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Search: Posts Made By: Mr_panica
Forum: Plugins 06-26-2021, 07:14
Replies: 5
Views: 407
Posted By Mr_panica
Re: [TF2] Old Disconnect Message

Yes, I'm not very good at events)
Is it really necessary to check the validity of a player when he leaves?
How can something go wrong?
Forum: Plugins 06-23-2021, 09:09
Replies: 5
Views: 407
Posted By Mr_panica
[TF2] Old Disconnect Message

Simply returns the reason the player left the server.
I'm not very knowledgeable about events, but that shouldn't break your tools you use on players when they exit.
Forum: General 05-12-2021, 07:59
Replies: 2
Views: 418
Posted By Mr_panica
In-game translations

Hello everyone.
How can I get a translation for a phrase from the game for a specific language of the player?
I mean phrases that the player already has locally in the game folder.

public void...
Forum: General 05-08-2021, 13:44
Replies: 6
Views: 607
Posted By Mr_panica
Re: [TF2] Sandwich Regeneration Scale [help]

Because this is not right.
I don’t want to restrict an entire weapon for such little things.

It is a pity that there is no solution.
But this is not very critical.
I set the cooldown to 3...
Forum: General 05-07-2021, 12:50
Replies: 6
Views: 607
Posted By Mr_panica
Re: [TF2] Sandwich Regeneration Scale [help]

I'll explain better...
I am making a plugin that can change the class or update the player's loadout and save % health and ammo, and then apply that after player regeneration.

Some functions of...
Forum: General 05-07-2021, 07:46
Replies: 6
Views: 607
Posted By Mr_panica
Re: [TF2] Sandwich Regeneration Scale [help]

It's bullshit.
It does not work.
But I have set the attribute "item_meter_resupply_denied" for a sandwich.
This does what I need.

But with the icicle, this does not work.
Any more ideas?
Forum: General 05-06-2021, 19:16
Replies: 6
Views: 607
Posted By Mr_panica
[TF2] Sandwich Regeneration Scale [help]

How can I change sandwich meter?
https://media.discordapp.net/attachments/701050000121004073/840002571300503572/unknown.png

I tried
SetEntPropFloat (Weapon, Prop_Send, "m_flEffectBarRegenTime",...
Forum: Plugins 05-06-2021, 12:14
Replies: 31
Views: 2,107
Posted By Mr_panica
Re: [TF2|API] Training Messsages

I am still getting crashes.
Would you say that your extension or plugin has nothing to do with this?

https://crash.limetech.org/ahibprm5kwzr

Stack Trace
Function...
Forum: Plugins 04-28-2021, 15:37
Replies: 26
Views: 10,338
Posted By Mr_panica
Re: [TF2/CS:GO] Econ Data (supercedes TF2IDB, TF2ItemsInfo) (0.17.1, 2020-11-01)

Can anyone write a function to issue any weapon using this plugin?
Forum: Plugins 04-23-2021, 12:30
Replies: 18
Views: 6,114
Posted By Mr_panica
Re: [TF2] Slender Fortress Modified (v1.6.1, 4/4/21)

Hello.
I'm not interested in the Slender Fortress plugin, but I'm interested in the PvP implementation in it.
Can you make a separate plugin that will fix broken PvP in TF2?
Forum: Extensions 04-20-2021, 04:08
Replies: 78
Views: 32,874
Posted By Mr_panica
Re: SourceTV Manager

I got an error when running this extension on my TF2 server.
[22] <FAILED> file "sourcetvmanager.ext.2.tf2.so": /game/tf/addons/sourcemod/extensions/sourcetvmanager.ext.2.tf2.so: undefined symbol:...
Forum: General 04-16-2021, 08:02
Replies: 0
Views: 367
Posted By Mr_panica
[TF2] Limb pointers

Is it possible to display these pointers outside the Deathcam?
Just spawning in the world?

