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Posts Made By:
BehaartesEtwas
Forum:
Plugins
11-24-2010, 05:25
Replies:
187
BEsaysounds
Views:
91,779
Posted By
BehaartesEtwas
Re: BEsaysounds
Klar kann man das. Allerdings pflege ich dieses Projekt schon lange nicht mehr, da ich auf SourceMod umgestellt habe. Dort gibt es ein gleichnamiges Plugin mit besserer Funktionalität.
Forum:
Plugins
06-25-2010, 03:06
Replies:
130
RateChecker
Views:
124,921
Posted By
BehaartesEtwas
Re: RateChecker
you can enforce them by sv_mincmdrate and sv_minupdaterate. if clients go below those rates they are simply not capable of running that rates. especially the cmdrate is limited by client fps!
Forum:
General
06-24-2010, 10:02
Replies:
240
CounterStrike:Source - Beta
Views:
68,947
Posted By
BehaartesEtwas
Re: CounterStrike:Source - Beta
Thanks for your quick answer. I am running on Linux.
sm version
SourceMod Version Information:
SourceMod Version: 1.4.0-dev
SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.4.0-dev)...
Forum:
General
06-24-2010, 09:37
Replies:
240
CounterStrike:Source - Beta
Views:
68,947
Posted By
BehaartesEtwas
Re: CounterStrike:Source - Beta
what about the cstrike extension (of sourcemod)? I cannot load any plugin that uses it (i.e. that has the cstrike header loaded). will there be a fix or am I just doing something wrong? I am using...
Forum:
General
06-22-2010, 08:40
Replies:
240
CounterStrike:Source - Beta
Views:
68,947
Posted By
BehaartesEtwas
Re: CounterStrike:Source - Beta
I got the same problem. I hope it will be solved once the game is official, maybe this has something to do with the game directory being cstrike instead of cstrike_beta?
Forum:
General
06-16-2010, 10:41
Replies:
240
CounterStrike:Source - Beta
Views:
68,947
Posted By
BehaartesEtwas
Re: CounterStrike:Source - Beta
Well, he says next week CS:S will be published for the Mac. Maybe that only means the beta will be playable on Mac next week?
Are you sure that TF2 has multi-core support for servers? I know it...
Forum:
Plugins
06-07-2010, 04:44
Replies:
2,258
[CSS/CS:GO] Weapon Restrict
Views:
1,430,406
Posted By
BehaartesEtwas
Re: [CSS] Weapon Restrict
Maybe it's a bug in the snapshot of SM I use, but I also needed to check before every other call of IsValidEdict if the index is positive (0 seems also bad...).
Forum:
Plugins
06-06-2010, 05:38
Replies:
2,258
[CSS/CS:GO] Weapon Restrict
Views:
1,430,406
Posted By
BehaartesEtwas
Re: [CSS] Weapon Restrict
In events.sp line 228 should be:
if(weaponindex != -1 && IsValidEdict(weaponindex))else my server crashes on RR.
Thanks for the plugin!
Forum:
General
06-06-2010, 05:05
Replies:
240
CounterStrike:Source - Beta
Views:
68,947
Posted By
BehaartesEtwas
Re: CounterStrike:Source - Beta
thanks, but that crashes my server as soon as a round restart occurs (e.g. triggered by mp_restartgame or joining the second player)... :-(
edit: I found the problem:
in restrictinc/events.sp...
Forum:
General
06-05-2010, 15:59
Replies:
240
CounterStrike:Source - Beta
Views:
68,947
Posted By
BehaartesEtwas
Re: CounterStrike:Source - Beta
Did anyone got weapon restrictions working on a beta server? I'd like restricting AWP in the winning team (on current CSS I use the plugins wt_restrict.sp and restrict.sp).
Also playing sound...
Forum:
Plugins
03-14-2010, 07:25
Replies:
13
BunnyStopper (UPDATED to v1.0.1)
Views:
22,667
Posted By
BehaartesEtwas
Re: BunnyStopper (UPDATED to v1.0.1)
does *not* allow normal jumping, players can't jump as high as usual.
