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Search: Posts Made By: ThatKidWhoGames
Forum: Off-Topic 02-12-2019, 09:38
Replies: 8
Views: 574
Posted By ThatKidWhoGames
Re: good shape

Exercise and try to eat healthier. Discipline and pushing yourself further is also required to.
Forum: Plugins 02-06-2019, 11:42
Replies: 12
Views: 794
Posted By ThatKidWhoGames
Re: [TF2/ANY?]Projectile Camera

Cool idea, well done! :)
Forum: Plugin/Gameplay Ideas and Requests 02-06-2019, 11:39
Replies: 4
Views: 333
Posted By ThatKidWhoGames
Re: [REQ] CVar change when all players die

The IsValidClient check is unnecessary. You can simply just run IsClientInGame since the client is guaranteed to be >= 1 and <= MaxClients. Also, IsClientInGame already checks if IsClientConnected is...
Forum: Plugins 01-18-2019, 17:08
Replies: 22
Views: 6,532
Posted By ThatKidWhoGames
Re: [ANY] Voice Rooms (v0.3 - 2015-11-07)

People that use this plugin... be warned that users who are muted via BaseComm or SourceComms are able to speak to other players.
Forum: Scripting 01-11-2019, 09:54
Replies: 8
Views: 691
Posted By ThatKidWhoGames
Re: Sql Query Insert Problem

Database.Format automatically escapes any strings that you want to format into a query. If you want to use the standard Format function for formatting an SQL query, you would have to escape the...
Forum: Scripting 01-10-2019, 13:37
Replies: 8
Views: 691
Posted By ThatKidWhoGames
Re: Sql Query Insert Problem

Database.Format (https://sm.alliedmods.net/new-api/dbi/Database/Format) automatically escapes format specifiers for you.

char query[256], name[32];

GetClientName(client, name, sizeof(name));...
Forum: Scripting 12-24-2018, 22:11
Replies: 6
Views: 442
Posted By ThatKidWhoGames
Re: [TF2] Changing ammopacks and healthkit models

Check out this plugin, it might help you: https://forums.alliedmods.net/showthread.php?p=2416912
Forum: Plugins 12-19-2018, 14:14
Replies: 5
Views: 524
Posted By ThatKidWhoGames
Forum: Scripting 12-18-2018, 13:36
Replies: 8
Views: 795
Posted By ThatKidWhoGames
Re: blocking usermessage

I'm pretty sure gameME sends rcon commands through the control panel for the messages. I don't think a plugin does it. I could be wrong though.
Forum: Scripting 12-18-2018, 13:31
Replies: 4
Views: 596
Posted By ThatKidWhoGames
Re: First time using mysql in sourcemod

Change:
g_hDB.Format(sQuery, sizeof(sQuery), "INSERT INTO onlineplayers(name, steamid) VALUES('%s', '%s')", sSteamID, sName);
To:
g_hDB.Format(sQuery, sizeof(sQuery), "INSERT INTO...
Forum: Scripting 12-18-2018, 13:15
Replies: 2
Views: 460
Posted By ThatKidWhoGames
Re: TF2 Popup round end hud

https://wiki.alliedmods.net/Events_(SourceMod_Scripting)#Sending_Events
https://wiki.alliedmods.net/Team_Fortress_2_Events#teamplay_win_panel
Forum: Plugins 12-13-2018, 10:20
Replies: 286
Views: 72,323
Posted By ThatKidWhoGames
Re: Custom Votes Redux (v1.7 - 4/13/14)

For the commands, simply add a semicolon separating them:
sv_gravity 500;sv_accelerate 1
Forum: Scripting 11-30-2018, 08:57
Replies: 9
Views: 978
Posted By ThatKidWhoGames
Re: Optimized Code?

Thanks guys!!
Forum: Scripting 11-29-2018, 12:00
Replies: 9
Views: 978
Posted By ThatKidWhoGames
Optimized Code?

Hey all,

I just wanted to know if what I coded is the most efficient way of stat tracking with MySQL.

#include <sourcemod>
#include <tf2_stocks>

Database g_hDatabase;

public void...
Forum: Plugin/Gameplay Ideas and Requests 11-28-2018, 22:10
Replies: 3
Views: 499
Posted By ThatKidWhoGames
Forum: Plugins 11-27-2018, 13:31
Replies: 3
Views: 1,847
Posted By ThatKidWhoGames
Re: [TF2/ANY?] End of Round Friendly Fire (v2.0.0, 11/27/18)

Update: Version 2.0.0
COMPLETELY rewrote the plugin to make it simpler and compatible with multiple games.
If the plugin doesn't work with a game that your server is running, leave a post here!
Forum: Plugin/Gameplay Ideas and Requests 11-26-2018, 11:49
Replies: 2
Views: 356
Posted By ThatKidWhoGames
Re: Help: I need a plugin of choose player in team

Untested. Generates a config file called steamidteams.cfg in addons/sourcemod/configs. Valid values for teams in the config file are t (terrorists) and ct (counter-terrorists).
#include <sourcemod>...
Forum: Plugin/Gameplay Ideas and Requests 11-26-2018, 00:28
Replies: 5
Views: 407
Posted By ThatKidWhoGames
Re: [TF2] Hide name change message - in-game.

Why are you calling bf.ReadString twice?
Forum: Plugins 10-28-2018, 11:56
Replies: 3
Views: 1,196
Posted By ThatKidWhoGames
Re: [TF2/ANY?] Goomba Tracker

It needs to be noted that goomba.inc is required to compile this, hence why trying to download the plugin doesn't work. You need to upload the compiled plugin.
Forum: Plugins 10-24-2018, 11:31
Replies: 2,695
Views: 607,491
Posted By ThatKidWhoGames
Re: [TF2 Stats] With Web Ranking and Item Logger [v9.1.0]

In cfg/tf2-stats.cfg:
rank_show_on_connect "4" //Show rank on connect, 0 = Disabled, 1 = Client, 2 = All chat, 3 = Panel, 4 = Panel + All chat
Forum: Extensions 10-19-2018, 11:03
Replies: 5
Views: 957
Posted By ThatKidWhoGames
Re: [ANY] GeoIP2

Thanks for this!!
Forum: Scripting 10-16-2018, 13:11
Replies: 3
Views: 243
Posted By ThatKidWhoGames
Re: Bitwise Operation

Thanks guys!
Forum: Scripting 10-16-2018, 10:10
Replies: 3
Views: 243
Posted By ThatKidWhoGames
Bitwise Operation

Hey all!

So, I am trying to learn how to use bitwise operation as a replacement for booleans (ex. bool g_bEnabled[MAXPLAYERS+1]) (performance optimization).

Here is something I have coded:...
Forum: Plugins 10-15-2018, 10:26
Replies: 4
Views: 663
Posted By ThatKidWhoGames
Forum: Plugin/Gameplay Ideas and Requests 10-10-2018, 11:39
Replies: 9
Views: 590
Posted By ThatKidWhoGames
Re: Show PlayerClips

They might be client side, hence why they aren't working. I believe that is the case. Sorry we cannot get it to work :(
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