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Search: Posts Made By: blackalegator
Forum: Source Servers (SRCDS) 12-09-2015, 03:48
Replies: 0
Views: 1,561
Posted By blackalegator
[L4D2] Tank, witch every map. Cvars and map variables

This is a copy of a thread from the general section. I didnt get any answers there, so I hope more people will see it here.
Dont look at the code, I only need to understand actual CVARs and map...
Forum: General 12-08-2015, 05:26
Replies: 0
Views: 1,173
Posted By blackalegator
[L4d(2)] tank_ban_flow_min/max, versus_boss_flow_min/max, versus_boss_buffer

What do these variables mean? I am trying to understand logic behing this plugin's code: https://github.com/MatthewClair/sourcemod-plugins/blob/master/l4d_boss_percent/witch_and_tankifier.sp

It...
Forum: Source Servers (SRCDS) 11-14-2015, 06:53
Replies: 16
Views: 7,667
Posted By blackalegator
Re: [L4D2]binary (left4dead2/bin)

Looks like you didnt look at the console log or the previous replies. Left 4 dead 2 tries to find steamclient.so in ~/.steam/sdk32/ I dont really remember why, but there was an explanation somewhere...
Forum: Source Servers (SRCDS) 11-13-2015, 11:50
Replies: 16
Views: 7,667
Posted By blackalegator
Re: [L4D2]binary (left4dead2/bin)

Well, I looked through similar topics and found this answer:




I did not find a steam.inf file though, but I still think that it is possible to somehow fool Stea, to think that l4d2 is updated...
Forum: Source Servers (SRCDS) 11-13-2015, 09:11
Replies: 16
Views: 7,667
Posted By blackalegator
Re: [L4D2]binary (left4dead2/bin)

Yeah, I really need 2.1.4.0 linux binary too. Last update made my servers go down every 6-12 map changes.
Forum: Plugins 10-21-2011, 11:44
Replies: 7
Views: 9,429
Posted By blackalegator
Re: [TF2] SMH - Single Map Handler

Sorry, I had a very busy months, and nearly stopped developing SM plugins. Anyways, ut appears that for some reason I posted the wrong plugin version. (My servers is running another one, perfectly)....
Forum: Plugins 10-11-2011, 07:48
Replies: 7
Views: 9,429
Posted By blackalegator
Re: [TF2] SMH - Single Map Handler

So much info...

What doesnt exactly work? Did you add -autoupdate at the startline? Does your map even change? what are the cfg cvars?
Forum: Plugins 09-02-2011, 08:19
Replies: 7
Views: 9,429
Posted By blackalegator
[TF2] SMH - Single Map Handler

Description
Helps you handling your single-map servers. :wink:

Features
Round resets, update notfications, round or time autoupdate.

PS. If using default cvar file in the configs/SMH.cfg,...
Forum: VSH / Freak Fortress 08-30-2011, 10:19
Replies: 4,384
Views: 1,834,390
Posted By blackalegator
Re: [TF2] VS Saxton Hale Mode

Heya there! It is a great plugin, though I cant reallu use it. I have a 1.362 version installed. (Sourcemod is clean, no plugins except sourcebans and SaxtonHale)

I dont get any errors, except the...
Forum: Plugins 08-22-2011, 21:27
Replies: 28
Views: 24,846
Posted By blackalegator
Re: [ANY] Poof

I will think about it. It is not 2 lines of code to do that. Ill have to hook into Zombie Escape plugin in order to check which team is trying to use the command. Quite a pain in the ***.


PS...
Forum: Plugins 08-06-2011, 08:32
Replies: 7
Views: 11,182
Posted By blackalegator
Forum: Plugins 08-05-2011, 07:30
Replies: 7
Views: 11,182
Posted By blackalegator
Re: [ANY] Admin Lock

Looks like you were trying to execute it using remote server control?
It is pretty easy to fix it. Just wait till the end of today. Ill post a new version with a temp admin option
Forum: Plugins 08-05-2011, 07:17
Replies: 7
Views: 11,182
Posted By blackalegator
Re: [ANY] Admin Lock

Ill fix that in next version...
Which game are you using it on?
Forum: Plugins 08-04-2011, 09:29
Replies: 7
Views: 11,182
Posted By blackalegator
[ANY] Admin Lock

Title: Admin Lock




Description

- Lock admin commands for any admin (temporally)
- Unlock admin commands for any admin
- Immunity support
Forum: Plugins 07-16-2011, 10:14
Replies: 28
Views: 24,846
Posted By blackalegator
Re: [L4d(2)(ANY)] Poof

Thanks! I am in Malta now, so I will edit it when I get back to Moscow.
Forum: Plugins 07-07-2011, 03:41
Replies: 102
Views: 101,929
Posted By blackalegator
Re: [L4D & L4D2] Climb Everywhere

Nice plugin! Looked at the code, but it is pretty hard to understand it for me now. I am really new to sourcepawn, anddunno any of the props. Still... 950 lines of code!

Edit: Huh? Found some...
Forum: Plugins 07-05-2011, 16:31
Replies: 28
Views: 24,846
Posted By blackalegator
Re: [L4d(2)(ANY)] Poof

I am soryy, but if you may not have noticed, this is my first plugin. Besides, what is so bad about this function? It doesnt produce some additional CPU usage
Forum: Plugins 07-01-2011, 05:42
Replies: 28
Views: 24,846
Posted By blackalegator
Re: [ANY] Poof

Great idea! Ill add this feature after I deal with multi-targeting
Forum: Plugins 06-30-2011, 16:49
Replies: 28
Views: 24,846
Posted By blackalegator
Re: [L4D2] Poof

Oh! Nice one. Thank you so much. In fact it looks like a lot of my friends actually liked the plugin. (Of course not my nasty bit of code)
Forum: Plugins 06-30-2011, 13:27
Replies: 28
Views: 24,846
Posted By blackalegator
Re: [L4D2] Poof

Could You please explain me this code a little bit? Isnt client allways an entity? Than it would have no effect
Forum: Plugins 06-30-2011, 10:51
Replies: 28
Views: 24,846
Posted By blackalegator
Re: [L4D2] Poof

Well Ill show you what Ive tried to do with SDKhooks:

SDKHook(client, SDKHook_SetTransmit, Hook_SetTransmit);

public Action:Hook_SetTransmit(client, entity)
{
return Plugin_Handled;
}
Forum: Plugins 06-30-2011, 08:55
Replies: 28
Views: 24,846
Posted By blackalegator
Re: [L4D2] Poof

Okay... It seems like there is no way to make player's name invisible excepth setting it in steam settings. Ive tried Sdkhooks settransmit, NULL_STRING for player's name and a bunch of other ideas....
Forum: Scripting 06-30-2011, 08:15
Replies: 0
Views: 739
Posted By blackalegator
SDKhook settransmit + player's nickname

I am trying to make player's nickname invisible in left 4 dead 2. Hooking client's entity isnt working, as for he is not able to move/shoot or do whatsoever. Besides it looks like nickname doesnt...
Forum: Trash 06-30-2011, 08:14
Replies: 2
Views: 1,244
Posted By blackalegator
Forum: Plugins 06-30-2011, 07:56
Replies: 28
Views: 24,846
Posted By blackalegator
Re: [L4D2] Poof

Could you please explain how to do it a bit more? If I hook a client he is not able to move/shoot at all. Or there is a way to hook clients nickname?
Showing results 1 to 25 of 55

 
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