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Forum: Plugins 10-15-2022, 23:20
Replies: 1,486
Views: 343,626
Posted By Balloons
Re: [L4D & L4D2] Mutant Tanks (v8.95, 8-25-2022)

Neither. Both are set to "-1". I wasn't sure if the health rewards had to do with the healing.
Forum: Scripting 10-15-2022, 20:40
Replies: 6
Views: 434
Posted By Balloons
Re: Argument type mismatch?

Thank you for the suggestions. I managed to figure it out by changing some format functions. Probably not the ideal method, but it works for me.

void CheatCMD(int client, char[] command, int...
Forum: Scripting 10-15-2022, 12:57
Replies: 6
Views: 434
Posted By Balloons
Argument type mismatch?

It's been a while since I've worked on plugins, which is why I'm struggling with this simple edit.

Errors:
plugin.sp(287) : error 035: argument type mismatch (argument 3)
plugin.sp(291) : error...
Forum: Plugins 10-15-2022, 04:23
Replies: 1,486
Views: 343,626
Posted By Balloons
Re: [L4D & L4D2] Mutant Tanks (v8.95, 8-25-2022)

Unsure if it is a bug or not, but in coop, if a player is black & white and heals another player, the healer's black & white status mysteriously removes itself. Uninstalled plugin and everything is...
Forum: Plugins 09-22-2022, 14:57
Replies: 61
Views: 14,206
Posted By Balloons
Forum: Plugins 09-21-2022, 20:58
Replies: 61
Views: 14,206
Posted By Balloons
Re: [L4D2] Statistic and Ranking System (SRS) [v2.5 | 17 March 2022]

I managed to recreate the Score list using natives and Marttt's Scripted HUD, but I am flooded with these errors:
L 09/11/2022 - 10:29:50: [SM] Exception reported: Client index 2 is invalid (arg 7)...
Forum: Plugins 03-09-2022, 16:40
Replies: 48
Views: 12,842
Posted By Balloons
Re: [L4D2] Transition Restore Fix

In nosoop's github (https://github.com/nosoop/SMExt-SourceScramble/releases) for Sourcescramble, download the tar.gz package for Linux.
Forum: Plugins 02-03-2022, 13:32
Replies: 7
Views: 2,021
Posted By Balloons
Re: [ANY] Hide SteamGroup ID (1.0) [20-Nov-2021]

I was thinking of the other sv_ cvars such as sv_tags, sv_search_key, and even sv_password because of my paranoia.

Looking back at my original post, I see how that can lead to misuse and...
Forum: Plugins 02-02-2022, 19:06
Replies: 7
Views: 2,021
Posted By Balloons
Re: [ANY] Hide SteamGroup ID (1.0) [20-Nov-2021]

Would it be possible to have this plugin read off of a .txt/.cfg file with other cvars on each line?
Forum: Plugins 12-01-2021, 17:16
Replies: 42
Views: 20,543
Posted By Balloons
Re: [ANY?] DU - Discord Utilities [2020/08/13]

Trying to compile discord_utilities.sp



Edit: Small brain moment. I was using old version.
Forum: Plugins 10-01-2021, 02:00
Replies: 77
Views: 20,649
Posted By Balloons
Re: [L4D & L4D2] ZSpawn: Zombie Spawn manager (v1.2.4)[23-Sep-2021]

Finales are working fine again but sometimes the plugin spawns extra (sometimes more than 3) tanks before the actual 2nd wave begins.
Forum: Plugins 09-03-2021, 21:42
Replies: 42
Views: 20,543
Posted By Balloons
Re: [ANY?] DU - Discord Utilities [2020/08/13]

Seeing how the chat relay module doesn't show messages that start with "!", is there a way to disable that? I want to add specific filters.
Forum: Plugins 08-22-2021, 23:36
Replies: 28
Views: 16,322
Posted By Balloons
Re: [L4D2] Scripted HUD [v1.0.2 | 01-May-2021]

