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Search: Posts Made By: portocala
Forum: Scripting Help 01-20-2013, 10:45
Replies: 2
Views: 812
Posted By portocala
Re: Players shown on ground or sky

99% of the players have latency / ping below 25. Also, there is a script which disconnects in a short time players with ping higher than 100.
Forum: Scripting Help 01-20-2013, 03:51
Replies: 2
Views: 812
Posted By portocala
Players shown on ground or sky

Hello,

It is not a scripting problem, but it could be. I have a GunGame (deathmatch) server and sometimes (often enough) players are shown inside the ground or on sky. The hitbox remains where it...
Forum: Scripting Help 09-23-2012, 12:18
Replies: 2
Views: 1,955
Posted By portocala
Re: Overflow detection

I'm really sorry for posting in a row.

I know what overflow means and I know the most situation when it occures. I've disabled any text / hud message sent to player, or any other auxiliar...
Forum: Scripting Help 09-22-2012, 11:54
Replies: 2
Views: 1,955
Posted By portocala
Overflow detection

Hello,

How can I catch the moment when a player receives an overflow error ? I want to execute log_amx("Overflow on player %s", name) when this is happening.

Thank you!

Later Edit:

Also,...
Forum: Scripting Help 08-31-2012, 06:20
Replies: 2
Views: 887
Posted By portocala
Precache for some players only

Hello,

How can I precache a sound for some players only ? For example, I want to precache some sounds which play at the map end only for the players who want that (by typing a command...
Forum: Scripting Help 08-24-2012, 16:45
Replies: 0
Views: 491
Posted By portocala
Hooking team_select - the old menu

Hello,

My server mod is GunGame (respawn).

I use this to hook all possible team menus (I know that only 2-3 of them are usable in case of not using VIP, but just to be sure):
...
Forum: Scripting Help 08-13-2012, 05:31
Replies: 6
Views: 1,509
Posted By portocala
Re: Remove a console message

I think the same. I haven't found anything about this error in a leaked engine source code. It's quite old, so I'm not 100% sure.

Anyway, thank you!
Forum: Scripting Help 08-12-2012, 13:27
Replies: 5
Views: 1,754
Posted By portocala
Re: Remove maps hud messages

Thank you very much!
Forum: Scripting Help 08-12-2012, 11:53
Replies: 5
Views: 1,754
Posted By portocala
Re: Remove maps hud messages

I'm talking about the hud messages implemented in maps, not in amxx plugins.

Thanks!
Forum: Scripting Help 08-12-2012, 11:15
Replies: 5
Views: 1,754
Posted By portocala
Remove maps hud messages

Hello,

How can I remove maps hud messages ? There are some white coloured messages showing up by default which praise the author of the map.

Example: "gg_crossfire by Alabala" (random name)
...
Forum: Scripting Help 08-12-2012, 05:00
Replies: 6
Views: 1,509
Posted By portocala
Re: Remove a console message

The console is very often used for game manipulation (especially by admins). This message ("Error: server failed to transmit file 'customization") shows up often enough to become stressful, because...
Forum: Scripting Help 08-11-2012, 17:54
Replies: 6
Views: 1,509
Posted By portocala
Re: Remove a console message

Oh, my mistake, I meant sv_allowupload and sv_allowdownload. Anyway, it's not relevant.

What I want has nothing to do with these settings. I just intend to block the "Error: server failed to...
Forum: Scripting Help 08-11-2012, 07:54
Replies: 6
Views: 1,509
Posted By portocala
Remove a console message

Hello,

I'm interested in removing a console message which bothers me a lot. For some reason, I set cl_allowupload, cl_allowdownload and sv_send_logos to 0 on my server and I use sv_downloadurl for...
Forum: Approved Plugins 02-03-2012, 08:10
Replies: 10
Views: 19,094
Posted By portocala
Re: showndead_bug_fix{EJ}

In rare cases, a player is shown as Spectator even if he is T/CT and playing. The players who complained so far said that this problem was encountered mostly in the first round.
Forum: Scripting Help 01-30-2012, 15:06
Replies: 7
Views: 1,453
Posted By portocala
Re: Unconnected players shown in scoreboard

In rare cases, there are players shown as Spectators even if they are T/CT and playing. The players who complained so far said that this problem was encountered mostly in the first round.
Forum: Trash 01-28-2012, 04:10
Replies: 0
Views: 591
Posted By portocala
Hook team menu problem

Delete this please, thank you!
Forum: Scripting Help 01-28-2012, 04:09
Replies: 0
Views: 609
Posted By portocala
Hook team menu

Hello,

I use this way to hook the team menu ("chooseteam") for old style menu:
public plugin_init()
{
register_menucmd(register_menuid("Team_Select", true),...
Forum: Scripting Help 01-27-2012, 14:21
Replies: 7
Views: 1,453
Posted By portocala
Re: Unconnected players shown in scoreboard

The initial code is structured very bad and I wanted to clear it a little. I have a CS server (multiplayer only, no bots), this is why I removed these checks. Can you explain to me why isn't...
Forum: Scripting Help 01-27-2012, 10:19
Replies: 7
Views: 1,453
Posted By portocala
Re: Unconnected players shown in scoreboard

Thank you!

So, this should work:
#include <amxmodx>

new gmsg_TeamInfo;

public plugin_init()
{
register_plugin("ShownDead Fix","0.9.4","Vantage aka Mouse");
Forum: Scripting Help 01-27-2012, 09:45
Replies: 7
Views: 1,453
Posted By portocala
Unconnected players shown in scoreboard

Hello,

How can I get rid of players who are not connected, they cannot be seen in "status", they have no ping, but they are still shown in the scoreboard.

Example:...
Forum: Module Coding 07-17-2011, 03:03
Replies: 212
Views: 119,963
Posted By portocala
Re: Module: Admin Free Look

Which is the best compiler ? The module is working on a server, but on the other it doesn't (different distro).

gcc version 4.4.4 20100726 (Red Hat 4.4.4-13) (GCC) - CentOS 6

LE: Problem solved...
Forum: Module Coding 07-16-2011, 12:46
Replies: 212
Views: 119,963
Posted By portocala
Re: Module: Admin Free Look

#else
int admin_freelook()
{
int team;

__asm volatile
(
"movl 8(%%ebp), %%eax;"
"movl 476(%%eax), %%eax;"
"movl %%eax, %0;"
Forum: Module Coding 07-13-2011, 03:04
Replies: 212
Views: 119,963
Posted By portocala
Re: Module: Admin Free Look

Yes, I'm talking about the Linux version. Thanks! Waiting for the fixed version.

Respect your work.
Forum: Module Coding 07-12-2011, 02:45
Replies: 212
Views: 119,963
Posted By portocala
Re: Module: Admin Free Look

Please, test it as I said. Connect without admin access and try to watch other players from the SPEC team. It's not working, but it should, because it has nothing to do with the admin access....
Forum: Module Coding 07-10-2011, 09:23
Replies: 212
Views: 119,963
Posted By portocala
Re: Module: Admin Free Look

It works fine for the admins, but if you're not an admin, you can't watch players as a spectator (TEAM == CS_TEAM_SPECTATOR, flags == "z"). Just test it; connect without admin access to a server...
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