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Search: Posts Made By: Lordearon
Forum: New Plugin Submissions 06-10-2020, 11:58
Replies: 11
Views: 7,524
Posted By Lordearon
Re: RETAKES v1.1

Just installed this by downloading the sma, compiling it into plugin folder and enabling plugin in plugins.ini

it is running on the server, plugin is loaded, no errors in logs, but when I connect...
Forum: Plugins 08-05-2014, 21:56
Replies: 1,677
Views: 780,546
Posted By Lordearon
Forum: Plugins 08-05-2014, 21:53
Replies: 3
Views: 4,979
Posted By Lordearon
Re: [ANY] ServerTools3

Deis docker style?
Forum: Plugins 08-05-2014, 21:53
Replies: 784
Views: 415,896
Posted By Lordearon
Forum: Plugins 04-20-2014, 05:09
Replies: 641
Views: 555,589
Posted By Lordearon
Re: Updater

I think authors should just start distributing their public sig on their plugin thread, where we can already get the code.

I, for instance, usually want to inspect the code to learn and understand...
Forum: Plugins 04-20-2014, 05:03
Replies: 641
Views: 555,589
Posted By Lordearon
Re: Updater

wow, good job.

this "sourcesec" mod you just wrote is what I was looking for, thanks!
Forum: Plugins 04-13-2014, 00:01
Replies: 641
Views: 555,589
Posted By Lordearon
Re: Updater

to get VeriSign certs you have to pay

I think it would be way easier if there is an RSA keypair, the plugin author keeps the secret key and generates a signature for the updater plugin to check...
Forum: Plugins 04-12-2014, 01:20
Replies: 641
Views: 555,589
Posted By Lordearon
Re: Updater

Thank you, I'm just curious about the case where DNS can't be guaranteed :)

with all the router hacks I read about these days
Forum: Source Servers (SRCDS) 04-11-2014, 16:03
Replies: 6
Views: 5,591
Posted By Lordearon
Re: CSGO kernel?

so Ubuntu 13.11 generic is better than lowlatency for srcds CSGO?

does it matter that I isolate cpus and mask the csgo processes to run on their dedicated isolated cpus?
Forum: Source Servers (SRCDS) 04-11-2014, 11:03
Replies: 29
Views: 7,327
Posted By Lordearon
Re: Advising about combining webserver and gameservers

I've been running my srcds in a Hyper-V ( 2008 R2 ) VM: CentOS 6.4 (fully dedicated cores, no dynamic ticks and isolcpu to really isolate the srcds process to their own vcpu, which is basically a...
Forum: Plugins 04-11-2014, 06:33
Replies: 43
Views: 110,483
Posted By Lordearon
Re: [CS:GO] Team Limit Bypass

Might need this soon, will come back to this
Forum: Plugins 04-11-2014, 06:30
Replies: 878
Views: 450,692
Posted By Lordearon
Forum: Plugins 04-11-2014, 06:14
Replies: 641
Views: 555,589
Posted By Lordearon
Re: Updater

should add functionality to check downloaded file signatures (public/private key) before doing the update? Is that possible?

let's say I target the BGF warmod plugin. the dns redirects the update...
Forum: Plugins 04-11-2014, 06:08
Replies: 641
Views: 555,589
Posted By Lordearon
Re: Updater

How vulnerable is this to EvilGrade if DNS records are compromised?
http://www.infobyte.com.ar/down/Francisco%20Amato%20-%20evilgrade%20-%20ENG.pdf
Forum: Plugins 03-22-2014, 20:30
Replies: 176
Views: 65,849
Posted By Lordearon
Re: CSS BRush

I've been away for more than a month (in Kiev). I'm focusing on the front-end now (nodejs/angular/socket.io) - might pick the csgo part up at some point
Forum: Scripting 02-03-2014, 06:19
Replies: 33
Views: 5,715
Posted By Lordearon
Re: What is your workflow when developing plugins?

intellij setup with external tools, live templates, dtd's, keywords.. it must be awesome, I'll try to do it when I get more fluent with their editor
Forum: Plugins 02-03-2014, 00:03
Replies: 176
Views: 65,849
Posted By Lordearon
Re: CSS BRush

splewis built on top of this for his CSGO version (see reddit), he's not using BOTs and promised he would share his code for us to merge his changes in.
...
Forum: Plugins 01-27-2014, 04:37
Replies: 1,792
Views: 1,014,017
Posted By Lordearon
Re: [CS:GO] WarMod [BFG] <Beta v0.2.1, 24-Jan-2014>

mp_roundtime_defuse instead of mp_roundtime?

also, issue-ing multiple restart commands just overwrite the time set and do not cause multiple restarts, it says "game will restart in 3 seconds" and...
Forum: Plugins 01-24-2014, 03:47
Replies: 2,589
Views: 973,136
Posted By Lordearon
Re: [CS:GO] Deathmatch Goes Advanced (v0.3, 2014-01-21)

remove map objectives... csgo cvars pretty do 90% of a DM, only thing missing is the gun menu and health bonus
Forum: Plugins 01-24-2014, 03:43
Replies: 1,792
Views: 1,014,017
Posted By Lordearon
Re: [CS:GO] WarMod [BFG] <Beta v0.2.0, 10-Jan-2014>

DM in CSGO is very simple with cvars alone (respawns, random spawn, remove map objectives, strip map from items and don't drop items can all be done through cvars built in csgo), the only thing CSGO...
Forum: Scripting 01-23-2014, 05:16
Replies: 33
Views: 5,715
Posted By Lordearon
Re: What is your workflow when developing plugins?

here's the sample language integration for intelliJ IDEA plugin development:
http://confluence.jetbrains.com/display/IntelliJIDEA/Custom+Language+Support...
Forum: Scripting 01-23-2014, 03:22
Replies: 33
Views: 5,715
Posted By Lordearon
Re: What is your workflow when developing plugins?

I use notepad++ with cpp highlighting (I had some sourcepawn highlighting before but it didn't properly fold functions).

I use nppFTP to edit the file over SSH directly on the server, this uploads...
Forum: Plugins 01-22-2014, 03:44
Replies: 176
Views: 65,849
Posted By Lordearon
Re: CSS BRush

back, about to continue working on this, I have a question for you TnTSCS... what is your IDE/Workflow like?

currently I'm using Notepad++ with Language set to C++ and a nppFTP add-on connected...
Forum: Plugins 01-19-2014, 23:40
Replies: 2,589
Views: 973,136
Posted By Lordearon
Forum: Plugins 01-17-2014, 01:09
Replies: 176
Views: 65,849
Posted By Lordearon
Re: CSS BRush

I'm about to fly back home from Kiev and hope to have more time for this near Chinese new year
Showing results 1 to 25 of 95

 
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