So I tried adding a way to not show the names of muted players from the Speaking List using basecomm.inc.
I have a 5+ player coop server and the problem is if there is a muted player in game, some...
Forum: Plugins 06-19-2021, 15:05
Replies: 42
Views: 20,543
Posted By Balloons
Re: [ANY?] DU - Discord Utilities [2020/08/13]

Yes I have it running on my Left 4 Dead 2 server. Works like a charm.
Forum: Plugins 06-18-2021, 16:37
Replies: 29
Views: 12,808
Posted By Balloons
Re: [L4D2] Revive Patch

Gamedata broken on Linux since Update 2.2.1.3
Server crashes upon anything taking damage.

Edit: Here's New Gamedata with corrected Linux offset. Special thanks to Nuki for the fix.
Forum: Plugin/Gameplay Ideas and Requests 05-25-2021, 09:06
Replies: 3
Views: 885
Posted By Balloons
Re: Can a rank system be made?

Hello, I'm trying to make a plugin very similar to this Rank Chat prefix thing but I appear to have a conflict with the REGEX Word Filter plugin that I use for moderation purposes...
Forum: Plugin/Gameplay Ideas and Requests 05-06-2021, 05:48
Replies: 158
Views: 35,133
Posted By Balloons
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

First, you're an MVP for going through all of these map cfgs omg.
Second, Have you encountered any issues with the starting safe room door having an invisible wall on some maps?
Forum: Plugins 03-20-2021, 03:37
Replies: 45
Views: 14,749
Posted By Balloons
Re: [L4D & L4D2] Reload Interrupt (1.4) [28-Sep-2020]

I'm aware that you have written in the source that the sounds do not need to be precached so I would have to either use cleaner or edit the .sp to add PrecacheSound to remove these messages in...
Forum: Plugins 02-19-2021, 19:22
Replies: 20
Views: 7,280
Posted By Balloons
Re: [L4D][Module] HX_Stats Colors (Body & Aura)

Dragokas, I absolutely appreciate your work and effort for making a very great alternative to Custom Player Stats and tystats. Those plugins are good too but I like how simpler it is to customize...
Forum: Plugins 02-12-2021, 19:45
Replies: 142
Views: 73,458
Posted By Balloons
Re: [l4d2] Save Weapon (Co-op)

Aside from this not always saving players items if there are 5+ survivors, is there a version of this that saves weapons for players who are AFK/Spectators between map changes?

I'm currently using...
Forum: Plugins 01-28-2021, 05:50
Replies: 415
Views: 324,643
Posted By Balloons
Re: [L4D(2)] MultiSlots

This version of yours but with a constant minimum of 8 survivors? I tried editing it myself and I get either crashes or only 4 still..
Forum: Plugins 01-23-2021, 20:25
Replies: 347
Views: 290,351
Posted By Balloons
Re: [L4D2] Super Tanks

In that case, would it be possible to use Silvers' VScript Replacer plugin to set the AggressiveSpecials key enabled for every map chapter? If so, which .nut file would have to be replaced?
Forum: Plugins 01-21-2021, 02:20
Replies: 347
Views: 290,351
Posted By Balloons
Re: [L4D2] Super Tanks

TLS update seems to have affected this. Tanks used to immediately run towards players upon spawning but now they need to be at a certain distance or shot at before they start attacking.
Forum: General 09-25-2020, 22:50
Replies: 345
Views: 77,184
Posted By Balloons
Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread

Now I'm gonna have to aggressively remind players on my server to set it to Allow All when they complain about certain things not showing up on their end.
Forum: Plugins 09-23-2020, 20:23
Replies: 110
Views: 26,419
Posted By Balloons
Re: [L4D1/2] HxStats Coop (Versus?) Remastered

Works great. thanks!

I wanted to remove the chat spamming 0 point penalties from burning yourself so I changed (Lines 1132 and 1149)
g_iTemp[iAttacker][HX_PENALTY] += iPenalty;...
Showing results 1 to 25 of 44

 
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