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Search: Posts Made By: notMe2
Forum: Snippets and Tutorials 02-25-2022, 07:13
Replies: 132
Views: 55,987
Posted By notMe2
Re: [Linux] Source Query Proxy: DDoS Protection - Kernel redirection!

Thanks for the quick reply. Really amazing tool
Forum: Snippets and Tutorials 02-24-2022, 20:03
Replies: 132
Views: 55,987
Posted By notMe2
Re: [Linux] Source Query Proxy: DDoS Protection - Kernel redirection!

I believe I did something wrong. When trying to connect to the server I get this:
[WARNING] [HLDS-Server] Broken data was received: data[:150]=b'\xff\xff\xff\xffqconnect0x0E930125\x00'

Could...
Forum: Source Servers (SRCDS) 08-09-2021, 13:26
Replies: 1
Views: 1,026
Posted By notMe2
Re: HOW TO Get CS:GO live logs from dedicated server

You should look how to use logaddress_add and logaddress_ commands alike
Forum: Source Servers (SRCDS) 08-06-2021, 06:05
Replies: 0
Views: 1,405
Posted By notMe2
[CS:GO] GCP Server with "high" server var

Hello, I'm currently testing a CSGO server on google cloud.
Everything works fine, but server var is always > 0.020. Is there a way to get it lower?

Few notes:

Machine CPU and RAM are never...
Forum: Source Servers (SRCDS) 05-31-2021, 15:18
Replies: 3
Views: 755
Posted By notMe2
Re: Footer PNG when player is dead

Turns out that changing the file dimensions to 359x59 did the trick for me
Forum: Source Servers (SRCDS) 05-31-2021, 11:12
Replies: 3
Views: 755
Posted By notMe2
Footer PNG when player is dead

Hey!
How do I show a PNG like this when the player is dead?
https://i.imgur.com/NZnrnaK.png

I have already tried sv_server_graphic1 "footer.png" without luck. Am I missing something?
Here is...
Forum: General 03-08-2021, 12:41
Replies: 25
Views: 7,303
Posted By notMe2
Forum: Scripting 03-07-2021, 02:53
Replies: 2
Views: 723
Posted By notMe2
Re: [CS:GO] Change Kill Feed Weapon Icon

Whats the result of PrecacheDecal? Have you tried set preload to true?
Forum: Source Servers (SRCDS) 01-14-2021, 12:10
Replies: 0
Views: 623
Posted By notMe2
Is it possible to run a CSGO server on arm64?

Hello

Is it possible to run a dedicated csgo server on a arm64 (aarch64) linux? (Im using amazon linux)
Couldn't find anything on google or official docs

Thanks!
Forum: Scripting 01-13-2021, 17:58
Replies: 2
Views: 614
Posted By notMe2
Re: [CSGO] Use team m_iClanID

Thank you! Will try
Forum: Scripting 01-12-2021, 14:50
Replies: 2
Views: 614
Posted By notMe2
[CSGO] Use team m_iClanID

Is it possible to use m_iClanID for custom purposes in my plugin or does it get overwritten by the game occasionally?
Forum: Scripting 01-09-2021, 12:29
Replies: 2
Views: 784
Posted By notMe2
Forum: Scripting 01-08-2021, 16:24
Replies: 2
Views: 784
Posted By notMe2
[CSGO] Check if is freeze time

Is it possible to know if its freeze time (time before match start)?
Forum: General 07-20-2020, 17:22
Replies: 2
Views: 555
Posted By notMe2
Re: Capture voice data

Hey TomL.

Any suggestions on where to start?

Thanks
Forum: General 07-19-2020, 17:13
Replies: 2
Views: 555
Posted By notMe2
Capture voice data

I have come across this:
https://forums.alliedmods.net/showthread.php?t=249124
https://forums.alliedmods.net/showthread.php?t=145457

I have tried to used both without any success.

Is there...
Forum: Scripting 08-01-2018, 16:27
Replies: 4
Views: 709
Posted By notMe2
Forum: Scripting 07-30-2018, 14:11
Replies: 4
Views: 709
Posted By notMe2
Re: [CS:GO] Detect jump action when player is dead

Hi 1337norway,

Thank you for the answer, but the idea is not just spawn the player after death, but to wait him till press spacebar before doing so.
Forum: Scripting 07-30-2018, 11:39
Replies: 4
Views: 709
Posted By notMe2
[CS:GO] Detect jump action when player is dead

The goal is when user press space bar it respawns. I tried both GetClientButtons and OnPlayerRunCmd but seems like when the player is dead the IN_JUMP key doesnt get triggered. Any other solution?
...
Forum: General 07-18-2018, 13:01
Replies: 1
Views: 707
Posted By notMe2
[CS:GO] How to get players competitive rank

I tried to get it through m_iCompetitiveRanking in CCSPlayerResource without luck, its always 0. Anyone knows other method?
Forum: Scripting 10-10-2016, 11:52
Replies: 5
Views: 1,035
Posted By notMe2
Re: Multiple queries (or queries queue)

Thanks guys! both Mitchell and Kryptanyte solutions worked for me
Forum: Scripting 10-07-2016, 14:05
Replies: 5
Views: 1,035
Posted By notMe2
Re: Multiple queries (or queries queue)

Hey shavit, thanks for your tips.

The usual game is only 5 vs. 5, i don't think that the size of loop is the problem. The problem is that only the first query is executed, the other 9 (in case of...
Forum: Scripting 10-07-2016, 11:51
Replies: 5
Views: 1,035
Posted By notMe2
Multiple queries (or queries queue)

I'm trying to execute the code bellow, but the only the first query executes:

for(int i = 0; i <= MAXPLAYERS; i++)
{
if(!isValidClient(i))
continue;

//query build

...
Forum: General 09-14-2016, 17:34
Replies: 2
Views: 981
Posted By notMe2
SMAC like anticheat

Is there any new anti cheat like SMAC? Since the project was discontinued 2 years ago.
Forum: Scripting 10-29-2015, 14:44
Replies: 3
Views: 1,108
Posted By notMe2
Re: HookUserMessage on new API Syntax

@Miu @Powerlord

Thanks
Forum: Scripting 10-29-2015, 13:56
Replies: 3
Views: 1,108
Posted By notMe2
HookUserMessage on new API Syntax

I'm trying to adapt the "old" function prototype for the return action.


public void OnPluginStart()
{
HookUserMessage(GetUserMessageId("TextMsg"), Event_TextMsg, true);
}

public...
Showing results 1 to 25 of 73

 
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