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Search: Posts Made By: manicogaming
Forum: Plugins 04-08-2021, 13:59
Replies: 149
Views: 42,305
Posted By manicogaming
Re: [CS:GO] BOT Improver

The BOT scripts are not compatible with the code used in the bot improver plugin
Forum: Plugins 03-20-2021, 07:02
Replies: 149
Views: 42,305
Posted By manicogaming
Re: [CS:GO] BOT Improver

It's a plugin I made for myself.
Forum: Plugins 03-19-2021, 14:06
Replies: 149
Views: 42,305
Posted By manicogaming
Re: [CS:GO] BOT Improver

There's no released plugin that does that.
Forum: Plugins 03-06-2021, 10:03
Replies: 149
Views: 42,305
Posted By manicogaming
Re: [CS:GO] BOT Improver

Updated to Version 1.5.7:

Version 1.5.7:
- Now using Valve's method to get an enemy for the BOT which should improve performace
- BOTs will now be faster with the AWP
- Removed option for BOTs...
Forum: Plugins 02-24-2021, 00:49
Replies: 54
Views: 5,404
Posted By manicogaming
Re: SQLMatches 0.3.3 - Modern match/demo recorder & statistics - Easy setup

I've noticed that some players can get their headshot percentage over 100% shouldn't that not be allowed?
Also would it be possible if we can upload our own photos for the maps that are missing, the...
Forum: Plugins 02-13-2021, 10:34
Replies: 149
Views: 42,305
Posted By manicogaming
Re: [CS:GO] BOT Improver

This plugin will not be compatible with the ai scripts, and the bots switching to the grenades and running at the enemy is a problem with the actual bots and not the plugin.
Forum: Extensions 02-05-2021, 22:08
Replies: 13
Views: 3,586
Posted By manicogaming
Re: [CS:GO] Hitbox Changer

Is it possible to get a random point within the head hitbox for example?
Forum: Plugins 02-03-2021, 13:53
Replies: 149
Views: 42,305
Posted By manicogaming
Re: [CS:GO] BOT Improver

Version 1.5.6:

Version 1.5.6:
- Only BOTs with Skill above 80 will be improved
- BOTs will now use the scope on the AUG and SG 553 when hiding
Forum: Scripting 02-01-2021, 16:00
Replies: 5
Views: 548
Posted By manicogaming
Re: [CS:GO] What makes this function lag the server?

Hmm I figured that would be the case so I tested a repeat 0.1 timer and it lagged less, I simplified the function and it no longer lags.
Forum: Scripting 02-01-2021, 13:42
Replies: 5
Views: 548
Posted By manicogaming
Forum: Scripting 02-01-2021, 12:54
Replies: 5
Views: 548
Posted By manicogaming
[CS:GO] What makes this function lag the server?

When using this function in OnPlayerRunCmd it makes the server fps drop to 10 in some maps, what could be the cause of it?

Also these functions are SDKCalls:

LookupBone ->...
Forum: Plugin/Gameplay Ideas and Requests 01-31-2021, 23:35
Replies: 68
Views: 14,808
Posted By manicogaming
Re: [CS:GO] looking FAKE opencase in server

Why not just send the real Item Found message with the fake opening?

Protobuf pb = view_as<Protobuf>(StartMessageAll("SendPlayerItemFound", USERMSG_RELIABLE));

Protobuf iteminfo =...
Forum: Plugins 01-29-2021, 10:30
Replies: 149
Views: 42,305
Posted By manicogaming
Re: [CS:GO] BOT Improver

Bot aim will only be better if bot_difficulty is set to 3
Forum: Scripting 01-28-2021, 18:37
Replies: 0
Views: 312
Posted By manicogaming
[CS:GO] Block code from inside a game function from running

Hi, I wanted to know if it is possible to block this game function code from running:
...
Forum: Plugins 01-28-2021, 13:13
Replies: 149
Views: 42,305
Posted By manicogaming
Re: [CS:GO] BOT Improver

Updated to Version 1.5.5:

Version 1.5.5:
- Improved Plugin Performance
- Updated Gamedata
Forum: Plugins 01-24-2021, 13:13
Replies: 149
Views: 42,305
Posted By manicogaming
Re: [CS:GO] BOT Improver

Fixed in the latest version
Forum: Plugins 01-24-2021, 13:08
Replies: 149
Views: 42,305
Posted By manicogaming
Re: [CS:GO] BOT Improver

Updated to Version 1.5.4:

Version 1.5.4:
- Fixed a bug where the plugin would count players as BOTs
Forum: Scripting 01-24-2021, 12:31
Replies: 3
Views: 448
Posted By manicogaming
[CS:GO] Notify a CT Bot of the planted bomb position

I'm tired of seeing the CS:GO BOTs running to the opposite site of the planted site so I would like to know how to notify a CT Bot where the bomb is planted so that he always knows which site to go...
Forum: Plugins 01-22-2021, 16:34
Replies: 149
Views: 42,305
Posted By manicogaming
Re: [CS:GO] BOT Improver

Updated to Version 1.5.3:

Version 1.5.3:
- Improved Plugin Performance
Forum: Plugins 01-22-2021, 05:33
Replies: 54
Views: 5,404
Posted By manicogaming
Re: SQLMatches 0.2.2 - Modern match/demo recorder & statistics - Easy setup

Hmm I see, well then I'll stick with the old version of SQLMatches which I added bot support to for now
Forum: Plugins 01-22-2021, 03:57
Replies: 54
Views: 5,404
Posted By manicogaming
Re: SQLMatches 0.2.2 - Modern match/demo recorder & statistics - Easy setup

In the self hosted version I can do whatever I want right? (In this case add BOT support)
Forum: Plugins 01-20-2021, 21:24
Replies: 149
Views: 42,305
Posted By manicogaming
Re: [CS:GO] BOT Improver

Updated to Version 1.5.2:

Version 1.5.2:
- Fixed BOTs not shooting with Auto Snipers
- BOTs will no longer strafe left to right rapidly while using pistols
- Updated gamedata
Forum: Plugins 01-20-2021, 19:23
Replies: 54
Views: 5,404
Posted By manicogaming
Re: SQLMatches 0.2.1 - Modern match/demo recorder & statistics - Easy setup

If I edit the plugin to allow BOTs to be counted, will the BOTs start to show up on the website too?
Forum: Scripting 01-16-2021, 09:14
Replies: 6
Views: 1,180
Posted By manicogaming
Re: [CS:GO] Getting data from the netprop "m_szCrosshairCodes"

I don't think I'm setting up the KeyValues for the FakeClientCommandKeyValues correctly.
Forum: Scripting 01-14-2021, 02:46
Replies: 6
Views: 1,180
Posted By manicogaming
Re: [CS:GO] Getting data from the netprop "m_szCrosshairCodes"

Since there's currently a bug with setting the crosshair netprop, what other way is there to change the crosshair code (for bots in this case)?
Showing results 1 to 25 of 260

 
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