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Forum: Code Snippets/Tutorials 02-22-2011, 03:30
Replies: 193
Views: 221,741
Posted By ot_207
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Oh, it is nice to see that people still have interest in this topic.
Will add some more functions in the funcwiki and here after my access to it will be fixed.



Thank you!
Forum: Code Snippets/Tutorials 09-16-2010, 20:04
Replies: 193
Views: 221,741
Posted By ot_207
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

I like it. Thanks a lot!!!



Crabs for you too. Fixed and thanks!
Forum: Code Snippets/Tutorials 09-06-2010, 18:40
Replies: 193
Views: 221,741
Posted By ot_207
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Well, you can make the entity think and add an entity_range check to it. That is a way IMO.
Forum: Code Snippets/Tutorials 09-06-2010, 18:03
Replies: 193
Views: 221,741
Posted By ot_207
Forum: Code Snippets/Tutorials 11-21-2009, 06:52
Replies: 193
Views: 221,741
Posted By ot_207
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Nice, I haven't used that function yet. Added it to the first post ;).
Forum: Code Snippets/Tutorials 10-18-2009, 06:49
Replies: 193
Views: 221,741
Posted By ot_207
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Those entities are the ones that ocupy a slot for a player.

When a player connects the entity "without_classname" gets the "player" classname. That is why I think that you received the SVC_BAD...
Forum: Code Snippets/Tutorials 10-17-2009, 14:27
Replies: 193
Views: 221,741
Posted By ot_207
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Ok, then at least add a note that says this function has problems.
CheckVisibility and FindEntsInPVS are better to use.
Forum: Code Snippets/Tutorials 10-17-2009, 06:29
Replies: 193
Views: 221,741
Posted By ot_207
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

I suggest doing an example of that function.
Since it is harder to use than EngFunc_FindEntityByString or FindEntityInSphere
Forum: Code Snippets/Tutorials 10-16-2009, 08:24
Replies: 193
Views: 221,741
Posted By ot_207
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Fakemeta function:
EngFunc_GetBonePosition

Description:
The function allows to get the bone positions of an entity. This is best used on getting specific player origin points.

These are the...
Forum: Code Snippets/Tutorials 10-16-2009, 08:09
Replies: 193
Views: 221,741
Posted By ot_207
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Fakemeta function:
EngFunc_CheckVisibility

Description:
This function is used to check if an entity is in your PVS.
It can be used on all entities except worldspawn!
Here I will show you how...
Forum: Code Snippets/Tutorials 10-16-2009, 06:16
Replies: 193
Views: 221,741
Posted By ot_207
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Good job!
Keep em coming.
Added all of them to the main post and added a little extra info on Ham_TakeDamage.
So please recheck if interested.
Forum: Code Snippets/Tutorials 10-15-2009, 13:23
Replies: 193
Views: 221,741
Posted By ot_207
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Fakemeta function:
EngFunc_TraceModel

Description:
This function traces between 2 origins a model and gives us properties about it.
It acts just like a TraceLine but it ignores all the entities...
Forum: Code Snippets/Tutorials 10-15-2009, 12:37
Replies: 193
Views: 221,741
Posted By ot_207
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Ow. Hope you get well soon! :up:
And hoping to see some more functions from you :wink:.

Edit:


Thanks!
Will add to the description on observation about the moment when it is best to use them!
Forum: Code Snippets/Tutorials 10-15-2009, 12:16
Replies: 193
Views: 221,741
Posted By ot_207
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Updated Ham_TraceAttack (http://forums.alliedmods.net/showpost.php?p=913473&postcount=42)!

Will add all your posts to the first post.
Good job and keep up the good posts. :wink:

Edit: Added...
Forum: Code Snippets/Tutorials 10-15-2009, 10:14
Replies: 193
Views: 221,741
Posted By ot_207
Forum: Code Snippets/Tutorials 10-15-2009, 10:07
Replies: 193
Views: 221,741
Posted By ot_207
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

That may be true, but if you try to make them they will be done in maximum one hour, and it only takes that long when you truly have a big description.
Forum: Code Snippets/Tutorials 10-15-2009, 09:45
Replies: 193
Views: 221,741
Posted By ot_207
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Fixed.



I will do them in the future. This topic will slowly be complete.
The only thing that bothers me is that no one besides me still is active in this topic.
No one is interested in...
Forum: Code Snippets/Tutorials 10-13-2009, 04:24
Replies: 193
Views: 221,741
Posted By ot_207
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

HamSandWich function:
Ham_TakeDamage

Description:
This function gives us info about the moment a player takes damage, when we use it as a forward. The return of the forward is a boolean, if it...
Forum: Code Snippets/Tutorials 09-15-2009, 13:41
Replies: 193
Views: 221,741
Posted By ot_207
Forum: Code Snippets/Tutorials 09-15-2009, 13:33
Replies: 193
Views: 221,741
Posted By ot_207
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Fakemeta function:
EngFunc_EntitiesInPVS

Description:
This function checks entities that are in the PVS of an entity.
It can be used on all entities except worldspawn!

What is PVS?
PVS...
Forum: Code Snippets/Tutorials 09-11-2009, 16:15
Replies: 193
Views: 221,741
Posted By ot_207
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

I understand that each material is what affects the client but normally the return values should only depend on the server map and server materials.txt and only that! In this situation you are right...
Forum: Code Snippets/Tutorials 09-11-2009, 16:04
Replies: 193
Views: 221,741
Posted By ot_207
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Then why doesn't it have the player_id in the arguments?
So that the server will now what material to look at.
Forum: Code Snippets/Tutorials 09-11-2009, 15:55
Replies: 193
Views: 221,741
Posted By ot_207
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Than why does the function not have dllfunc(DLLFunc_PM_FindTextureType, texture_name, player_id) ??????
Forum: Code Snippets/Tutorials 09-11-2009, 15:42
Replies: 193
Views: 221,741
Posted By ot_207
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

How can this be?
It traces the map that you have on your server not the client map.



It is dependent on that but not on client!
Forum: Code Snippets/Tutorials 09-11-2009, 15:36
Replies: 193
Views: 221,741
Posted By ot_207
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