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Search: Posts Made By: Siska1
Forum: Approved Plugins 11-22-2022, 05:48
Replies: 1,057
Views: 332,372
Posted By Siska1
Re: Polymorph: Mod Manager

I found more irregularities now. When there is a vote for maps in the vote, for example, dust 2 is present, but dust 2 is being played at the moment, and yet there is also extended below.
Why is...
Forum: New Plugin Submissions 11-14-2022, 16:39
Replies: 69
Views: 17,070
Posted By Siska1
Re: Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION

That's what I meant with the crosshair here, can't it be normal?
Forum: New Plugin Submissions 11-14-2022, 07:24
Replies: 69
Views: 17,070
Posted By Siska1
Re: Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION

Your plugins are all nice, although I can't use them all. Errors occur sometimes when they get tangled up with other plugins. But I have a few of yours on the servers. So the one with the crosshairs...
Forum: New Plugin Submissions 11-14-2022, 07:22
Replies: 37
Views: 2,882
Posted By Siska1
Re: SideWeapons v0.2 (New BackWeapons) [CS/CZ]

I use many plugins and many different models and something gets confused, but I already have two different plugins for back weapon, so it's still good. I use one in one server and the other in...
Forum: New Plugin Submissions 11-13-2022, 20:18
Replies: 69
Views: 17,070
Posted By Siska1
Re: Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION

So far so good :)
When I shoot it's like I'm with no recoil.
I find this plugin a bit complicated.
That which option comes from ?
Forum: New Plugin Submissions 11-12-2022, 19:48
Replies: 69
Views: 17,070
Posted By Siska1
Re: Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION

When I get killed my player model bounces very strangely to the side.
There is some error here. Did they tell you something?
L 11/13/2022 - 01:35:29: Log file started (file...
Forum: Approved Plugins 11-11-2022, 19:30
Replies: 110
Views: 104,863
Posted By Siska1
Re: Bullet Whizz

I tried two of the old versions the one on the front page and the one from Connor but nothing is heard even though it says the plugin is working...
Forum: New Plugin Submissions 11-11-2022, 07:49
Replies: 37
Views: 2,882
Posted By Siska1
Re: SideWeapons v0.2 (New BackWeapons) [CS/CZ]

My players became invisible when i put sideweapons.amxx :)
Forum: New Plugin Submissions 11-11-2022, 05:48
Replies: 42
Views: 25,272
Posted By Siska1
Re: Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016

Only one last thing left here, but I can't understand why it happens like that. Every time I want to change the mod, it says that the mod has already been changed and nothing happens...

Do you...
Forum: New Plugin Submissions 11-10-2022, 20:59
Replies: 42
Views: 25,272
Posted By Siska1
Re: Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016

By any chance, can anyone here from the whole site be able to help with this plugin ?
Forum: New Plugin Submissions 11-10-2022, 20:44
Replies: 19
Views: 2,524
Posted By Siska1
Re: Extended Arm Weapon Skin 2.0 [CS/CZ]

I have Segmentation fault (core dumped) every time when i join to server !
Forum: Approved Plugins 10-17-2022, 13:30
Replies: 1,057
Views: 332,372
Posted By Siska1
Re: Polymorph: Mod Manager

Your multi mod is currently the only one that can be used. The others have some advantages, but do not work properly in the end. At least on my server it doesn't work and there is always something...
Forum: New Plugin Submissions 10-17-2022, 12:58
Replies: 69
Views: 17,070
Posted By Siska1
Re: Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION

I can't figure out how to fix this thing. When I set the values to 0 the bullets went straight into the ground.
Forum: New Plugin Submissions 10-11-2022, 08:12
Replies: 69
Views: 17,070
Posted By Siska1
Re: Realistic Bullet: Real-Life Bullet physics to CS - FINAL VERSION

When i use this plugin the bullet holes go two three fingers distance down !
Why it happens like that ?
Forum: New Plugin Submissions 10-11-2022, 06:10
Replies: 3
Views: 796
Posted By Siska1
Re: MultiMod Manager v5.8

Problems :
1. it seems to me that there is a problem here :
// Prefix
mm_prefix "[Multi-Mod]"

2. I use this - dem_name "CS_MegaGaming_Classic[CSGO Remake]" - in cfg with polymorph and it works,...
Forum: Approved Plugins 08-10-2022, 09:18
Replies: 1,057
Views: 332,372
Posted By Siska1
Re: Polymorph: Mod Manager

I tried everything, but with this plugin it is absolutely impossible to vote for a map from the same mod, as every rtv and every other plugin works. You absolutely always vote for something else, but...
Forum: CSDM 07-10-2022, 06:32
Replies: 547
Views: 359,021
Posted By Siska1
Re: CSDM 2.1.3d KWo beta

How to change [csdm] prefix ?
Forum: Approved Plugins 07-10-2022, 03:52
Replies: 1,057
Views: 332,372
Posted By Siska1
Re: Polymorph: Mod Manager

Right, RTV changes the mode, not the map? How to change only the map when I'm in the server and I'm not an admin?
For example, I play a gungame, but I don't like the map and I want to immediately...
Forum: Approved Plugins 07-09-2022, 06:55
Replies: 1,057
Views: 332,372
Posted By Siska1
Re: Polymorph: Mod Manager

I just want when I enter a map to be able to change it, not change the mod.
But it should work like rtv. One command for rtv maps and one command for mod eg /m
And now this plugin works so that...
Forum: Approved Plugins 07-08-2022, 15:10
Replies: 1,057
Views: 332,372
Posted By Siska1
Re: Polymorph: Mod Manager

Apparently, it is very difficult to understand me with the translator, but we are almost at the end point. Now you just need to understand that the command must work as well as rtv, so that it cannot...
Forum: Approved Plugins 07-06-2022, 04:15
Replies: 1,057
Views: 332,372
Posted By Siska1
Re: Polymorph: Mod Manager

I think you will understand me this time...
amx_ - this is for admins
But I want choices for casual players. It doesn't matter to the admins.

I want to write a command in the chat as an...
Forum: Approved Plugins 07-05-2022, 16:55
Replies: 1,057
Views: 332,372
Posted By Siska1
Re: Polymorph: Mod Manager

I will try to translate it another way :

When I select a mod some maps start to alternate. But I want to be able to change these maps at will in the particular mod. Specific maps for a specific...
Forum: New Plugin Submissions 07-03-2022, 02:58
Replies: 42
Views: 25,272
Posted By Siska1
Re: Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016

In the end, does anyone have any idea why when I type votemod every time it says that the mod is already selected?
Forum: New Plugin Submissions 07-02-2022, 06:37
Replies: 42
Views: 25,272
Posted By Siska1
Forum: New Plugin Submissions 06-30-2022, 17:07
Replies: 42
Views: 25,272
Posted By Siska1
Re: Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016

However, neither poly_off nor disabled works here.
I have no idea why, but whatever I do csdm continues to work constantly.
Not so with your plugin, but there is no option to change mods and maps.
Showing results 1 to 25 of 106

 
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