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Posts Made By:
el hippo
Forum:
HL1 Servers (HLDS)
03-06-2010, 02:22
Replies:
41
Server steam crashe's
Views:
9,612
Posted By
el hippo
Re: Server steam crashe's
The SV_ParseVoiceData crash definitely affects Steam servers. The CS 1.6 server I run crashes multiple times a day because of this issue. I'm having to resort to the binary hex editing 'fix' for a...
Forum:
Coding MM:S Plugins & SM Extensions
12-30-2008, 17:01
Replies:
7
Crosstool link errors...
Views:
2,292
Posted By
el hippo
Re: Crosstool link errors...
Have you tried deleting those files and letting the makefile recreate those symbolic links? I remember I had problems similar to those when I accidentally checked those files into my svn repos. ...
Forum:
Plugins
08-04-2008, 22:25
Replies:
155
Grabber:SM
Views:
92,071
Posted By
el hippo
Re: Grabber:SM
Why not just release the object if they are touching it? You should be able to do this by hooking 'OnPlayerTouch' with HookEntityOutput.
Forum:
Metamod:Source Plugins
07-12-2008, 16:34
Replies:
172
Entity Grabber / 'Gravity Gun' (15 Sep 2007) [Important News: July 2008]
Views:
142,110
Posted By
el hippo
An important news update has been posted to the...
An important news update has been posted to the plugin's website. Server admins should edit their grabber_config.txt to include default access privileges.
Forum:
Coding MM:S Plugins & SM Extensions
05-14-2008, 13:54
Replies:
8
Crosscompiler
Views:
2,681
Posted By
el hippo
Re: Crosscompiler
I have a copy of the crosstool on my site: http://harrisonpham.com/sourcemods/crosstool/crosstool_gcc-3.4.1.tar.gz .
Hippo
Forum:
Off-Topic
03-24-2008, 12:59
Replies:
3
Linux-Based wired router firmware question
Views:
2,094
Posted By
el hippo
Re: Linux-Based wired router firmware question
What are you looking to get out of these routers? OpenWrt is an excellent linux distro for hardware routers that can actually run linux. It is a pretty minimal implementation and you can do...
Forum:
Off-Topic
01-09-2008, 22:19
Replies:
12
Need help with PHP
Views:
3,243
Posted By
el hippo
Re: Need help with PHP
Take a look at the $_SESSION[] global array. Generally you start the session with session_start(), then use the array as a normal variable.
For example:
authed.php
<?php
session_start();
...
Forum:
Metamod:Source Plugins
09-16-2007, 19:35
Replies:
172
Entity Grabber / 'Gravity Gun' (15 Sep 2007) [Important News: July 2008]
Views:
142,110
Posted By
el hippo
Re: Entity Grabber / 'Gravity Gun' (15 Sep 2007)
It seems like you are trying to install the plugin on a hlds (hl1) server. This simply will not work as hl2 is totally different then hl1, hence why you got the tier0 error.
Forum:
Metamod:Source Plugins
09-15-2007, 21:44
Replies:
172
Entity Grabber / 'Gravity Gun' (15 Sep 2007) [Important News: July 2008]
Views:
142,110
Posted By
el hippo
Re: Entity Grabber / 'Gravity Gun' (15 Sep 2007)
Install the latest version (v1.2.2 Beta, just posted) and edit the grabber_config.txt file. The config file has a bunch of comments so it should be self explanatory.
Forum:
Off-Topic
08-24-2007, 12:47
Replies:
4
Game status in web
Views:
1,665
Posted By
el hippo
Re: Game status in web
I posted about this a while ago at http://forums.alliedmods.net/showthread.php?t=53755 . Note that the code probably does not handle bzipped server rules and such so it may not work with all...
Forum:
Plugin/Gameplay Ideas and Requests
08-07-2007, 10:23
Replies:
7
[REQ]Admin Logging
Views:
2,966
Posted By
el hippo
Re: [REQ]Admin Logging
I wrote a plugin 3 years ago for AMXX that watched the client commands coming from clients. It parsed the command, looked at the access privileges for that command, and logged the admin's steamid /...
Forum:
Plugins
07-30-2007, 01:09
Replies:
53
SM Addadmin
Views:
109,498
Posted By
el hippo
Re: SM Addadmin - SERIOUS SECURITY FLAW
There is a serious security flaw in this plugin where any player can use sm_addadmin to add anyone as an admin. The 4-ish servers running this server need to fix or remove the plugin from their...
Forum:
Off-Topic
07-28-2007, 18:56
Replies:
26
[!!BETA!!] cstrike 1.6/source Multithreaded Monitor & Crash Recovery tool for Windows
Views:
5,284
Posted By
el hippo
Re: [!!BETA!!] cstrike 1.6/source Multithreaded Monitor & Crash Recovery tool for Win
It looks like you are implementing your own web server using sockets. It looks like you are prematurely terminating the socket which leads to connection reset errors in certain browsers.
You...
