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Search: Posts Made By: Mucx
Forum: HL1 Servers (HLDS) 10-19-2015, 15:13
Replies: 65
Views: 27,966
Posted By Mucx
Re: GameAP. Web-based game servers control panel. Manage your servers easy.

It shows me error.
An Error Was Encountered

The configuration file database.php does not exist.

I made the databse.cfg file and connection and still.

Connected successfully
An Error Was...
Forum: Suggestions / Requests 06-04-2013, 02:13
Replies: 106
Views: 30,714
Posted By Mucx
Re: Quakemod in progress!

w0w, a year and still no working plugin and no contact. : ))
Forum: HL1 Servers (HLDS) 02-15-2013, 01:21
Replies: 271
Views: 298,751
Posted By Mucx
Re: [hlds_announce] Counter-Strike 1.6 beta server

Nice.

Only thing i see in cs now is green background. :D
http://steamcommunity.com/sharedfiles/filedetails/?id=127261847
Forum: Suggestions / Requests 02-05-2013, 13:45
Replies: 106
Views: 30,714
Posted By Mucx
Re: Quakemod in progress!

We los contact? You didin't even answer. So add me back? http://steamcommunity.com/id/Drap5w7m
[email protected]
Forum: Code Snippets/Tutorials 12-08-2012, 05:45
Replies: 28
Views: 23,623
Posted By Mucx
Re: [TUT] Tries

Thank you. If i get the time then i will try and post feedback. :)
Forum: Code Snippets/Tutorials 12-08-2012, 05:19
Replies: 28
Views: 23,623
Posted By Mucx
Re: [TUT] Tries

I have Name, Steam, Password, Flags columns in my table.
I'm tryng to create a bit custom admin plugin for my needs.
Forum: Code Snippets/Tutorials 12-08-2012, 04:14
Replies: 28
Views: 23,623
Posted By Mucx
Re: [TUT] Tries

Would something like this work in client_putinserver( id ) part.


public CallThis( ) {
// Call this on plugin_init or plugin_cfg

// Your SQL Stuff goes here

new szAuthID[ 32 ], szName[...
Forum: Code Snippets/Tutorials 12-07-2012, 02:27
Replies: 28
Views: 23,623
Posted By Mucx
Re: [TUT] Tries

Good tutorial, was searching a way to save data.

Can i set multiple key's to TrieSetString, if yes, then how?
For example i have Name and Steam in my table.
Idea is when Name or Steam is valid...
Forum: Suggestions / Requests 08-19-2012, 17:29
Replies: 106
Views: 30,714
Posted By Mucx
Re: Quakemod in progress!

Post them for all. :grrr:
Forum: Suggestions / Requests 08-18-2012, 12:15
Replies: 106
Views: 30,714
Posted By Mucx
Re: Quakemod in progress!

Only thing was plugin sma, inc file but no maps, models, help.
Everytime i asked, he shit talked about his hdd crashing and some rubish.
Forum: Suggestions / Requests 08-18-2012, 11:57
Replies: 106
Views: 30,714
Posted By Mucx
Re: Quakemod in progress!

I purchassed him a 30€ game pack in steam.
Deal was that i get plugin, maps, models and later extra help.
But yeah.
Forum: Suggestions / Requests 08-18-2012, 08:23
Replies: 106
Views: 30,714
Posted By Mucx
Re: Quakemod in progress!

Here is the plugin he sold to me, what doesent work.
I have been waiting now ~4-5 months and fagfuck doesent answer me. : ))
Forum: Suggestions / Requests 07-23-2012, 07:02
Replies: 106
Views: 30,714
Posted By Mucx
Re: Quakemod in progress!

scam scammer. : ))
Forum: Suggestions / Requests 07-11-2012, 14:14
Replies: 106
Views: 30,714
Posted By Mucx
Re: Quakemod in progress!

Yeah nice, but where is my mod what for i payed? You'r totally ignoring me on steam....
Forum: Suggestions / Requests 05-05-2012, 06:53
Replies: 106
Views: 30,714
Posted By Mucx
Re: Quakemod in progress!

Damn, the plugin autor still doesent answer me and still waiting maps, models and fixed plugin.
Damn payed alot for it.
What should i do?
Ffs scammer. :D
Fuck just gonna post the source code here...
Forum: Scripting Help 04-15-2012, 14:14
Replies: 0
Views: 769
Posted By Mucx
Sqlx load/delete

Is there a better way do to this?

In log it prints twice
L 04/15/2012 - 21:11:38: [admin.amxx] Seems to work?
L 04/15/2012 - 21:11:38: [admin.amxx] Seems to work?

Maybe because it uses twice....
Forum: Suggestions / Requests 04-05-2012, 09:00
Replies: 106
Views: 30,714
Posted By Mucx
Re: Quakemod in progress!

Seems good mod, purcassed myself it. Deal was plugin, maps.
Bought it, 1-2weeks passed then got the plugin, now another 1-2 is running and waiting still maps, plugin doesent complie, creator doesent...
Forum: Off-Topic 04-04-2012, 06:10
Replies: 24
Views: 6,155
Posted By Mucx
Re: What is your Steam worth?

http://www.steamcalculator.com/id/drap5w7m/eu
Forum: Suggestions / Requests 02-20-2012, 15:12
Replies: 3
Views: 941
Posted By Mucx
Re: Looking a private scripter

That would tell me the scripiter, ofc not gonna overpay. : ))
Forum: Suggestions / Requests 02-16-2012, 16:33
Replies: 3
Views: 941
Posted By Mucx
Looking a private scripter

Hi.

I'm looking a scripter who would to some work for me.
Paying via paypal, veryfied ofc.

Must know sqlx.

If interested contact me via private message.
Forum: Scripting Help 01-15-2012, 09:36
Replies: 16
Views: 2,860
Posted By Mucx
Re: Player count.

So it return the value to the needed place. : ))


#include < amxmodx >
#include < cstrike >

public plugin_init( ) {
register_plugin( "PLUGIN" , "VERSION" , "AUTHOR" );

...
Forum: Scripting Help 01-15-2012, 08:29
Replies: 16
Views: 2,860
Posted By Mucx
Re: Player count.

Meanwhile i discovered this, but i have no clue what version is better.


stock GetPlayersNum( CsTeams:iTeam ) {
new iNum;
for( new i = 1; i <= get_maxplayers( ); i++ ) {
if(...
Forum: Scripting Help 01-14-2012, 10:24
Replies: 16
Views: 2,860
Posted By Mucx
Re: Player count.

I think my problem is with

GetPlayersNum( iFlags[ ] = "h" , iTeam[ ] = "TERRORIST" )

and

GetPlayersNum( iFlags[ ] = "" , iTeam[ ] = "" ) {
new iPlrs[ 32 ] , iNum;
get_players(...
Forum: Scripting Help 01-14-2012, 10:21
Replies: 16
Views: 2,860
Posted By Mucx
Re: Player count.

Error: Invalid expression, assumed zero on line 24
Warning: Expression has no effect on line 24
Error: Invalid expression, assumed zero on line 24
Warning: Expression has no effect on line 24...
Forum: Scripting Help 01-14-2012, 10:15
Replies: 16
Views: 2,860
Posted By Mucx
Re: Player count.

I want to retrive how many players, each team has.
Then show them in menu

Like
Terrorist [ 10 ]
Counter-Terrorist [ 2 ]
Spectactor [ 5 ]
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