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Search: Posts Made By: Roachy
Forum: News 01-22-2011, 13:18
Replies: 198
Views: 164,269
Posted By Roachy
Re: Downtime Over

Thanks Bail. Alliedmodders has been an important part of our gaming community for years (even if my gamers don't know it).

I'm going to discuss with our leaders putting up a post in our forums...
Forum: News 10-31-2010, 19:29
Replies: 21
Views: 32,719
Posted By Roachy
Re: Metamod:Source 1.8.4, SourceMod 1.3.6 Released

Not that its really a problem for me, but FYI, the metamod linux download was gzipped twice, i.e. it is in the format .tar.gz.gz. Could be an issue for anyone with a scripted upgrade procedure I...
Forum: Plugins 04-30-2010, 07:43
Replies: 958
Views: 492,924
Posted By Roachy
Re: Spray Tracer v5.8 updated 4/12/2009

I'm running SM 1.3.1. Guess it's time to update.
Forum: Plugins 04-29-2010, 22:25
Replies: 958
Views: 492,924
Posted By Roachy
Re: Spray Tracer v5.8 updated 4/12/2009

I'm not sure which version of this plugin I was using, but it should be FAIRLY recent. It broke for me too as of the 2010-04-29 update. It causes the game to crash on client connect, and the server...
Forum: Plugin/Gameplay Ideas and Requests 02-22-2010, 20:15
Replies: 0
Views: 732
Posted By Roachy
[PVK REQ] Class Limits / Restrictions

Anyone willing to port a class limits plugin over to the latest PVK 2.3?
Forum: Unapproved Plugins 02-12-2010, 07:25
Replies: 364
Views: 162,123
Posted By Roachy
Re: DoD TeamManager Source v1.1 + ADDONS! (Multi-Language) [11th July 2009]

I've modded this plugin to suit my own needs and just thought I'd offer the mod to anyone interested.

Here's the readme:
Forum: Plugins 12-14-2009, 03:42
Replies: 338
Views: 217,393
Posted By Roachy
Re: Admin Sounds 1.2.1

What? I'm assuming you're referring to the menu problem.
Forum: Plugins 12-11-2009, 02:26
Replies: 338
Views: 217,393
Posted By Roachy
Re: Admin Sounds 1.2.1

I just noticed I'm getting a strange bug when using this plugin. I don't know if it's an issue with this plugin or another one.

Without this plugin my main admin menu has 4 options:
1) Player...
Forum: Plugins 12-10-2009, 18:15
Replies: 338
Views: 217,393
Posted By Roachy
Re: Admin Sounds 1.2.1

Out of curiosity, what other options will there be in that first menu besides "Play sound", and "Stop sound"?

If they are non-essential options it would be awesome if the plugin checked to see how...
Forum: Plugins 12-09-2009, 05:57
Replies: 338
Views: 217,393
Posted By Roachy
Re: Admin Sounds 1.2.1

Another feature request: support for nested categories (along with fix for the bug I mentioned in my last post).

Example:

"Admin Sounds"
{
"Quake Sounds"
{
"Female Quake...
Forum: Plugins 12-09-2009, 05:52
Replies: 338
Views: 217,393
Posted By Roachy
Re: Admin Sounds 1.2.1

Bug/Unexpected Behavior: If you have a category that has a sound which has the same name as a sound in another category, playing EITHER sound will play the file from the LAST of these two categories...
Forum: Plugins 12-09-2009, 05:25
Replies: 338
Views: 217,393
Posted By Roachy
Re: Admin Sounds 1.2.1

Could you make a version that leaves out the secondary "Play a sound" menu?

It seems unneccesary to have to go through a menu that only has 1 option in it... or maybe I'm missing an option?
...
Forum: Plugins 10-26-2009, 05:53
Replies: 69
Views: 56,882
Posted By Roachy
Re: [L4D] Incapped Pills Pop

I figured there would be a big "possibility" barrier. As for imbalancing, I see your point, however it's highly realistic.

If you were really there and your buddy was on the ground, and you had...
Forum: Plugins 10-25-2009, 21:26
Replies: 69
Views: 56,882
Posted By Roachy
Re: [L4D] Incapped Pills Pop

@Atomic: opinions on tossing pills to incapped?
Forum: Plugins 10-16-2009, 04:08
Replies: 69
Views: 56,882
Posted By Roachy
Re: [L4D] Incapped Pills Pop

That would be preferable to, or a good addition to the delay timer, but probably much harder to implement. He'd have to account for a bunch of stuff happening during the revive.

Another thing I...
Forum: Plugins 10-14-2009, 17:28
Replies: 69
Views: 56,882
Posted By Roachy
Forum: Plugins 10-12-2009, 18:35
Replies: 69
Views: 56,882
Posted By Roachy
Re: [L4D] Incapped Pills Pop

Hey, love this mod, but requesting a configurable timer to delay pill use after going incapped.

Reasons:
1) Being incapped should have some sort of penalty. If you can insta-up yourself, that's a...
Forum: Plugins 10-11-2009, 05:09
Replies: 64
Views: 49,449
Posted By Roachy
Re: [L4D] Vomit Extinguishing

Boomer explosions seem to have no effect on burning infected in my server. Running VE v1.4, MM v1.7.1V, and SM v1.2.3.

Vomit extinguishing works fine.

Also I second the request to include the...
Forum: Plugin/Gameplay Ideas and Requests 10-07-2009, 05:26
Replies: 2
Views: 1,255
Posted By Roachy
Re: L4D Friendly Fire Announcement

Huh, not sure how I missed that.

I guess I should have tried "FF" when searching.

Thanks.
Forum: Plugin/Gameplay Ideas and Requests 10-07-2009, 04:26
Replies: 1
Views: 753
Posted By Roachy
Re: L4D Friendly Fire Announcement

Oops, sorry I was having connection problems and accidentally submitted this thread twice. Removed the content of the OP in this thread, can someone delete it for me?
Forum: Plugin/Gameplay Ideas and Requests 10-07-2009, 04:23
Replies: 2
Views: 1,255
Posted By Roachy
L4D Friendly Fire Announcement

I joined a server that was heavily modded and one thing it did, which I liked, and haven't been able to find, is it made a chat message when friendly fire happened saying something like: "Player 1...
Forum: Plugin/Gameplay Ideas and Requests 10-07-2009, 04:22
Replies: 1
Views: 753
Posted By Roachy
L4D Friendly Fire Announcement

EDIT: Oops, submitted this thread twice.
Forum: General 08-17-2009, 17:26
Replies: 163
Views: 50,496
Posted By Roachy
Re: Sourcemod 1.2.1 goes haywayre with latest update

Sorry. Windows DoD:S server.

meta list
Listing 3 plugins:
[01] SourceMod (1.2.2-dev) by AlliedModders LLC
[02] SDK Tools (1.2.2-dev) by AlliedModders LLC
[03] BinTools (1.2.2-dev) by...
Forum: General 08-17-2009, 02:36
Replies: 163
Views: 50,496
Posted By Roachy
Re: Sourcemod 1.2.1 goes haywayre with latest update

Server crashed a few times tonight. The latest crash totally hung the server up with these messages.

Invalid initial position on models/Weapons/w_smoke_ger.mdl
Invalid initial position on...
Forum: General 08-15-2009, 16:54
Replies: 163
Views: 50,496
Posted By Roachy
Re: Sourcemod 1.2.1 goes haywayre with latest update

Also there is a "Search this thread" link at the top right.
Showing results 1 to 25 of 85

 
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