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Search: Posts Made By: sorallll
Forum: Plugins 03-02-2024, 23:14
Replies: 4
Views: 732
Posted By sorallll
Re: [L4D2] Fallen Survivor Item Control

There may be other methods that I haven't discovered:shock:
Forum: Plugins 03-01-2024, 06:37
Replies: 4
Views: 732
Posted By sorallll
Forum: Plugins 07-15-2023, 08:49
Replies: 1,092
Views: 421,562
Posted By sorallll
Re: [L4D & L4D2] Left 4 DHooks Direct (1.134) [10-Jul-2023]

int highest = L4D_GetHighestFlowSurvivor();
if(highest != -1 && L4D_GetRandomPZSpawnPosition(highest, 5, 16, spawnpos) == true)
Forum: Scripting 06-26-2023, 07:20
Replies: 2
Views: 583
Posted By sorallll
Re: [L4D2] Block the attacks of special infected

#include <left4dhooks>

public Action L4D_OnGrabWithTongue(int victim, int attacker) {
return Plugin_Handled;
}

public Action L4D_OnPouncedOnSurvivor(int victim, int attacker) {
return...
Forum: Scripting 06-26-2023, 04:53
Replies: 8
Views: 2,240
Posted By sorallll
Re: How to get and increase player score?

#include <sdkhooks>
int m_iScore = GetEntProp(GetPlayerResourceEntity(), Prop_Send, "m_iScore", _, client)
Forum: Scripting 06-24-2023, 10:29
Replies: 4
Views: 2,983
Posted By sorallll
Re: How is revive from ledge health calculated?

int health, tempHealth, bufferTime;
if (GetEntProp(client, Prop_Send, "m_isIncapacitated")) {
if (!GetEntProp(client, Prop_Send, "m_isHangingFromLedge")) {
static ConVar cSurvivorReviveH;
if...
Forum: Scripting 06-01-2023, 11:29
Replies: 5
Views: 676
Posted By sorallll
Re: [L4D2] different meele range for players

See (https://forums.alliedmods.net/showthread.php?p=2668588)
Forum: Plugins 05-30-2023, 08:50
Replies: 76
Views: 30,007
Posted By sorallll
Re: [L4D2] Transition Restore Fix

This is not what this plugin is supposed to do, it has nothing to do with the player transitioning to the next map
Forum: Plugins 05-28-2023, 17:41
Replies: 1,412
Views: 1,105,651
Posted By sorallll
Re: [L4D(2)] SuperVersus [1.5.4]

Fixed, please download the version I just uploaded
Forum: Extensions 05-27-2023, 16:42
Replies: 115
Views: 44,050
Posted By sorallll
Re: [TF2 & L4D & L4D2] Actions

Replaced with your latest version (https://github.com/Vinillia/actions.ext/actions/runs/5100661776) and it works fine now
Forum: Extensions 05-27-2023, 03:14
Replies: 115
Views: 44,050
Posted By sorallll
Re: [TF2 & L4D & L4D2] Actions

Debian 11
I ran into these errors

L 05/27/2023 - 15:03:49: SourceMod error session started
L 05/27/2023 - 15:03:49: Info (map "c2m1_highway") (file...
Forum: Unapproved Plugins 05-24-2023, 23:29
Replies: 61
Views: 72,625
Posted By sorallll
Re: [L4D2] Real Zoey Unlock (1.2) [10-May-2020]

No longer required. Valve fixed the issue.
Forum: Plugins 05-24-2023, 23:25
Replies: 1,092
Views: 421,562
Posted By sorallll
Re: [L4D & L4D2] Left 4 DHooks Direct (1.131) [25-May-2023]

Hi Silvers, the offset value of m_chapter needs to be updated

"m_chapter"
{
"windows" "1056"
"linux" "1056"
// From "CDirector::GetMapNumber"
}
Forum: Scripting 05-19-2023, 19:41
Replies: 2
Views: 612
Posted By sorallll
Re: Test if a string matches a wildcard?

regex.inc (https://sm.alliedmods.net/new-api/regex)
Forum: Unapproved Plugins 05-18-2023, 17:52
Replies: 61
Views: 72,625
Posted By sorallll
Forum: Plugins 05-18-2023, 16:44
Replies: 16
Views: 7,585
Posted By sorallll
Re: [L4D2] Transition Info Fix

/* CDirector::OnServerShutdown(CDirector *__hidden this) */
"CDirector::OnServerShutdown"
{
"library" "server"
"linux" "@_ZN9CDirector16OnServerShutdownEv"...
Forum: Plugins 05-18-2023, 16:11
Replies: 76
Views: 30,007
Posted By sorallll
Re: [L4D2] Transition Restore Fix

L 05/19/2023 - 02:47:06: [SM] Exception reported: Failed to find signature: "CDirector::IsInTransition"
L 05/19/2023 - 02:47:06: [SM] Blaming: survivor fixes\transition_restore_fix.smx
L 05/19/2023...
Forum: Scripting 03-14-2023, 21:28
Replies: 1
Views: 660
Posted By sorallll
Re: [L4D2] Trying to make sure clients are in the correct team

You can refer to this plugin (https://github.com/umlka/l4d2/blob/main/versus_coop_mode/versus_coop_mode.sp)
Forum: Plugins 01-31-2023, 02:17
Replies: 1,412
Views: 1,105,651
Posted By sorallll
Forum: Plugins 01-20-2023, 00:07
Replies: 199
Views: 101,653
Posted By sorallll
Re: [L4D2]Character_manager (1.4.1 - 22/09/2019 )

Try my fork version (https://github.com/umlka/l4d2/tree/main/survivor_chat_select)
You also need to install this (https://github.com/umlka/l4d2/tree/main/transition_restore_fix) and this...
Forum: Plugins 01-10-2023, 06:17
Replies: 1,092
Views: 421,562
Posted By sorallll
Re: [L4D & L4D2] Left 4 DHooks Direct (1.127) [07-Jan-2023]

sourcemod-1.11.0.6916

L 01/09/2023 - 22:14:40: Info (map "c9m1_alleys") (file "/home/l4d2/l4d2/left4dead2/addons/sourcemod/logs/errors_20230109.log")
L 01/09/2023 - 22:14:40: [SM] Exception...
Forum: Scripting 12-03-2022, 00:50
Replies: 3
Views: 535
Posted By sorallll
[L4D2]Another method used to get the m_strMapSetScriptName of a melee weapon

When we tried to get the m_strMapSetScriptName of the tonfa dropped by the riot police, it returned an empty string
Forum: Plugins 12-01-2022, 03:45
Replies: 81
Views: 73,336
Posted By sorallll
Re: [L4D2] Incapped Magnum 1.4

Memory patch version
Forum: Scripting 11-25-2022, 13:25
Replies: 5
Views: 1,282
Posted By sorallll
Re: [L4D2] How to set the respawn time of a single player zombie

After countless attempts, finally found a way
Forum: Scripting 11-22-2022, 11:19
Replies: 5
Views: 1,282
Posted By sorallll
Re: [L4D2] How to set the respawn time of a single player zombie

These cvars are used to adjust all special infected, I want to set them individually for a certain player
Showing results 1 to 25 of 206

 
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