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Search: Posts Made By: JocAnis
Forum: Scripting Help Yesterday, 14:38
Replies: 12
Views: 340
Posted By JocAnis
Re: How to get keyvalue for trigger_changelevel?

how can plugin know for which ent should he search that string? its probably added the last loaded entity, so who knows what is it...better try to find entity by class and then use that option
Forum: Scripting Help Yesterday, 14:36
Replies: 12
Views: 340
Posted By JocAnis
Forum: New Plugin Submissions 12-09-2018, 17:58
Replies: 12
Views: 436
Posted By JocAnis
Re: Rock Paper Scissors Game

i thought about displaying sprite in front of player or something but thats maybe too much for this small thing
does you have any rewards for the winner?
i think its cool idea you made, but i...
Forum: New Plugin Submissions 12-09-2018, 17:25
Replies: 12
Views: 436
Posted By JocAnis
Re: Rock Paper Scissors Game

cna you give more informations..like does it works only with say command -> menu (choose 1 of 3 options) -> result...or it has some animations, sprites ect?
cuz i think its the same as:...
Forum: Scripting Help 12-09-2018, 11:21
Replies: 4
Views: 209
Posted By JocAnis
Re: Click in motd

well if this is connected with module, then im out, i cant understand nothing about it
i was thinking of sending him a pm for making a tutorial of it, but nah, who knows if he will see the message...
Forum: Scripting Help 12-08-2018, 23:05
Replies: 4
Views: 209
Posted By JocAnis
Click in motd

hello guys..i found this thing: Map editor (Texture MOTD) (https://www.youtube.com/watch?v=s_dpzFyllMg&feature=youtu.be&t=47)
It has so many options, but im interested in: what is the thing/code for...
Forum: Off-Topic 12-08-2018, 11:41
Replies: 16
Views: 555
Posted By JocAnis
Re: Counter-Strike: Global Offensive is Now Free To Play on Steam!

@voltron, cool but question is Will it last one week or two :)
Forum: Scripting Help 12-08-2018, 08:46
Replies: 12
Views: 340
Posted By JocAnis
Re: How to get keyvalue for trigger_changelevel?

im feeling like i have to post it, so if anyone needs this here you are:
if you want to get door's wait value (not so many times wanted on the forums, but without solution) you can with:

m_flWait...
Forum: Scripting Help 12-07-2018, 08:20
Replies: 21
Views: 510
Posted By JocAnis
Re: [Help] beam entity.

gj for finding it...but does adding 360 degrees makes sense? :D
Forum: Scripting Help 12-06-2018, 21:45
Replies: 2
Views: 176
Posted By JocAnis
Re: How?

make three sprites: one with orange login, 2. = orange register and 3 = ajuda orange...
block join team to every player...hook player moving; meaning move forward: show sprite+1 and move back = vice...
Forum: Scripting Help 12-06-2018, 09:04
Replies: 21
Views: 510
Posted By JocAnis
Re: [Help] beam entity.

maybe it has something to do with ANGLEVECTOR_UP ?
Forum: Scripting Help 12-05-2018, 19:20
Replies: 21
Views: 510
Posted By JocAnis
Re: [Help] beam entity.

By doing just that i dont think you would know if you need to change x or y axis.. Maybe something to do with vectors, velocity.. Idk but i would like to know too, in which way to do that
Forum: Scripting Help 12-05-2018, 09:16
Replies: 21
Views: 510
Posted By JocAnis
Re: [Help] beam entity.

It depends where you put that entity on the map... If changing origin[1] didnt work there, then origin[2] Will do the job for you (cuz [3] is axis for height)... So the solution should be: detect...
Forum: Code Snippets/Tutorials 11-26-2018, 18:01
Replies: 6
Views: 752
Posted By JocAnis
Re: Artificial intelligence (neural networks)

i didnt undestand very well this one...any practical example (hopefully not for npc) is really welcomed
Forum: Scripting Help 11-25-2018, 19:43
Replies: 5
Views: 311
Posted By JocAnis
Re: sorting floats+id

you d maaaan :) thank you, its printing all good now
also thanks @E1_531G for trying to help (dont know why but i hate tries, if bugsy didnt saw this thread i would probably go with multiplying that...
Forum: Scripting Help 11-25-2018, 15:44
Replies: 5
Views: 311
Posted By JocAnis
sorting floats+id

hello..i have a little trouble to connect id to sorted float value...here is the example:


p_marker[ id ] = float( g_pBestTouch[ id ] )
p_marker[ 5 ] = 105.3
p_marker[ 8 ] = 152.2
...
Forum: Scripting Help 11-24-2018, 15:41
Replies: 2
Views: 236
Posted By JocAnis
Re: Sprite not showing & Sound not emitting

Maybe its necessary to put any mins/maxs for the entity?
Forum: Scripting Help 11-22-2018, 22:42
Replies: 2
Views: 162
Posted By JocAnis
Re: get_players

server_print( "online: %d", count_bro() )

COUNT_BRO()
{
new players[ 32 ], pnum, id
get_players( players, pnum )

for( new i = 0; i < pnum; i++ )
{
id = players[ i ]
Forum: Scripting Help 11-21-2018, 18:06
Replies: 12
Views: 340
Posted By JocAnis
Re: How to get keyvalue for trigger_changelevel?

nice find klipice!
if anyone with using 1.8.2 want to get this changelevel thing for example, from here: https://forums.alliedmods.net/showpost.php?p=754212&postcount=29

will he use ...
Forum: Off-Topic 11-21-2018, 09:46
Replies: 3
Views: 188
Posted By JocAnis
Thanks to post

is there any way so alliedmodders will add Thanks (like) plugin to the forum? i think there is atleast one of this type plugin for vbulletin..im sorry if i messed up with threads
Forum: Scripting Help 11-19-2018, 07:55
Replies: 0
Views: 82
Posted By JocAnis
create thin object

hi guys...i wanna make a really thin entity (wall?) into an map...im little confused how exactly mins & maxs are used and what is the best way to this thing. so i have all necessary coordinates, but...
Forum: Scripting Help 11-19-2018, 07:08
Replies: 12
Views: 340
Posted By JocAnis
Re: How to get keyvalue for trigger_changelevel?

getting ANY built-map entity's keyvalue is only possible on their spawn, and im hoping im not right cuz its too annoying :/
Forum: Suggestions / Requests 11-18-2018, 10:01
Replies: 5
Views: 259
Posted By JocAnis
Re: Modification of message shown when players are talking

aa that, im sorry i missunderstood..idk, probably not
Forum: Suggestions / Requests 11-17-2018, 16:04
Replies: 5
Views: 259
Posted By JocAnis
Re: Modification of message shown when players are talking

i didnt understood very well what instinctpt1's request, but @oxixcrom i saw a sprite with player name above the head (on some kz server)...probably done with ALL_LETTERS.spr + ALL_NUMS.spr; and...
Forum: Scripting Help 11-17-2018, 13:32
Replies: 8
Views: 222
Posted By JocAnis
Re: About Hamsanwich

I think if you use rehlds, its better to post on dev-cs forum, not here
Showing results 1 to 25 of 338

 
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