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Posts Made By:
love322093
Forum:
Metamod:Source Plugins
09-15-2012, 00:52
Replies:
419
SRCDS Denial of Service Protect
Views:
365,185
Posted By
love322093
Re: SRCDS Denial of Service Protect
Hopefully CS:GO will be supported soon? I am getting hit daily with DOS, I am unable to determine the IP.
https://forums.alliedmods.net/showpo...1&postcount=22
this not work for me ,my server is...
Forum:
Metamod:Source Plugins
09-15-2012, 00:45
Replies:
85
Metamod Query Cache
Views:
115,085
Posted By
love322093
Re: Metamod Query Cache
gettickcount64 not work on server 2003, need to be modified.
Forum:
Metamod:Source Plugins
09-12-2012, 22:59
Replies:
85
Metamod Query Cache
Views:
115,085
Posted By
love322093
Re: Metamod Query Cache
Can not work on window server 2003, can be modified under this version?
Forum:
Source Servers (SRCDS)
09-12-2012, 22:51
Replies:
7
[CS:GO] #Console initialized. (Problem)
Views:
3,864
Posted By
love322093
Re: [CS:GO] #Console initialized. (Problem)
I also have the same problem, and how you solved?
Forum:
Approved Plugins
03-02-2010, 21:50
Replies:
478
Chickenmod: Rebirth (by T(+)rget)
Views:
357,314
Posted By
love322093
Re: Chickenmod: Rebirth (by T(+)rget)
in CS ,
no error logs.
Forum:
Approved Plugins
01-19-2010, 22:37
Replies:
478
Chickenmod: Rebirth (by T(+)rget)
Views:
357,314
Posted By
love322093
Re: Chickenmod: Rebirth (by T(+)rget)
chickenmod_oe.amxx
Why is there an error?
I use the bot test
Forum:
Scripting Help
01-19-2010, 08:05
Replies:
25
Ham_TakeDamage and mp_friendlyfire
Views:
5,329
Posted By
love322093
Re: Ham_TakeDamage and mp_friendlyfire
thanks
Forum:
Scripting Help
01-19-2010, 08:04
Replies:
25
Ham_TakeDamage and mp_friendlyfire
Views:
5,329
Posted By
love322093
Re: Ham_TakeDamage and mp_friendlyfire
How to block this?
set_msg_block(get_user_msgid("DeathMsg"),BLOCK_SET)?
Forum:
Scripting Help
01-19-2010, 01:54
Replies:
25
Ham_TakeDamage and mp_friendlyfire
Views:
5,329
Posted By
love322093
Re: Ham_TakeDamage and mp_friendlyfire
Yes, I know that can be added.
Is it impossible to stop deducting money?
Sorry for my english
Forum:
Scripting Help
01-19-2010, 01:40
Replies:
25
Ham_TakeDamage and mp_friendlyfire
Views:
5,329
Posted By
love322093
Re: Ham_TakeDamage and mp_friendlyfire
thanks
Forum:
Scripting Help
01-19-2010, 01:39
Replies:
25
Ham_TakeDamage and mp_friendlyfire
Views:
5,329
Posted By
love322093
Re: Ham_TakeDamage and mp_friendlyfire
But there is a problem, with regard to team kill will lose 3300, how to stop deducting money?
Forum:
Scripting Help
01-19-2010, 01:36
Replies:
25
Ham_TakeDamage and mp_friendlyfire
Views:
5,329
Posted By
love322093
Re: Ham_TakeDamage and mp_friendlyfire
Must be
server_cmd ( "mp_friendlyfire 1")
Forum:
Scripting Help
01-19-2010, 01:24
Replies:
25
Ham_TakeDamage and mp_friendlyfire
Views:
5,329
Posted By
love322093
Re: Ham_TakeDamage and mp_friendlyfire
Thanks for the help
I have already written out, the bot test OK!
Forum:
Scripting Help
01-18-2010, 20:56
Replies:
25
Ham_TakeDamage and mp_friendlyfire
Views:
5,329
Posted By
love322093
Re: Ham_TakeDamage and mp_friendlyfire
thanks
Can help me to write out?
Forum:
Scripting Help
01-18-2010, 20:22
Replies:
25
Ham_TakeDamage and mp_friendlyfire
Views:
5,329
Posted By
love322093
Re: Ham_TakeDamage and mp_friendlyfire
:cry:help me!
Forum:
Scripting Help
01-18-2010, 04:23
Replies:
25
Ham_TakeDamage and mp_friendlyfire
Views:
5,329
Posted By
love322093
Re: Ham_TakeDamage and mp_friendlyfire
Not quite understand
Plugins do not be achieved?
Sorry, my English is poor.
Forum:
Scripting Help
01-17-2010, 23:08
Replies:
25
Ham_TakeDamage and mp_friendlyfire
Views:
5,329
Posted By
love322093
Re: Ham_TakeDamage and mp_friendlyfire
I want to set for a specific player will be their teammate hurt.
Forum:
Scripting Help
01-17-2010, 22:49
Replies:
25
Ham_TakeDamage and mp_friendlyfire
Views:
5,329
Posted By
love322093
Re: Ham_TakeDamage and mp_friendlyfire
How to achieve?
Thanks
Forum:
Scripting Help
01-17-2010, 22:30
Replies:
25
Ham_TakeDamage and mp_friendlyfire
Views:
5,329
Posted By
love322093
Ham_TakeDamage and mp_friendlyfire
Inquiring for the set up of parameters:
When "mp_friendlyfire" is "0", how to set up so that a player could be hurt or even killed by his teammate? :cry:
sorry ,my bad English.
Showing results 1 to 19 of 19
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