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Posts Made By:
icetea
Forum:
Off-Topic
11-06-2008, 19:05
Replies:
46
SteamFriends2Web BETA
Views:
31,524
Posted By
icetea
Re: SteamFriends2Web BETA
i made one and released it on vbulletin.org
search for steam status in postbit
Forum:
Trash
11-05-2008, 00:15
Replies:
2
delete please
Views:
902
Posted By
icetea
Re: delete please
i think it was a pro obama post..
i might as well
OBAMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Forum:
Trash
11-04-2008, 20:31
Replies:
3
Allied Modders Election Coverage Center
Views:
1,245
Posted By
icetea
Re: Allied Modders Election Coverage Center
hear hear!!!:comply::comply::comply::comply::comply::comply::comply::comply::comply::comply:
Forum:
Off-Topic
11-03-2008, 09:43
Replies:
53
Hostilecontact.com is VeeServers all over again...
Views:
11,692
Posted By
icetea
Re: Hostilecontact.com is VeeServers all over again...
yar stop feeding me
im fat enough
http://babypoobarellah.files.wordpress.com/2007/03/fat_demon.jpg
Forum:
Off-Topic
11-02-2008, 16:06
Replies:
53
Hostilecontact.com is VeeServers all over again...
Views:
11,692
Posted By
icetea
Re: Hostilecontact.com is VeeServers all over again...
it should be, because that site sucks
and people dont buy from people who have lame sites
:gyar:
Forum:
Off-Topic
11-01-2008, 22:04
Replies:
13
Funniest comic ever
Views:
12,028
Posted By
icetea
Re: Funniest comic ever
http://www.explosm.net/db/files/Comics/Matt/outdated-internet-memes.png
Forum:
Off-Topic
10-31-2008, 01:21
Replies:
13
Funniest comic ever
Views:
12,028
Posted By
icetea
Re: Funniest comic ever
http://www.explosm.net/db/files/Comics/Matt/spiked-drink.png
Forum:
Off-Topic
10-31-2008, 00:42
Replies:
53
Hostilecontact.com is VeeServers all over again...
Views:
11,692
Posted By
icetea
Re: Hostilecontact.com is VeeServers all over again...
no they could just restrict the amount of servers if they wanted to reduce load
Forum:
Off-Topic
10-30-2008, 23:02
Replies:
46
SteamFriends2Web BETA
Views:
31,524
Posted By
icetea
Re: SteamFriends2Web BETA
i got it to work with vbulletin once upon a time
havent used smf, but what id do is make a custom profile field that users can enter their steam id in, and make the steam id in the url a variable,...
Forum:
Off-Topic
10-30-2008, 22:50
Replies:
53
Hostilecontact.com is VeeServers all over again...
Views:
11,692
Posted By
icetea
Re: Hostilecontact.com is VeeServers all over again...
i give the site a 3/10 for looks, and a 2/10 for functionality (they have no forums... at all!)
they only sell up to 26 player slot servers?!?
and the overuse of flash disgusts me
Forum:
Off-Topic
10-24-2008, 16:45
Replies:
4
John mccain gets barackrolled!
Views:
1,327
Posted By
icetea
John mccain gets barackrolled!
http://www.youtube.com/watch?v=_TiQCJXpbKg
you guys seem to enjoy stuff related to rickroll :crab::crab::crab::crab::crab::crab::crab::crab::crab:
Forum:
Off-Topic
10-24-2008, 16:33
Replies:
18
New CS 1.6
Views:
3,655
Posted By
icetea
Re: New CS 1.6
my theory is this: they want to fuck 1.6 up so badly nobody will like it anymore, so they move onto source! that way they get more $$$
Forum:
Unapproved Plugins
10-22-2008, 17:07
Replies:
77
SLAUGHTERHOUSE RANKING
Views:
34,019
Posted By
icetea
Re: SLAUGHTERHOUSE RANKING
any updates on this? its very nice and i wouldnt mind using it on my server!
web interface is especialy nice
Forum:
Scripting Help
10-22-2008, 16:31
Replies:
6
set player model animation
Views:
2,471
Posted By
icetea
Re: set player model animation
no i want it to look like he is holding the actual bomb!!!!
Forum:
Scripting Help
10-22-2008, 15:23
Replies:
6
set player model animation
Views:
2,471
Posted By
icetea
Re: set player model animation
im trying to make it look like hes carrying the bomb when hes carrying a pistol
Forum:
Scripting Help
10-22-2008, 06:36
Replies:
6
set player model animation
Views:
2,471
Posted By
icetea
set player model animation
ive seen many ways to do this but none of them seem to work!
pev_sequence doesnt work, and pev_gaitsequence(or w/e) also doesnt seem to work (unless im not using it correctly)
Forum:
Off-Topic
10-21-2008, 20:13
Replies:
116
Veeservers suck, don't waste your money
Views:
53,715
Posted By
icetea
Re: Veeservers suck, don't waste your money
well i dont really think this is unreasonable on veeservers side.... i would have done the same thing :/
Forum:
Scripting Help
10-21-2008, 04:37
Replies:
3
block fire temporarily
Views:
1,808
Posted By
icetea
block fire temporarily
i need to block thee use of in_attack for x amount of seconds after its last use. The reason i need to do this is that atm im setting the animations of the model, but if you repeatedly click/hold the...
Forum:
Off-Topic
10-20-2008, 17:52
Replies:
0
how to convert source sounds to work with 1.6
Views:
601
Posted By
icetea
how to convert source sounds to work with 1.6
im trying to use tf2 sounds with 1.6 but i think they need to be edited somehow... just wanted to know if anyone knows how to do it
Forum:
Scripting Help
10-19-2008, 17:09
Replies:
11
setting v models animation
Views:
3,454
Posted By
icetea
Re: setting v models animation
ahh it works perfectly! thanks for all your help :)
now i just need that bit on freezing the animation on frame 24 until the attack1 button is lifted
Forum:
Scripting Help
10-19-2008, 15:36
Replies:
11
setting v models animation
Views:
3,454
Posted By
icetea
Re: setting v models animation
that requires engine though
i dont like using engine :/
also it doesnt work! heres my entire code so far
#define MEDKIT "models/tc/v_medkit.mdl"
new bool:medic_medkit[33]
Forum:
Scripting Help
10-19-2008, 15:01
Replies:
11
setting v models animation
Views:
3,454
Posted By
icetea
Re: setting v models animation
heres theproblem im facing:
im using this to block all the stuff because i want to give the waepon an entirely new function, but i think this is making it so the new animation wont show as well...
Forum:
Scripting Help
10-19-2008, 06:12
Replies:
11
setting v models animation
Views:
3,454
Posted By
icetea
Re: setting v models animation
ah ok now its somewhat working, it begins to play the animation, but if you hold down the attack it will continue restarting the animation, and i need it to play one animation in a loop for as long...
Forum:
Scripting Help
10-19-2008, 05:55
Replies:
11
setting v models animation
Views:
3,454
Posted By
icetea
Re: setting v models animation
how do i integrate that into my plugin; i stopped a weapon from firing/playing sounds/ showing animations, and now im trying to make it play a different animation....
Forum:
Scripting Help
10-19-2008, 05:33
Replies:
11
setting v models animation
Views:
3,454
Posted By
icetea
setting v models animation
i need help setting the animation of a v model
:):crab::crab::crab:
Showing results 1 to 25 of 72
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