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Posts Made By:
.silence.
Forum:
Plugins
11-12-2010, 03:43
Replies:
289
[L4D & L4D2] Switch Players
Views:
284,594
Posted By
.silence.
Re: [L4D & L4D2] Switch Players
This is working and very helpful, thanks! Good work guys.
Forum:
Plugins
10-07-2010, 04:48
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,128,004
Posted By
.silence.
Re: [L4D & L4D2] Custom Player Stats v1.4B101
Does this plugin fully support the new "Sacrifice" DLC?
Forum:
Plugins
10-07-2010, 04:45
Replies:
289
[L4D & L4D2] Switch Players
Views:
284,594
Posted By
.silence.
Re: [L4D & L4D2] Switch Players
I'm not sure if this is what the posters above me are addressing, but the "Swap Players" function doesn't work since the "Sacrifice" DLC. An update to this would be super helpful, I find I use this...
Forum:
General
08-10-2010, 02:59
Replies:
2
Searching for L4D2 damage plugin
Views:
1,081
Posted By
.silence.
Re: Searching for L4D2 damage plugin
YES! +10 Dannay. You win.
Forum:
General
08-10-2010, 01:16
Replies:
2
Searching for L4D2 damage plugin
Views:
1,081
Posted By
.silence.
Searching for L4D2 damage plugin
I'm starting to think I'm losing my mind. I thought I remembered seeing a L4D2 plugin that allowed the survivors to take damage during the period when they are getting up from charge/pounce etc....
Forum:
Plugins
06-07-2010, 02:13
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,128,004
Posted By
.silence.
Re: [L4D & L4D2] Custom Player Stats v1.4B101
This is a big request, but could you set up a version that has two sections: one that is a monthly version that resets at the beginning of the month (I can reset it manually) but I would like to keep...
Forum:
Plugins
05-27-2010, 22:20
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,128,004
Posted By
.silence.
Re: [L4D & L4D2] Custom Player Stats v1.4B98
That worked, thanks for the tip.
Forum:
Plugins
05-27-2010, 02:34
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,128,004
Posted By
.silence.
Re: [L4D & L4D2] Custom Player Stats v1.4B98
It seems that the rank awards are not being reported correctly. The "Rank Awards" are giving the awards based on only one game type. The award for "Masters The Life of The Undead" says I have the...
Forum:
Plugins
05-24-2010, 02:42
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,128,004
Posted By
.silence.
Re: [L4D & L4D2] Custom Player Stats v1.4B98
This may be a complicated thing to actually implement, but is there a way to let you compare one players stats vs another?
Forum:
Plugins
05-16-2010, 18:04
Replies:
500
[L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Views:
458,683
Posted By
.silence.
Re: [L4D2] Weapon/Zombie Spawner v0.7a (Update 14.01.2010)
Do you know where it can be found? And what are the differences between this mysterious v.08 and the last release by the OP?
Forum:
Plugins
05-13-2010, 14:34
Replies:
500
[L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Views:
458,683
Posted By
.silence.
Re: [L4D2] Weapon/Zombie Spawner v0.7a (Update 14.01.2010)
I personally don't have that set, but I don't see why it wouldn't work. I'm gonna look into it.
Forum:
Source Servers (SRCDS)
05-11-2010, 20:08
Replies:
5
Private L4D2 Server
Views:
4,933
Posted By
.silence.
Re: Private L4D2 Server
I just reinstalled my server yesterday and am now running into the same problem (i.e. pubs using the server even if i set a search key.) Just to be clear about your method, if I set up a steamgroup,...
Forum:
Plugins
05-10-2010, 13:51
Replies:
500
[L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Views:
458,683
Posted By
.silence.
Re: [L4D2] Weapon/Zombie Spawner v0.7a (Update 14.01.2010)
Use "Stripper: Source (https://forums.alliedmods.net/showthread.php?t=39439)" by BAILOPAN. (The name is counter-intuitive, you can actually use it to add things to maps too.) Then in the...
Forum:
Plugins
04-14-2010, 16:52
Replies:
105
[L4D] Left FORT Dead builder
Views:
126,162
Posted By
.silence.
Re: [L4D] Left FORT Dead builder
Does this automatically create a CFG, or do I have to put the cvars into the server.cfg ?
