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Posts Made By:
TheeDeer
Forum:
Scripting
09-21-2017, 18:40
Replies:
2
SQL Error - Invalid query Handle 0 (error: 4)
Views:
2,068
Posted By
TheeDeer
SQL Error - Invalid query Handle 0 (error: 4)
I am trying to pull admins from an external database (hosted via nfo) however I keep getting the error "Invalid query Handle 0 (error: 4)"
Error:
L 09/21/2017 - 17:01:06: [SM] Exception reported:...
Forum:
Scripting Help
09-21-2017, 18:08
Replies:
0
Invalid query Handle 0 (error: 4)
Views:
588
Posted By
TheeDeer
Invalid query Handle 0 (error: 4)
I am trying to pull admins from an external database (hosted via nfo) however I keep getting the error "Invalid query Handle 0 (error: 4)"
Error:
L 09/21/2017 - 17:01:06: [SM] Exception reported:...
Forum:
Scripting
06-03-2017, 16:26
Replies:
3
AddCommandOverride help
Views:
942
Posted By
TheeDeer
Re: AddCommandOverride help
But that will still run the original commands function. I need to override the original command in this case sm_mute with a new function.
Forum:
Scripting
06-02-2017, 23:34
Replies:
3
AddCommandOverride help
Views:
942
Posted By
TheeDeer
AddCommandOverride help
So, im a bit confused on how AddCommandOverride works. Does it override lets say sm_mute with a new function or does it just change the admin flag of the command?
I am looking to disable commands...
Forum:
Scripting
05-29-2017, 22:35
Replies:
1
Activate a func_button by name
Views:
830
Posted By
TheeDeer
Activate a func_button by name
Is it possible to use AcceptEntityInput(iEnt, "Press", -1, -1) to "press" a button by its name?
I have a button named "Open_Cells" that I need to be pressed when the command is ran, its a...
Forum:
Plugins
05-24-2017, 20:14
Replies:
156
[ANY] VoiceannounceEX (VoiceHook) [Updated 20-Dec-2022]
Views:
99,429
Posted By
TheeDeer
Re: [ANY] VoiceannounceEX (VoiceHook)
Has the gamedata for this been updated yet?
Forum:
Plugins
05-24-2017, 12:58
Replies:
156
[ANY] VoiceannounceEX (VoiceHook) [Updated 20-Dec-2022]
Views:
99,429
Posted By
TheeDeer
Re: [ANY] VoiceannounceEX (VoiceHook)
Any chance you could swing me them changes?
Forum:
General
05-24-2017, 12:15
Replies:
245
CS:GO Update 23/05/2017
Views:
76,084
Posted By
TheeDeer
Re: CS:GO Update 23/05/2017
What should the offest be updated too?
Forum:
General
05-24-2017, 11:56
Replies:
245
CS:GO Update 23/05/2017
Views:
76,084
Posted By
TheeDeer
Re: CS:GO Update 23/05/2017
Updated to 6094, still crashes.
Forum:
General
05-23-2017, 22:42
Replies:
245
CS:GO Update 23/05/2017
Views:
76,084
Posted By
TheeDeer
Re: CS:GO Update 23/05/2017
7 servers crashing every few seconds - All windows servers.
Forum:
General
05-23-2017, 22:29
Replies:
245
CS:GO Update 23/05/2017
Views:
76,084
Posted By
TheeDeer
Re: CS:GO Update 23/05/2017
Are community servers dead? People are reporting they are getting stuck at the "Retrieving server info" part of loading in.
Forum:
Scripting
03-29-2017, 18:19
Replies:
5
[CS:GO] Detect when a throwable is thrown
Views:
964
Posted By
TheeDeer
Re: [CS:GO] Detect when a throwable is thrown
Can you find out who threw it?
Forum:
Scripting
03-29-2017, 16:44
Replies:
5
[CS:GO] Detect when a throwable is thrown
Views:
964
Posted By
TheeDeer
[CS:GO] Detect when a throwable is thrown
I am trying to print to console when a user throws something such as a nade or smoke, is there a way I can do that? I know I can log it if they take damage, but I need to log it when they throw the...
Forum:
Scripting
03-24-2017, 21:09
Replies:
6
[CSGO] Chicken death/spawn
Views:
4,028
Posted By
TheeDeer
Re: [CSGO] Chicken death/spawn
I know because I have tested it. Chickens do not reset on round end.
Forum:
Scripting
03-24-2017, 20:38
Replies:
6
[CSGO] Chicken death/spawn
Views:
4,028
Posted By
TheeDeer
Re: [CSGO] Chicken death/spawn
Chickens do not reset automatically, if they did I would not be attempting do remove them on round end...
Forum:
Scripting
03-24-2017, 20:29
Replies:
6
[CSGO] Chicken death/spawn
Views:
4,028
Posted By
TheeDeer
[CSGO] Chicken death/spawn
I am attempting to spawn a chicken, at at the end of the round kill the spawned chicken.
Spawn code:
On round end kill code:
Forum:
Scripting
03-24-2017, 20:27
Replies:
1
[CSGO] Deagle keeps spawning with a clip.
Views:
655
Posted By
TheeDeer
[CSGO] Deagle keeps spawning with a clip.
I am trying to drop an empty Deagle at the player's feet however it spawns with 7 rounds still...
Code:
Forum:
Scripting
03-18-2017, 22:04
Replies:
3
Spawning weapons with no ammo
Views:
1,707
Posted By
TheeDeer
Spawning weapons with no ammo
Hello, I am i need of a little help. I am trying to spawn a Deagle at the feet of a player but that Deagle can not have any ammo, and if possible be named "Toy gun"
Forum:
Scripting Help
03-18-2017, 20:48
Replies:
10
Spawning weapons with no ammo
Views:
2,090
Posted By
TheeDeer
Spawning weapons with no ammo
Hello, I am i need of a little help. I am trying to spawn a Deagle at the feet of a player but that Deagle can not have any ammo, and if possible be named "Toy gun"
Forum:
Scripting
02-17-2017, 21:15
Replies:
6
Coloring weapons using rendorcolor
Views:
1,179
Posted By
TheeDeer
Coloring weapons using rendorcolor
Is it possible @Title
Forum:
Scripting
12-28-2016, 03:53
Replies:
5
remove item_heavyassultsuit
Views:
1,136
Posted By
TheeDeer
remove item_heavyassultsuit
on csgo...
So I am trying to remove the iteam_heavyassultsuit from a client when they pass warden in a JB plugin, however I attempted at using the RemovePlayerItem() but that is only for...
Showing results 1 to 21 of 21
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