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Search: Posts Made By: headseeker
Forum: Plugins 03-27-2009, 23:03
Replies: 35
Views: 40,983
Posted By headseeker
Re: [L4D] Safe Room Hunter Glitch Blocker

Valve has fixed the hunter safe room glitch 2 patches ago, I don't think this plug-in is needed anymore.
Forum: Plugins 03-16-2009, 02:09
Replies: 155
Views: 136,530
Posted By headseeker
Re: [L4D] Infected Spawner

I guess I was wrong my issue had nothing to do with you plugin or any others in fact, I think the issue came from Gameservers server.
Forum: Plugins 02-26-2009, 07:51
Replies: 37
Views: 42,373
Posted By headseeker
Re: L4D Chase by Tank Gameplay

Just tried it fun mod but you need some major modification on it, first tank spawns way too early, you should give at least a 10second start to the survivor to get out of the safehouse and make the...
Forum: Plugins 02-24-2009, 18:16
Replies: 46
Views: 85,727
Posted By headseeker
Re: [L4D] Damage Plugin

Yeah, mirror damage only works with pistol and T1 weapons it does not work with T2 weapons
Forum: Plugins 02-23-2009, 22:55
Replies: 155
Views: 136,530
Posted By headseeker
Re: [L4D] Infected Spawner

Here's a list of all the plugin I am running on:
-Advertisment 0.5.5
-l4d_damage
-l4d_kill_enabler
-l4d_voteguard
-L4DSwitchplayers
-l4d_damage_info_display 1.3.1 (did)
-l4d_unscrambler
I've...
Forum: Plugins 02-22-2009, 20:34
Replies: 155
Views: 136,530
Posted By headseeker
Re: [L4D] Infected Spawner

Thanks aaldrige your plugin works great exept one little detail, since I updated your plugin on my serv, somehow everytime there is a tank event in VS, rigth after he dies another tank spawns. Which...
Forum: Plugin/Gameplay Ideas and Requests 02-21-2009, 05:10
Replies: 0
Views: 764
Posted By headseeker
[L4D] Public/Private Game votes

We often do some Friends only game with the teams, and pretty often forgot to make a public game before starting the Lobby. This is quite annoying everytime someone leaves teams arn't balanced...
Forum: Plugins 02-08-2009, 08:05
Replies: 211
Views: 162,088
Posted By headseeker
Re: [L4D] Damage Info Display 1.2.5

Can't wait for the new release :mrgreen:
As -PK- mentioned it a couple days ago is there a way you could change TA (team attack) with FF (friendly fire). There is also another issue, after each map...
Forum: Plugins 02-06-2009, 19:39
Replies: 46
Views: 85,727
Posted By headseeker
Re: [L4D] Damage Plugin

Where are we supposed to put the cvar in? I tried to input the l4d_damage_ff 3 in sourcemod.cfg and then in server.cfg but none worked
Forum: Plugins 02-04-2009, 21:34
Replies: 211
Views: 162,088
Posted By headseeker
Re: [L4D] Damage Info Display 1.2.5

"HintsTextBlocked"
{
"ru" "HintInfo заблокированы для выживших"
"en" "HintInfo are blocked for survived"
"de" "HintInfo sind für die Überlebenden ausgesondert"
}

should also be...
Forum: Plugins 02-04-2009, 19:07
Replies: 211
Views: 162,088
Posted By headseeker
Re: [L4D] Damage Info Display 1.2.5

As I have said before everything works perfectly, however the English translation isn't so good, I've made some changes in the plugin.sm_did.txt which you might wanna correct also.

"Hint EtoP...
Forum: Plugins 02-03-2009, 21:56
Replies: 211
Views: 162,088
Posted By headseeker
Re: [L4D] Damage Info Display 1.2.5

Thank you Dionys for making such a great plugin and -pk- for all the effort you've put into this. It's exactly what I was looking for, keep up the good work!!!
Forum: Plugins 02-03-2009, 01:46
Replies: 211
Views: 162,088
Posted By headseeker
Forum: Plugins 02-03-2009, 01:04
Replies: 211
Views: 162,088
Posted By headseeker
Re: [L4D] Damage Info Display 1.2.3

About the Total Damage panel, thanks a cvar for turning it on/off would be great.As for the sm_did_survivor_block yes it does not work. When you play as survivor you can still see how much damage is...
Forum: Plugins 02-02-2009, 19:52
Replies: 211
Views: 162,088
Posted By headseeker
Re: [L4D] Damage Info Display 1.2.3

plugin works fine now but the sm_did_survivor_block do not work. As an infected the Total Damage panel always shows up once you die, would be nice if you could set it up so it would only show's up at...
Forum: Plugins 02-02-2009, 17:28
Replies: 155
Views: 136,530
Posted By headseeker
Re: [L4D] Infected Spawner

plugin used to work very well before the patch, but as others are saying there is that 1hp health issue now but that's not it. If you spawn a hunter in VS, the player (hunter) will not be able to...
Forum: Plugins 02-02-2009, 17:17
Replies: 24
Views: 72,588
Posted By headseeker
Re: [L4D] Broadcast

I tested out the plugin the friendly fire info is nice, but the infected kill and headshot happens for every zombies common infected and special infected and kill/headshot are sm center message which...
Forum: Plugins 01-31-2009, 23:12
Replies: 211
Views: 162,088
Posted By headseeker
Re: [L4D] Damage Info Display 1.2.2

Thank you for the changes, I appreciate. I'll go test it out now.

Just did some test and the info box for infected damage do not show up, all i see is the damage box once I die (damage done/damage...
Forum: Plugins 01-31-2009, 04:34
Replies: 211
Views: 162,088
Posted By headseeker
Re: [L4D] Damage Info Display 1.2.1

Would be nice if you could add an option to Only show damage caused as Infected and if damage could show only damage done to the current target or current attack. I love your plugin but had to take...
Forum: Unapproved Plugins 01-09-2009, 23:41
Replies: 118
Views: 46,884
Posted By headseeker
Re: [L4D] Infected HUD

Very nice plugin, especially the respawn timer which was a must. There a couple things which could help make the interface nicer tho, first could you change the hud position? putting it more on the...
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