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Posts Made By:
Smoke123
Forum:
Source Servers (SRCDS)
08-21-2018, 20:23
Replies:
2
Dedicated Server running Latest DM
Views:
1,023
Posted By
Smoke123
Re: Dedicated Server running Latest DM
What configs would you like? Also I elminated the bot as being the problem because I joined another DM with just bots and their server changed fine. I'm basically not getting the "COunter terrorist...
Forum:
Source Servers (SRCDS)
08-18-2018, 19:36
Replies:
2
Dedicated Server running Latest DM
Views:
1,023
Posted By
Smoke123
Dedicated Server running Latest DM
Hey fellas. Just reset my online community server to 100 percent DM FFA. I'm having an issue where the round timelimit counter ends (20 mins) then the counter just goes to red 0:00's but doesn't...
Forum:
Plugins
03-17-2017, 18:29
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
975,477
Posted By
Smoke123
Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
For now i'm just leaving the chickens in..but if i didnt read correctly didn't the OP state there will be a performance issue if I edit the .sp file?
Forum:
Plugins
03-17-2017, 14:36
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
975,477
Posted By
Smoke123
Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Glad I wasn't the only experiencing the problem with the chicken sound. When I joined server i was like wtf is that sound. Hope this gets updated
Forum:
Plugins
03-17-2017, 14:34
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,797
Posted By
Smoke123
Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
edit...wrong thread sorry
Forum:
Plugins
02-10-2017, 22:16
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
975,477
Posted By
Smoke123
Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
uhhh what? If I deleted something of course it's going to be in the .ini file. Excuse me if you thought I came off wrong, but i'm guessing you misread my reply.
Forum:
Plugins
02-10-2017, 20:26
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
975,477
Posted By
Smoke123
Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
I said in my post I deleted all the color stuff in the .ini....anyone else?
Forum:
Plugins
02-10-2017, 18:08
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
975,477
Posted By
Smoke123
Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Hi i'm sure this has been answered, but can someone please tell me how to remove the colored HUD (red/blue) when you spawn? I deleted anything related to spawn 0,255...etc ,but it is still somehow in...
Forum:
Plugins
09-17-2016, 02:15
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,797
Posted By
Smoke123
Re: [CS:GO] Deathmatch (v2.0.6, 2015-08-29)
Can someone give me an idea as to what to look for in my server settings or "ini" file. My menu for new weapons same weapons in the amber color on the left side of screen keeps popping up after a...
Forum:
General
02-18-2016, 13:33
Replies:
34
CS:GO Update released 2/17/2016 - Operation Wildfire
Views:
21,085
Posted By
Smoke123
Re: CS:GO Update released 2/17/2016 - Operation Wildfire
My DM/FFA has been running flawless until the latest update. I changemap to the new Nuke and the server crashes after about 8 respawns.
L 02/17/2016 - 00:26:02: SourceMod log file session started...
Forum:
Extensions
02-18-2016, 13:21
Replies:
883
DHooks (Dynamic Hooks - Dev Preview)
Views:
702,312
Posted By
Smoke123
Re: DHooks (Dynamic Hooks - Dev Preview)
Loading up the new nuke and it's crashing with this plugin and im getting a server restart. Unsure if this is the proper place to post this
L 02/17/2016 - 00:26:02: SourceMod log file session...
Forum:
Plugins
02-11-2016, 16:54
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
975,477
Posted By
Smoke123
Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Plugin is working but with one issue. On a server restart or map change the plugin defaults to HS only which I do not want. Is there a fix for that or something i'm missing. i toggled the sm_dm menu...
Forum:
Plugins
10-01-2015, 13:36
Replies:
487
Quake Sounds v3 [6th-Jun-2016]
Views:
391,244
Posted By
Smoke123
Re: Quake Sounds v3 [04-3-2015]
It works in my server
Forum:
Plugins
09-28-2015, 17:23
Replies:
20
[CS:GO] Disable warmup gift panel
Views:
9,873
Posted By
Smoke123
Re: [CS:GO] Disable warmup gift panel
Works like a charm...thanks OP!
Forum:
Plugins
09-28-2015, 16:35
Replies:
20
[CS:GO] Disable warmup gift panel
Views:
9,873
Posted By
Smoke123
Re: [CS:GO] Disable warmup gift panel
L 09/28/2015 - 13:30:51: [SM] Native "GameRules_SetProp" reported: Gamerules lookup failed
L 09/28/2015 - 13:30:51: [SM] Displaying call stack trace for plugin "disablewarmupgifts.smx":
L...
Forum:
Plugins
09-23-2015, 18:40
Replies:
1,229
MapChooser Extended 1.10.2 (Updated 2014-02-05)
Views:
815,983
Posted By
Smoke123
Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Do we have to have both the rtv and the rtv_extended (example) in the plugins folder or just one? I'm asking cause I see the zip folder has the "extended" in the disabled folder.
Forum:
Source Servers (SRCDS)
09-23-2015, 16:48
Replies:
11
[CS:GO] Rcon isn't working on dedicated server
Views:
26,556
Posted By
Smoke123
Re: [CS:GO] Rcon isn't working on dedicated server
Please dont post your rcon password....
Forum:
General
09-23-2015, 15:44
Replies:
1
Chickenmod
Views:
436
Posted By
Smoke123
Chickenmod
Will this ever be brought back?
Forum:
General
09-23-2015, 15:37
Replies:
8
[BUG] Default mapchooser.smx
Views:
1,830
Posted By
Smoke123
Re: [BUG] Default mapchooser.smx
to the last poster...at least you get a map vote to que up at round end. My server just goes into the next map or if a player joins mid game after all my rounds are done the server just replays the...
Forum:
Plugins
09-22-2015, 19:42
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,631,296
Posted By
Smoke123
Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
I did not see any mp3 download...is sourcemod completely different than amx install? is the sound embedded somehow?
Forum:
General
09-21-2015, 16:49
Replies:
4
End mapvote not working.
Views:
790
Posted By
Smoke123
Re: End mapvote not working.
Can someone help me with the Hooks..i'm getting a <no file>. error? Are these needed and if so what's the remedy? FYI unsure if this has to do with the map not voting at end of map on my server.
...
Forum:
Plugins
09-21-2015, 15:40
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,631,296
Posted By
Smoke123
Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
I'd like to use the "It's time to choose"(from HL1) obviosuly i'd have to convert the mp3. is there an option for that?
Forum:
Off-Topic
09-14-2015, 23:42
Replies:
34
Beta testers needed / miscstats default plugin update
Views:
9,322
Posted By
Smoke123
Re: Beta testers needed / miscstats default plugin update
I'd like to add the hostname to the HUD c4 countdown...would someone mind telling where to edit the.sma @ Thanks!
Forum:
Suggestions / Requests
09-10-2015, 16:04
Replies:
4
[Req]Adding server_cmd(s)
Views:
735
Posted By
Smoke123
Re: [Req]Adding server_cmd(s)
public plugin_precache()
{
precache_sound("misc/warmup.mp3")
}
public fw_PlayerSpawn_Post(id)
{
if(!is_user_alive(id))
return
server_cmd ("mp_footsteps 0")
Forum:
Suggestions / Requests
09-08-2015, 19:09
Replies:
4
[Req]Adding server_cmd(s)
Views:
735
Posted By
Smoke123
[Req]Adding server_cmd(s)
I need help adding server_cmd to this then allowing it to read off the server.cfg once the round actually starts. I'm no coder, but i promise you I did try but to no avail without errors.
A 35s...
Showing results 1 to 25 of 36
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