EDIT: Also, I'm having trouble getting the Radial dial to work. I copied all of the text out of the sample...
Forum:
Plugins
03-30-2010, 23:05
Replies:
19
[L4D2] Charger mid-charge buff
Views:
29,587
Posted By
.silence.
Re: [L4D2] Charge Assurance
There can be multiple if you set "sm_cvar z_charger_limit 1" to something more than one (I think, I have not tried it.)
Forum:
Extensions
03-25-2010, 13:36
Replies:
2,726
SDK Hooks 2.1 - Updated 2011-9-10
Views:
2,779,679
Posted By
.silence.
Re: [EXTENSION] SDK Hooks 1.3 (Updated 02/02/10)
That was it. I hadn't actually tried using the plug-in commands because SDKHooks wasn't loaded yet... I didn't realize that's exactly what you have to do to get the extension to load. :oops: Hehe,...
Forum:
Extensions
03-25-2010, 00:28
Replies:
2,726
SDK Hooks 2.1 - Updated 2011-9-10
Views:
2,779,679
Posted By
.silence.
Re: [EXTENSION] SDK Hooks 1.3 (Updated 02/02/10)
I'm trying to set this up, per Atomic's requirements for the [L4D2] Spawn Uncommon Infected (https://forums.alliedmods.net/showthread.php?t=109623&highlight=[l4d2]) . My problem is that after I...
Forum:
General
03-24-2010, 01:33
Replies:
0
[L4D2] Difference between MM/SM "dev" builds and current releases
Views:
1,003
Posted By
.silence.
[L4D2] Difference between MM/SM "dev" builds and current releases
I am currently running MM:S 1.8.0-dev and SM 1.4.0-dev (build 2866... I believe) on my L4D2 server. I installed them prior to the public release via the donor access, to use the L4D2 support.
...
Forum:
Unapproved Plugins
03-23-2010, 20:15
Replies:
645
[L4D2] Weapon Unlock v0.8.1
Views:
622,373
Posted By
.silence.
Re: [L4D2] Weapon Unlock v0.8.1
Ooooo, that would be an excellent option to have. :up:
Forum:
Unapproved Plugins
03-19-2010, 01:42
Replies:
645
[L4D2] Weapon Unlock v0.8.1
Views:
622,373
Posted By
.silence.
Re: [L4D2] Weapon Unlock v0.8.1
Trying that now, thanks for the heads up.
EDIT:
Tried it and confirmed, it works perfectly. That's exactly what I was looking for. Thanks.
Forum:
Unapproved Plugins
03-17-2010, 00:16
Replies:
645
[L4D2] Weapon Unlock v0.8.1
Views:
622,373
Posted By
.silence.
Re: [L4D2] Weapon Unlock v0.8.1
Forgive my noob-ness, but is it possible to have the CSS guns available and working, but have them only appear when an admin spawns them and not have them laying around in weapon piles? I use a...
Forum:
Unapproved Plugins
03-16-2010, 22:55
Replies:
645
[L4D2] Weapon Unlock v0.8.1
Views:
622,373
Posted By
.silence.
Re: [L4D2] Weapon Unlock v0.8.1
This plugin sounds wonderful. Trying it out tonight!
Forum:
Plugins
11-28-2009, 17:48
Replies:
87
[L4D2] Player Unstick
Views:
76,621
Posted By
.silence.
Re: [L4D2] Player Unstick
I also am going to keep using it... I just don't envision Valve being able to make sure that NO ONE gets stuck EVER.
Forum:
Plugins
11-26-2009, 22:26
Replies:
87
[L4D2] Player Unstick
Views:
76,621
Posted By
.silence.
Re: [L4D2] Player Unstick
Awesome work! Will test it more tonight.
:oops: I have a noob question though, about the cvars... does your plugin create it's own .cfg or do I have to put the cvars in the server.cfg?
Forum:
Plugins
11-25-2009, 21:09
Replies:
87
[L4D2] Player Unstick
Views:
76,621
Posted By
.silence.
Re: [L4D2] Player Unstick
This is very neat, but hopefully we won't need it for very much longer (ahem, Valve...). Would it be possible to allow admins unlimited uses? And along that thought, what about giving the ability to...
Showing results 1 to 25 of 32
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