: 29
Views: 15,499
Posted By Spirit_12
Re: [L4D(2)] Survivor Identity Fix for 5+ Survivors

You probably need to update the offset.
Forum: Plugins 12-03-2018, 23:19
Replies: 2
Views: 570
Posted By Spirit_12
Re: [L4D/L4D2] Tank Hittable Prop Glow Plugin

Update the syntax!

I thought entities light up by default for tank. What exactly does it do?
Forum: Plugin/Gameplay Ideas and Requests 11-26-2018, 12:54
Replies: 3
Views: 278
Posted By Spirit_12
Re: Left 4 Dead 1/2 Plugin Help Find

Oh that’s what you meant. Yeah you need that extension to fix the bug where you revive the wrong player with defib
Forum: Plugin/Gameplay Ideas and Requests 11-26-2018, 00:53
Replies: 3
Views: 278
Posted By Spirit_12
Re: Left 4 Dead 1/2 Plugin Help Find

https://i.kym-cdn.com/entries/icons/original/000/013/152/images_(1).jpg
Forum: Scripting 11-21-2018, 22:18
Replies: 28
Views: 897
Posted By Spirit_12
Re: [L4D] How to force mission lost

Why didn't you go for SDK call from the get go? It is the best option available.
Forum: Extensions 11-21-2018, 15:50
Replies: 1,009
Views: 502,992
Posted By Spirit_12
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

They were probably joining from favorites list. A lot of these stupid servers exploit the steam group list for that.
Forum: Extensions 11-21-2018, 01:39
Replies: 1,009
Views: 502,992
Posted By Spirit_12
Forum: Extensions 11-19-2018, 11:50
Replies: 1,009
Views: 502,992
Posted By Spirit_12
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

You are trying to install an older version of this extension. Grab the copy from my GitHub repo.
Forum: Extensions 11-16-2018, 00:59
Replies: 1,009
Views: 502,992
Posted By Spirit_12
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

What I mean to say was that I could recreate the functionality with a different extension. The one that you requires you to use downtown.
Forum: Extensions 11-12-2018, 11:12
Replies: 1,009
Views: 502,992
Posted By Spirit_12
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

There are no simple instructions. You would need to disassemble the binary and find each functions name in it. There is no easy fix for it.
Forum: Extensions 11-12-2018, 05:24
Replies: 1,009
Views: 502,992
Posted By Spirit_12
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

Signatures are addresses in the binary which tells the extension where to look for the functions. Itís not that functions donít exist itís judt that there addres changes. You can disassemble binary...
Forum: Extensions 11-12-2018, 01:35
Replies: 1,009
Views: 502,992
Posted By Spirit_12
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

Yeah I expected that. Downtown is only supported on Dedicated servers.
Forum: Extensions 11-11-2018, 18:18
Replies: 1,009
Views: 502,992
Posted By Spirit_12
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

Hmm are you running a dedicated server or a listen?
Forum: Extensions 11-11-2018, 02:33
Replies: 1,009
Views: 502,992
Posted By Spirit_12
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

I'm aware of this and from my tests it seem like that function doesn't like interference. Which plugin of yours actually uses that function? Maybe I can recreate it with Dhooks Detours as that...
Forum: Extensions 11-10-2018, 17:45
Replies: 1,009
Views: 502,992
Posted By Spirit_12
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

You are clearly hiding something. Logically there is no reason for signatures to work for one and not for the other.

I need the output from the version command before I can provide further...
Forum: Extensions 11-10-2018, 11:57
Replies: 1,009
Views: 502,992
Posted By Spirit_12
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

Your gamedata is clearly not the latest. Linux signatures haven't changed in a long while, so the fact that you are getting this error means you are using an ancient version of game data.

Try the...
Forum: Extensions 11-08-2018, 20:22
Replies: 285
Views: 162,164
Posted By Spirit_12
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)

Extensions comes into play whenever you are using a higher player count than set for the game mode. The default count is 4 for coop, so if you are running an 8 player coop, then yes this extension is...
Forum: Extensions 11-08-2018, 20:20
Replies: 280
Views: 75,992
Posted By Spirit_12
Re: Accelerator - Crash Reporting That Doesn't Suck

I think @asherkin would be the right person to answer this. A regular extension is built by installed AMBuilds along with proper SDKs. This guide shows how to build Sourcemod, but the basics still...
Forum: Plugins 11-08-2018, 20:17
Replies: 26
Views: 3,557
Posted By Spirit_12
Re: [ANY] Command and ConVar - Buffer Overflow Fixer (2.1) [07-Aug-2018]

I'm sorry if I'm being an asshole, but how hard is it to read the requirements? Silver clearly stated you need Dhooks Detour version of the extension. He even provided link to the right version of...
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT -4. The time now is 01:19.


Powered by vBulletin®
Copyright ©2000 - 2018, vBulletin Solutions, Inc.
Theme made by Freecode