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Search: Posts Made By: Naydef
Forum: VSH / Freak Fortress 07-19-2022, 04:24
Replies: 4
Views: 435
Posted By Naydef
Re: Kolaxie Bosses List V1

Hello. Nice boss. Anyway, the configs have some issues:

nrcv_fair.cfg


The path separator is \ in many places. It's recommended to use /. Not really boss-breaking issue
The health formula...
Forum: VSH / Freak Fortress 07-03-2022, 13:21
Replies: 7
Views: 392
Posted By Naydef
Re: FF2:Can't play bosses that i added

Are you running SM 1.11? Maybe the subplugins are not loading and FF2 searches for them.
Forum: VSH / Freak Fortress 06-27-2022, 12:20
Replies: 4
Views: 414
Posted By Naydef
Re: Need Help with CFG

Most probably your EquipWearable gamedata is outdated, there was TF2 update several days ago.

Open the sourcemod/gamedata/equipwearable.txt file and make sure that the virtual indexes match these:...
Forum: Scripting 06-26-2022, 13:51
Replies: 4
Views: 300
Posted By Naydef
Re: GetEntityClassname() and connecting players

Thanks for the response. I'm going to test if that's the case soon. Still, the error message is confusing at least.
Forum: Scripting 06-26-2022, 12:29
Replies: 4
Views: 300
Posted By Naydef
Re: GetEntityClassname() and connecting players

The topic is about IsValidEntity() not being enough of a check in order to use some of the other functions, but you started it and I will say that stack allocation of arrays should be dirt cheap, no?...
Forum: Scripting 06-26-2022, 12:05
Replies: 4
Views: 300
Posted By Naydef
GetEntityClassname() and connecting players

I asked about this in the IRC server, but no response.

So I can notice sometimes in the server error logs that some plugins, in this case Engineer pads...
Forum: VSH / Freak Fortress 05-28-2022, 12:33
Replies: 6
Views: 805
Posted By Naydef
Re: Silanos Rework (FF2, BVB, Rewrite)

Some issues found in the configs

silanos.cfg

A sound is not in the download table
File 'freak_fortress_2/silanos_bvb/lastman.mp3'

Inconsistent use of path separator character. Unix / is...
Forum: VSH / Freak Fortress 05-23-2022, 08:34
Replies: 13
Views: 359
Posted By Naydef
Re: Game Crashing

The file was actually MP4 with MP3 file extension. Obviously won't work.
I converted the file to MP3.
https://ufile.io/5ztwolqy
Forum: VSH / Freak Fortress 05-23-2022, 08:15
Replies: 13
Views: 359
Posted By Naydef
Re: Game Crashing

Maybe If you post the music file in question, we will be able to test it and give you a solution.
Forum: VSH / Freak Fortress 04-05-2022, 17:15
Replies: 5
Views: 753
Posted By Naydef
Re: just some random cfgs

Several configs had issues. Posting the fixed versions here
Forum: VSH / Freak Fortress 03-31-2022, 15:12
Replies: 2
Views: 807
Posted By Naydef
Re: april fools boss

The config had several issues. Here's a fixed one.
Forum: VSH / Freak Fortress 03-27-2022, 05:55
Replies: 4
Views: 754
Posted By Naydef
Re: Ubercherge First Boss (Giant Rapid-Fire Demomen)

The posted config has some issues which will prevent it from loading in FF2:


Ability section "ability1" ending is marked with opening curly bracket instead of closing one.




Weapon...
Forum: VSH / Freak Fortress 03-20-2022, 07:58
Replies: 4
Views: 750
Posted By Naydef
Re: Subplugins not loaded after upgrading to SM 1.11

The version of FF2Bat on the forum is a bit outdated.

Download FF2Bat from the github repo and compile it yourself.

