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Search: Posts Made By: Mikusch
Forum: Plugins 01-07-2022, 17:36
Replies: 5
Views: 493
Posted By Mikusch
Re: [TF2] Arena Late Spawn Fix

Thank you for pointing this out to me, I've updated the plugin accordingly.
Forum: Plugins 12-29-2021, 23:08
Replies: 5
Views: 493
Posted By Mikusch
Re: [TF2] Arena Late Spawn Fix

I've updated the plugin to also prevent spawning on team "unassigned" by choosing a class before joining a team first, which is apparently another common arena bug/exploit.
Forum: Plugins 12-29-2021, 17:27
Replies: 5
Views: 493
Posted By Mikusch
[TF2] Arena Late Spawn Fix

[TF2] Arena Late Spawn Fix

This plugin fixes an ancient bug that allows players to spawn during a running round in arena mode. It also prevents players from joining a class before joining a team...
Forum: Plugins 12-19-2021, 06:18
Replies: 0
Views: 205
Posted By Mikusch
[TF2] All-Class Double Jump

[TF2] All-Class Double Jump

This is a simple SourceMod plugin for Team Fortress 2 that enables all classes to perform air dashes, also referred to as double jumps.

This implementation patches...
Forum: Plugins 11-16-2021, 18:40
Replies: 43
Views: 8,391
Posted By Mikusch
Re: [TF2] Hidden dev attributes

Valve changed something in CPopulationManager::FindPopulationFileByShortName, so that signature needs updating, as well as the offset for g_pFullFileSystem.

Update these lines:

...
Forum: SteamTools 09-17-2021, 20:08
Replies: 1
Views: 1,308
Posted By Mikusch
Re: People with crashing TF2 servers delete this plugin!!!

This is an extension, not a plugin. It needs to be recompiled against latest interfaces, then it'd likely work again.

But I recommend switching to the SteamWorks extension, it has a...
Forum: Plugins 03-28-2021, 04:14
Replies: 0
Views: 801
Posted By Mikusch
[TF2] Deathrun Neu (v1.5.1, 2021-03-06)

Deathrun Neu
A somewhat modern Team Fortress 2 Deathrun plugin

〉Download on GitHub (https://github.com/Mikusch/deathrun/releases/latest)

Deathrun Neu is inspired by the plugins I played many...
Forum: Plugins 01-22-2021, 06:03
Replies: 4
Views: 2,018
Posted By Mikusch
Re: [TF2] Simple Bunnyhop (v1.3.1, 2021-01-18)

Unfortunately not, since it patches certain bytes in the CTFGameMovement class, which is specific to Team Fortress 2.

CS:GO already supports this using the exact same convar names, though.
Forum: Plugins 01-18-2021, 08:40
Replies: 3
Views: 1,980
Posted By Mikusch
Re: [TF2] Team Fortress: Global Offensive (v1.3.1, 2020-08-20)

I know I'm terribly late to respond, apologies. The extension is linked at the bottom of the page.
Forum: Plugins 01-18-2021, 08:27
Replies: 4
Views: 2,018
Posted By Mikusch
[TF2] Simple Bunnyhop

[TF2] Simple Bunnyhop

This is a simple SourceMod plugin for Team Fortress 2 that allows players to bunnyhop.

Unlike most bunnyhop plugins, this one does not manually add velocity, but rather...
Forum: Plugins 01-08-2021, 08:38
Replies: 0
Views: 568
Posted By Mikusch
[TF2] All-Class Double Jump (v1.1.0, 2021-01-18)

Team Fortress 2 All-Class Double Jump

A simple plugin that allows all classes to perform an air dash (double jump)

〉Download on GitHub (https://github.com/Mikusch/air-dash/releases/latest)

I...
Forum: Plugins 08-20-2020, 11:51
Replies: 3
Views: 1,980
Posted By Mikusch
[TF2] Team Fortress: Global Offensive (v1.4.6, 2021-01-18)

Team Fortress: Global Offensive
Because Gun Mettle wasn't enough.
183283

What exactly is this?
TF:GO brings the bomb defusal mode from Counter-Strike: Global Offensive to Team Fortress 2 Arena....
Forum: Scripting 01-02-2020, 17:30
Replies: 6
Views: 1,880
Posted By Mikusch
Re: [TF2] Make every weapon headshot

It appears that this function only gets called for weapons that are actually capable of doing headshots (sniper rifles and the ambassador) and only gets called on a successful headshot, meaning it is...
Forum: Scripting 12-23-2019, 15:06
Replies: 6
Views: 1,880
Posted By Mikusch
[TF2] Make every weapon headshot

I'm trying to allow all bullet-based weapons in TF2 to do headshots with the same method that sniper rifles, bows and the revolver hitlocation attribute use. Quite a bit of searching and the source...
Showing results 1 to 14 of 14

 
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