And yes, I know about show_annotation, but I need a different way.
...
Forum: Plugins 03-22-2021, 14:06
Replies: 31
Views: 2,107
Posted By Mr_panica
Forum: Plugins 03-21-2021, 07:00
Replies: 31
Views: 2,107
Posted By Mr_panica
Re: [TF2|API] Training Messsages

Can you add the ability to color the text as in the standard tooltips from the game?
https://media.discordapp.net/attachments/701050000121004073/823148737190690876/unknown.png
Forum: Plugins 03-19-2021, 18:11
Replies: 31
Views: 2,107
Posted By Mr_panica
Re: [TF2|API] Training Messsages

Thank.
I downloaded the new version of the plugin.
But I already have the latest version of your extension.
Forum: Plugins 03-19-2021, 12:57
Replies: 31
Views: 2,107
Posted By Mr_panica
Re: [TF2|API] Training Messsages

I keep getting crashes on my server.
This may be due to your sendproxy extension as seen from the function names in Stack Trace.

https://crash.limetech.org/uvq2gez2e5uk


Stack Trace
Function...
Forum: Plugins 03-16-2021, 17:15
Replies: 3
Views: 485
Posted By Mr_panica
[TF2] Rock Paper Scissors Printer 2

https://cdn.discordapp.com/attachments/701050000121004073/821490800223322172/Screenshot_157.png

Improved version of plugin https://forums.alliedmods.net/showthread.php?p=2684792

Now it shows...
Forum: General 03-11-2021, 14:25
Replies: 4
Views: 343
Posted By Mr_panica
Re: [TF2] Is it possible to catch these messages?

Could you please do some sample code.
I'm not very good at this.
I tried to redo the plugins that blocked the text about changing the nickname in the CS, but it didn't work.
Forum: General 03-11-2021, 13:01
Replies: 4
Views: 343
Posted By Mr_panica
[TF2] Is it possible to catch these messages?

Hello everyone.
Is there a way to catch when these two messages are sent to the player?
I need to select the player to whom this message was sent.
...
Forum: Plugins 03-06-2021, 15:21
Replies: 20
Views: 10,471
Posted By Mr_panica
Re: [TF2] Auto Kits

I noticed that using this plugin and cond 110 causes a server crash when trying to pick up Heal kits.
More details:
https://forums.alliedmods.net/showthread.php?p=2739514#post2739514
Forum: General 03-06-2021, 15:17
Replies: 4
Views: 363
Posted By Mr_panica
Re: [TF2] Crash from TFCond_PlagueRune

Ha!
I found the problem. It was in this plugin: https://forums.alliedmods.net/showthread.php?t=252570.
The edict removal function was crashing the server.
I replaced it with:
DispatchKeyValue...
Forum: Plugins 03-06-2021, 12:27
Replies: 31
Views: 2,107
Posted By Mr_panica
Re: [TF2|API] Training Messsages

Hmm. It's okay for now.
I noticed a couple of times that the Training Message was visible when it was forbidden, but only for a moment.
Forum: General 03-06-2021, 10:22
Replies: 4
Views: 363
Posted By Mr_panica
Re: [TF2] Crash from TFCond_PlagueRune

That's what you need?
SIGSEGV /SEGV_MAPERR accessing 0x44a3fffc

Thread 0 (crashed):
0: libstdc++.so.6.0.19!__dynamic_cast + 0x56
eip: 0xf74b2b36 esp: 0xffca3ba0 ebp: 0xffca3c48 ebx:...
Forum: General 03-06-2021, 08:01
Replies: 4
Views: 363
Posted By Mr_panica
[TF2] Crash from TFCond_PlagueRune

Hello everyone.
I noticed that my server was crashing due to the TFCond_PlagueRune cond.
If you look at that Stack Trace, you will notice that this is due to the radius of the selection of...
Forum: Plugins 03-05-2021, 16:21
Replies: 31
Views: 2,107
Posted By Mr_panica
Re: [TF2|API] Training Messsages

I'm not very good at coding.
Here are the functions that I am using.
public void SendHintToClient(int client, float time, char[] title, char[] message)
{
if (!IsClientSourceTV(client) ||...
Showing results 1 to 25 of 114

 
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