If it still doesn't work, fill a github issue or post in the thread.
Forum: VSH / Freak Fortress 03-19-2022, 19:26
Replies: 4
Views: 750
Posted By Naydef
Re: Subplugins not loaded after upgrading to SM 1.11

You'll need to get the latest FF2 version from GitHub. SM 1.11 has a breaking change where plugins won't be loaded if they have extension other than .smx.
...
Forum: VSH / Freak Fortress 02-23-2022, 09:20
Replies: 7
Views: 997
Posted By Naydef
Re: Special Finisher Ability (Against overhealed heavies only)

The code looks nicer now. Thanks.

I missed you saying that you used code from others, so excuse me. No wonder the difference in code style.
Forum: VSH / Freak Fortress 02-23-2022, 05:04
Replies: 7
Views: 997
Posted By Naydef
Re: Special Finisher Ability (Against overhealed heavies only)

To continue the discussion

Why do you add static storage class to local arrays? I only see use of it when allocating big arrays (and in some language this storage becomes part of the executable in...
Forum: VSH / Freak Fortress 02-21-2022, 01:53
Replies: 5
Views: 772
Posted By Naydef
Re: Can't use super jump, rage, and other ability's?

FF2Bat already ships with the fff2boss command.

Make sure ff2_boss_select is set to 1 (it should already be set correctly)
Forum: VSH / Freak Fortress 02-20-2022, 12:59
Replies: 5
Views: 772
Posted By Naydef
Re: Can't use super jump, rage, and other ability's?

Yes, unless you got the latest FF2Bat from github.
Forum: VSH / Freak Fortress 02-20-2022, 07:06
Replies: 5
Views: 772
Posted By Naydef
Re: Can't use super jump, rage, and other ability's?

Anything in error logs?

Also which version of SM you are using? Make sure you're using SM 1.10 for now.

Edit: Don't make a new thread when you already have one.
Forum: VSH / Freak Fortress 02-11-2022, 11:23
Replies: 8
Views: 2,280
Posted By Naydef
Re: Sickmind33's Config Only Bosses

Thanks, but you forgot to fix the sound with the broken extension(.mp4, it should be .mp3) in phlogscout.cfg

Edit: Fixed, thanks
Forum: VSH / Freak Fortress 02-11-2022, 06:43
Replies: 8
Views: 2,280
Posted By Naydef
Re: Sickmind33's Config Only Bosses

Nice releases

I'd like to point out several issues/details with the configs.

marketgarden.cfg

You can remove the 'download' and 'mod_download' , because clients already got the files.
...
Forum: VSH / Freak Fortress 02-05-2022, 06:49
Replies: 6
Views: 687
Posted By Naydef
Re: Question: Removing the "slowdown effect" on the Sandman

Disable for this boss only? A basic subplugin will do the job.
Forum: VSH / Freak Fortress 02-03-2022, 14:18
Replies: 10
Views: 1,775
Posted By Naydef
Re: FurretX’s Public Bosses [New Boss Rework: Vagineer]

Config furretxpublicfinished.cfg has an issue:

Invalid character 'l' in attribute list

"weapon1"
{
"name" "tf_weapon_knife"
"index" "461"
"attributes" "2 ;...
Forum: VSH / Freak Fortress 02-01-2022, 06:18
Replies: 10
Views: 1,775
Posted By Naydef
Re: FurretX’s Public Bosses [NEW BOSSES: FurretX and The Rock]

These messages were generated by automated tool + manual config checking where necessary.

The reason why the tool says that freak_fortress_2\nrcv3\lastman.mp3 file is not in the download table is...
Forum: VSH / Freak Fortress 01-31-2022, 18:54
Replies: 10
Views: 1,775
Posted By Naydef
Re: FurretX’s Public Bosses [NEW BOSSES: FurretX and The Rock]

Just want to report several issues in both nrcv3 and newdococpublic configs

nrcv3

A sound is not in the download table
File 'freak_fortress_2\nrcv3\nrcv3_newintro1.mp3'
File...
Showing results 1 to 25 of 407

 
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