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Search: Posts Made By: Mrki_Drakula
Forum: Scripting Help 07-05-2013, 16:00
Replies: 1
Views: 507
Posted By Mrki_Drakula
[HELP] Players Vote Menu

Hello,

I'm not sure, but how should i make a vote menu with PLAYERS included in it?
Forum: Scripting Help 07-04-2013, 09:02
Replies: 2
Views: 793
Posted By Mrki_Drakula
[HELP] Custom Player Menu

Hello,

Is there any way to create a custom player menu, with all player listed, but without using the default menu navigation (Back, Next and Exit)? Instead, i'd like to use my buttons for that.
...
Forum: Scripting Help 07-01-2013, 20:29
Replies: 0
Views: 854
Posted By Mrki_Drakula
[HELP] Player Vote Menu

Since the original thread is basically dead, i had to open a new one.

I can't find the error, but the voted player isn't getting the earned health. What is causing the problem?

#include...
Forum: Code Snippets/Tutorials 07-01-2013, 17:51
Replies: 446
Views: 417,871
Posted By Mrki_Drakula
Re: New AMXX Menu System

Your Advanced Vote Menu never gives ends and never gives a player 255 health. I can't find the error. Could somebody look for it?
Forum: Scripting Help 06-29-2013, 05:29
Replies: 17
Views: 2,912
Posted By Mrki_Drakula
Re: Colorchat Multilingual

Working great now, love ya!
Forum: Scripting Help 06-28-2013, 19:40
Replies: 17
Views: 2,912
Posted By Mrki_Drakula
Re: Colorchat Multilingual

Dude, that won't help.
Forum: Scripting Help 06-28-2013, 19:13
Replies: 17
Views: 2,912
Posted By Mrki_Drakula
Re: Colorchat Multilingual

Still not working, now the problem is that I can't get the colours from ML working.

/*
=============================================
|\\ - UGK JAILBREAK SERGEANT PLUGIN - //|...
Forum: Scripting Help 06-28-2013, 15:24
Replies: 17
Views: 2,912
Posted By Mrki_Drakula
Re: Colorchat Multilingual

F*ck me I'm stupid. Finally got it. Thank you everyone :3
Forum: Scripting Help 06-28-2013, 08:33
Replies: 17
Views: 2,912
Posted By Mrki_Drakula
Re: Colorchat Multilingual

And what about the rest of the code? Cause it's not showing me any message.

-EDIT- Oh my God, I've just noticed that the chat wasn't displaying any kind of message, infact it was turned off. Now i...
Forum: Scripting Help 06-28-2013, 07:27
Replies: 17
Views: 2,912
Posted By Mrki_Drakula
Re: Colorchat Multilingual

Ohhh, thank you fysiks, i got it now.

But, what is wrong with this code now? And, in Connor's example, he used Red for sender arque, how should I make it team colour? Would "Team" work?

/*...
Forum: Scripting Help 06-27-2013, 19:01
Replies: 17
Views: 2,912
Posted By Mrki_Drakula
Re: Colorchat Multilingual

Yup, but non of them are showing the actual and a proper way about usage of it withing the multilingual system.
Forum: Scripting Help 06-27-2013, 18:35
Replies: 17
Views: 2,912
Posted By Mrki_Drakula
Colorchat Multilingual

I've been kicking my ass off for 2 days to figure this out but so far no luck. I'm really confused with multilingual colorchat system. Somehow, last time i used the stock version of colorchat it...
Forum: Scripting Help 01-23-2013, 06:22
Replies: 3
Views: 1,181
Posted By Mrki_Drakula
Re: Help me to convert this please

What is it for? There's probably somewhere around the Forum.
Forum: Scripting Help 01-23-2013, 06:21
Replies: 3
Views: 1,019
Posted By Mrki_Drakula
Re: I'm trying to compile this plugin and I can not

You need the fvault include, its provided into the default local compile files.
Forum: Scripting Help 12-28-2012, 16:58
Replies: 15
Views: 3,069
Posted By Mrki_Drakula
Re: [HELP] Door Options

@micapat

Spamming post?
Forum: Scripting Help 12-28-2012, 14:37
Replies: 15
Views: 3,069
Posted By Mrki_Drakula
Re: [HELP] Door Options

God damnit! You CAN first check for doors near T spawn, and open only them!

Check out Auto Cell Opener code.
Forum: Scripting Help 12-27-2012, 20:02
Replies: 15
Views: 3,069
Posted By Mrki_Drakula
Re: [HELP] Door Options

None of your codes does what i've been asking for. I need TWO different commands, one for opening just jailbreak cells, and one for opening all doors.

/opencells
/opendoors

Anyways, what code...
Forum: Scripting Help 12-27-2012, 03:52
Replies: 15
Views: 3,069
Posted By Mrki_Drakula
Re: [HELP] Door Options

Aint you able to filter doors that are near TT spawn place, which means they are cells, then open them?
Forum: Scripting Help 12-27-2012, 03:38
Replies: 15
Views: 3,069
Posted By Mrki_Drakula
Re: [HELP] Door Options

Wrong, you are able to check for the door class, and open only the one that fills your needs. Already done that.

Anyone?
Forum: Scripting Help 12-27-2012, 00:29
Replies: 15
Views: 3,069
Posted By Mrki_Drakula
[HELP] Door Options

Alright, I've searched and searched alot and tried coding myself, but I just couldn't find a right solution for my problem.

I need a code that opens closed jailbreak cells, close open ones, and...
Forum: Scripting Help 12-23-2012, 17:50
Replies: 10
Views: 1,916
Posted By Mrki_Drakula
Re: [HELP] Multilangual Problem

Thanks guys. Seems that I've been using stock version insted of a original one. Now it works like a charm.

Respect.
Forum: Scripting Help 12-22-2012, 10:45
Replies: 10
Views: 1,916
Posted By Mrki_Drakula
Forum: Scripting Help 12-21-2012, 19:40
Replies: 10
Views: 1,916
Posted By Mrki_Drakula
Forum: Scripting Help 12-21-2012, 18:59
Replies: 10
Views: 1,916
Posted By Mrki_Drakula
[HELP] Multilangual Problem

Hello..

What's wrong with this code? It prints ML_NOTFOUND error.


#include < amxmodx >
#include < amxmisc >
#include < colorchat >
#define PLUGIN "New Plug-In"
#define VERSION "1.0"
Forum: Scripting Help 12-18-2012, 20:00
Replies: 15
lol
Views: 2,353
Posted By Mrki_Drakula
Re: need help ! respawn with chat comand respanw.

Oh, I haven't read it should restart the round lol.
Showing results 1 to 25 of 143

 
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