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Search: Posts Made By: Powerlord
Forum: News 07-07-2016, 15:39
Replies: 100
Views: 109,652
Posted By Powerlord
Re: SourceMod 1.8 Now Stable

For almost all plugins, it shouldn't make a difference.
Forum: News 06-07-2016, 20:13
Replies: 100
Views: 109,652
Posted By Powerlord
Re: SourceMod 1.8 Now Stable

I really need to use that to clean up the Translations part of the NativeVotes plugin as it relies on sending vote_options events in TF2/CSGO.

Unfortunately, I have some non-SourceMod stuff I need...
Forum: News 06-05-2016, 21:12
Replies: 100
Views: 109,652
Posted By Powerlord
Re: SourceMod 1.8 Now Stable

The linked development roundup says



at the top, hence why I mentioned this is new in 1.8.
Forum: News 06-05-2016, 20:57
Replies: 100
Views: 109,652
Posted By Powerlord
Re: SourceMod 1.8 Now Stable

GetMapDisplayName is actually new in 1.8 as it never got ported to 1.7.

For people who don't know what it is, it's a function to get a "nice" name for Workshop maps.

Signature is
native bool...
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