Forum:
Plugins
11-13-2009, 04:06
Replies:
187
BEsaysounds
Views:
91,779
Posted By
BehaartesEtwas
Re: BEsaysounds
No, this hasn't been implemented. Maybe quakesounds can help there?
Forum:
Plugins
06-14-2009, 03:07
Replies:
130
RateChecker
Views:
124,921
Posted By
BehaartesEtwas
Re: RateChecker
to see the actual rates.
the server cannot enforce minimum/maximum rates, but only minimum/maximum rate settings. the actual rates might be different (especially lower), e.g. due to low fps.
Forum:
Plugins
06-14-2009, 02:46
Replies:
130
RateChecker
Views:
124,921
Posted By
BehaartesEtwas
Re: RateChecker
just !rate in chat gives you a menu...
Forum:
Plugins
06-04-2009, 04:05
Replies:
187
BEsaysounds
Views:
91,779
Posted By
BehaartesEtwas
Re: BEsaysounds
random sounds don't work for events. you have to specify a single sound file name using the "file" key (not "files").
Forum:
Plugins
05-18-2009, 06:27
Replies:
187
BEsaysounds
Views:
91,779
Posted By
BehaartesEtwas
Re: BEsaysounds
AFAIK the game_start event is fired only right after server start and map changes. so there will just nobody on the server at that time...
Forum:
Plugins
04-17-2009, 14:37
Replies:
130
RateChecker
Views:
124,921
Posted By
BehaartesEtwas
Re: RateChecker
you will see this if someone has a constant OUT of 30 despite sv_mincmdrate > 30
so I dont see any point in doing this ^^ also, fps_max 30 will give you more disadvantages than advantages. try it...
Forum:
Plugins
04-17-2009, 07:20
Replies:
130
RateChecker
Views:
124,921
Posted By
BehaartesEtwas
Re: RateChecker
if they are set too low, the cmdrate will be low as well. in fact, the only possible exploit with low fps_max uses the fact that the cmdrate is limited by the fps and thus can be lowered below...
Forum:
Plugins
04-15-2009, 03:12
Replies:
187
BEsaysounds
Views:
91,779
Posted By
BehaartesEtwas
Re: BEsaysounds
"STEAM_0:1:19548132" {
"connect" {
"file" "misc/digital_join.mp3"
"cmsg" "Take cover, the admin is coming!"
"text" "Admin on deck!"
}
...
Forum:
Plugins
04-13-2009, 12:30
Replies:
187
BEsaysounds
Views:
91,779
Posted By
BehaartesEtwas
Re: BEsaysounds
no where, those are just examples. you need to put your own files in.
Forum:
Plugins
04-11-2009, 04:23
Replies:
187
BEsaysounds
Views:
91,779
Posted By
BehaartesEtwas
Re: BEsaysounds
you have put a } in the wrong place for the first steamid...
Forum:
Plugins
04-10-2009, 03:02
Replies:
187
BEsaysounds
Views:
91,779
Posted By
BehaartesEtwas
Re: BEsaysounds
check if they are in the right place on your server (and fast-download server, if you have one). "it has no effect on the game server itself" means that the files are not really being downloaded....
Forum:
Plugins
04-09-2009, 15:48
Replies:
187
BEsaysounds
Views:
91,779
Posted By
BehaartesEtwas
Re: BEsaysounds
Proably the file format is incorrect. check your client console for any error messages while playing a sound.
Forum:
Plugins
03-15-2009, 15:48
Replies:
187
BEsaysounds
Views:
91,779
Posted By
BehaartesEtwas
Re: BEsaysounds
You need to provide your own sounds. The config file is only an example...
Forum:
Plugins
03-08-2009, 05:21
Replies:
130
RateChecker
Views:
124,921
Posted By
BehaartesEtwas
Re: RateChecker
you can integrate any command into the admin menu... http://wiki.alliedmods.net/Dynamic_Admin_Menu_(SourceMod)
Showing results 1 to 25 of 104
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