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Search: Posts Made By: AK978
Forum: Plugins 10-23-2022, 08:04
Replies: 27
Views: 4,938
Posted By AK978
Forum: Plugins 10-23-2022, 02:27
Replies: 27
Views: 4,938
Posted By AK978
Re: [L4D & L4D2] Indomitable Survivor Bot v1.4.1 [22-October-2022]

L 10/23/2022 - 13:15:12: Info (map "c1m1_hotel") (file "E:\steam\steamapps\common\Left 4 Dead 2 Dedicated Server\left4dead2\addons\sourcemod\logs\errors_20221023.log")
L 10/23/2022 - 13:15:12: [SM]...
Forum: Plugin/Gameplay Ideas and Requests 10-02-2022, 10:10
Replies: 2
Views: 424
Posted By AK978
Forum: Plugin/Gameplay Ideas and Requests 10-01-2022, 04:57
Replies: 2
Views: 424
Posted By AK978
L4d2 server error

Message type 9806 wasn't declared, but we registered job CClientJobEnableOrDisableDownloads to handle it?

How to fix it?

thank ~
Forum: Plugin/Gameplay Ideas and Requests 02-19-2022, 10:53
Replies: 0
Views: 369
Posted By AK978
[l4d2]tickrate have better fix verion?

tickrate > 60
tickrate_fix.smx v1.1
have another better?
tks~
Forum: Plugins 02-10-2022, 10:48
Replies: 14
Views: 7,014
Posted By AK978
Forum: Plugins 02-08-2022, 05:43
Replies: 21
Views: 4,997
Posted By AK978
Re: [L4D1 / L4D2] Restart Without Changelevel

how to change, back to the first level when no players in the server.
tks~
Forum: Plugins 02-04-2022, 11:40
Replies: 801
Views: 233,064
Posted By AK978
Forum: Plugins 02-04-2022, 10:49
Replies: 801
Views: 233,064
Posted By AK978
Re: [L4D & L4D2] Left 4 DHooks Direct (1.86) [02-Feb-2022]

L 02/03/2022 - 22:46:33: [SM] Exception reported: Entity index 0 is not a valid client
L 02/03/2022 - 22:46:33: [SM] Blaming: left4dhooks.smx
L 02/03/2022 - 22:46:33: [SM] Call stack trace:
L...
Forum: Plugins 01-31-2022, 03:35
Replies: 219
Views: 35,873
Posted By AK978
Forum: Plugins 01-30-2022, 11:13
Replies: 219
Views: 35,873
Posted By AK978
Re: [L4D1 & L4D2] Map changer with rating system

// Choose the next map of custom campaign randomly? (1 - Yes, 0 - No)
// -
// Default: "1"
l4d_mapchanger_fin_map_random "1"


if( sMapName[0] == 0 )
{
g_aMapOrder.GetString(0, sMapName,...
Forum: Plugins 01-30-2022, 09:37
Replies: 219
Views: 35,873
Posted By AK978
Re: [L4D1 & L4D2] Map changer with rating system

don't random select duplicate map.
ex: if you play yama map don't auto change yama map again.

My English is bad,only use google translate.



map list:
Forum: Plugins 01-30-2022, 09:09
Replies: 219
Views: 35,873
Posted By AK978
Re: [L4D1 & L4D2] Map changer with rating system

void FinaleMapChange()
{
.
.
.
L4D_ChangeLevel(sMapName);
LogToFileEx(g_sLog, "自動更換地圖為 %s", sMapName);
}

log:
Forum: General 01-30-2022, 05:29
Replies: 25
Views: 4,118
Posted By AK978
Re: [L4D2] Crash on CNavLadder::GetPosAtHeight

silvers thanks, This crash item has been stopped.
Forum: Plugins 01-28-2022, 23:58
Replies: 219
Views: 35,873
Posted By AK978
Re: [L4D1 & L4D2] Map changer with rating system

The map is deleted and the finale will fail to change the map?
Forum: Plugins 01-07-2022, 20:21
Replies: 63
Views: 70,177
Posted By AK978
Re: [L4D2] AutoHelp

if client timer use TIMER_REPEAT:
if (!IsValidClient(client)) return Plugin_Stop(Plugin_Stop will auto kill timer);
stop invalid client timer....
Forum: Plugins 01-07-2022, 08:08
Replies: 63
Views: 70,177
Posted By AK978
Re: [L4D2] AutoHelp

https://forums.alliedmods.net/showthread.php?t=321089#9

GetClientUserId to store a clients userid (each new client connecting has a userid + 1 to the last person who joined).
GetClientOfUserId to...
Forum: Plugins 01-05-2022, 10:12
Replies: 63
Views: 70,177
Posted By AK978
Re: [L4D2] AutoHelp

CreateTimer:
add GetClientUserId
add GetClientOfUserId
fix client index 0


Timer_Delay:
add DelayTimer[client] = null;
fix KillTimer invalid timer handle
Forum: General 12-30-2021, 09:39
Replies: 25
Views: 4,118
Posted By AK978
Forum: Plugins 12-17-2021, 06:50
Replies: 13
Views: 2,414
Posted By AK978
Forum: Plugin/Gameplay Ideas and Requests 10-17-2021, 06:58
Replies: 0
Views: 550
Posted By AK978
[l4d2]Failed to create tank during custom tank finale phase.

Failed to create tank during custom tank finale phase.

Can use the timer to postpone the creation again?

How to get server string?
then use L4D2_ChangeFinaleStage.
Forum: Plugins 10-16-2021, 02:04
Replies: 128
Views: 99,456
Posted By AK978
Re: [L4D/L4D2] Playerlist Panel

791: if (client < 1 || client > MaxClients)
return false;
test.
Forum: Plugins 09-26-2021, 12:36
Replies: 15
Views: 3,824
Posted By AK978
Re: [L4D2] Jump Avoiding for Survivors 4.10

add:
OnClientDisconnect.
GetClientUserId.
GetClientOfUserId.

test.
Forum: Plugin/Gameplay Ideas and Requests 07-27-2021, 10:04
Replies: 6
Views: 995
Posted By AK978
Forum: Plugin/Gameplay Ideas and Requests 07-26-2021, 12:15
Replies: 6
Views: 995
Posted By AK978
Re: tf2 light --> l4d2 light

#include <sourcemod>
#include <sdktools>

new Handle:timer_handle=INVALID_HANDLE;

public OnPluginStart()
{
}

public OnMapStart()
Showing results 1 to 25 of 281

 
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