Forum:
Metamod:Source Plugins
07-16-2007, 19:18
Replies:
172
Entity Grabber / 'Gravity Gun' (15 Sep 2007) [Important News: July 2008]
Views:
142,110
Posted By
el hippo
Re: Entity Grabber / 'Gravity Gun' (11 May 2007)
Post the configuration section in the configuration file. Note that if it is a bug then the update will be incorporated in the next release (which may take a week or so...maybe).
Hippo
Forum:
Off-Topic
07-04-2007, 13:33
Replies:
13
Help on bandwidth
Views:
2,833
Posted By
el hippo
Re: Help on bandwidth
I hope you guys are aware of the differences between kbytes/sec and kbits/sec. Divide kbits/sec by 8 to get theoretical kbytes/sec. There are some things to think about (MTU, packet size, protocol,...
Forum:
Off-Topic
06-15-2007, 00:26
Replies:
2
New IP's
Views:
1,074
Posted By
el hippo
Re: New IP's
IPv6 was supposedly devised to solve numerous problems with the current tcp/ip implementation (IPv4). The new standard allows for new things such as better multicasting, security, addressing, etc.
...
Forum:
Metamod:Source Plugins
06-13-2007, 21:37
Replies:
172
Entity Grabber / 'Gravity Gun' (15 Sep 2007) [Important News: July 2008]
Views:
142,110
Posted By
el hippo
Re: Entity Grabber / 'Gravity Gun' (11 May 2007)
Sorry guys, I am pretty busy now with my internship and summer school (I only have a few hours of free time a day now). I am probably going to try to port the plugin to a SourceMod plugin so people...
Forum:
General
06-13-2007, 21:35
Replies:
7
Valve removed cl_restrict_server_commands! Yay or damn?
Views:
3,725
Posted By
el hippo
Re: Valve removed cl_restrict_server_commands! Yay or damn?
Yay indeed. I couldn't stand servers who tried to execute commands on me. I had all sorts of aliases to trick them and stop annoying servers from toggling my cl_restrict_server_commands stuff.
...
Forum:
Metamod:Source Plugins
05-28-2007, 02:10
Replies:
172
Entity Grabber / 'Gravity Gun' (15 Sep 2007) [Important News: July 2008]
Views:
142,110
Posted By
el hippo
Re: Entity Grabber / 'Gravity Gun' (11 May 2007)
Could you send me the mdmp file thats generated when srcds crashes? You can attach it here or email it to
[email protected]
. The file will be located in the same directory your srcds.exe binary...
Forum:
Metamod:Source Plugins
05-27-2007, 15:18
Replies:
172
Entity Grabber / 'Gravity Gun' (15 Sep 2007) [Important News: July 2008]
Views:
142,110
Posted By
el hippo
Re: Entity Grabber / 'Gravity Gun' (11 May 2007)
Are you running the beta version of CSS? Also, what OS are you using? I will try to track down the problem, but it may take some time unless you can provide me with details on how to produce the...
Forum:
Scripting
05-20-2007, 17:21
Replies:
5
Replace knife in CS:S with HL2 Gravity Gun
Views:
5,579
Posted By
el hippo
Re: Replace knife in CS:S with HL2 Gravity Gun
Setting cs:s gun models to something used in hl2 (such as the gravity gun) is not as easy as it sounds. I believe the player view model angles are different in cs:s which will cause guns to appear...
Forum:
Metamod:Source Plugins
05-20-2007, 01:35
Replies:
172
Entity Grabber / 'Gravity Gun' (15 Sep 2007) [Important News: July 2008]
Views:
142,110
Posted By
el hippo
Re: Entity Grabber / 'Gravity Gun' (11 May 2007)
SameTeamAccessOnly means that once an object is grabbed, only players on the grabber's team can move that item again. The reason why this was done was because zombies would try to move human placed...
Forum:
Scripting
05-18-2007, 15:16
Replies:
5
[QUESTION] Is this possible?
Views:
3,602
Posted By
el hippo
Re: [QUESTION] Is this possible?
It seems as though you need a way to grab things such as acceleration, hit directions, etc from games such as HL2.
The only problem with this is that it is mostly a client side project as sslice...
Forum:
Metamod:Source Plugins
05-18-2007, 00:19
Replies:
172
Entity Grabber / 'Gravity Gun' (15 Sep 2007) [Important News: July 2008]
Views:
142,110
Posted By
el hippo
Re: Entity Grabber / 'Gravity Gun' (11 May 2007)
Yeap. You can up to about 100 - 150 models in the spawn list. I capped the value to reduce memory usage and make sure people don't try to precache way too many models.
So all you need to do is...
Forum:
Metamod:Source Plugins
05-13-2007, 18:16
Replies:
172
Entity Grabber / 'Gravity Gun' (15 Sep 2007) [Important News: July 2008]
Views:
142,110
Posted By
el hippo
Re: Entity Grabber / 'Gravity Gun' (11 May 2007)
Ravanger,
Hmm. Maybe I was confused when I tested this. I believe this issue has to do with the velocity not being reset back to 0 when the object is released and stops moving. In other words,...
Showing results 1 to 25 of 83
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