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Posts Made By:
Powerlord
Forum:
News
07-07-2016, 15:39
Replies:
100
SourceMod 1.8 Now Stable
Views:
109,652
Posted By
Powerlord
Re: SourceMod 1.8 Now Stable
For almost all plugins, it shouldn't make a difference.
Forum:
News
06-07-2016, 20:13
Replies:
100
SourceMod 1.8 Now Stable
Views:
109,652
Posted By
Powerlord
Re: SourceMod 1.8 Now Stable
I really need to use that to clean up the Translations part of the NativeVotes plugin as it relies on sending vote_options events in TF2/CSGO.
Unfortunately, I have some non-SourceMod stuff I need...
Forum:
News
06-05-2016, 21:12
Replies:
100
SourceMod 1.8 Now Stable
Views:
109,652
Posted By
Powerlord
Re: SourceMod 1.8 Now Stable
The linked development roundup says
at the top, hence why I mentioned this is new in 1.8.
Forum:
News
06-05-2016, 20:57
Replies:
100
SourceMod 1.8 Now Stable
Views:
109,652
Posted By
Powerlord
Re: SourceMod 1.8 Now Stable
GetMapDisplayName is actually new in 1.8 as it never got ported to 1.7.
For people who don't know what it is, it's a function to get a "nice" name for Workshop maps.
Signature is
native bool...
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