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Search: Posts Made By: arakcheev
Forum: Plugins 12-26-2009, 18:07
Replies: 120
Views: 104,744
Posted By arakcheev
Re: The Hunted Mod v1.2.1 (8/12/08)

Yeah, some infos would be nice. Seems like it's been in development forever.
Forum: Metamod:Source Plugins 08-22-2009, 14:02
Replies: 286
Views: 214,511
Posted By arakcheev
Re: VIP Mod (1.0.H) Server Plugin for CSS - 16 June 2007

Need a download link to the full install, not the update.
Forum: News 08-17-2009, 21:40
Replies: 152
Views: 74,620
Posted By arakcheev
Forum: News 08-17-2009, 20:48
Replies: 152
Views: 74,620
Posted By arakcheev
Re: SourceMod Fixes for TF/DoD Update

Server crashing violently after new update today. Disabled sourcemod and it's running fine. Going to grab a newer snapshot and hopefully will fix.
Forum: Plugins 09-22-2008, 15:51
Replies: 22
Views: 35,324
Posted By arakcheev
Re: TF2 Cloak Syphon

This work with 1.1? I'm being told by my players that is stopped working when we updated to the 1.1 snapshots.

Also, sorry for the bump.
Forum: Trash 09-22-2008, 15:17
Replies: 200
Views: 144,055
Posted By arakcheev
Re: Real fake clients

Any chance we can get this for non-orange box games?
Forum: Extensions 08-24-2008, 12:09
Replies: 1,011
Views: 388,506
Posted By arakcheev
Re: [EXTENSION] CBaseServer (+ Detouring class) - Reserved Slots with 0 wasted slots

Also, do we need to set immunity for this to function properly? I haven't bothered setting immunity for anyone. Could this be why it's not allowing them to join a full server?
Forum: Unapproved Plugins 08-24-2008, 11:52
Replies: 680
Views: 634,864
Posted By arakcheev
Re: Quake Sounds

1.91 is failing to load. The only error I get is that it fails to load on startup.

I dun get it.
Forum: Extensions 08-23-2008, 18:44
Replies: 1,011
Views: 388,506
Posted By arakcheev
Re: [EXTENSION] CBaseServer (+ Detouring class) - Reserved Slots with 0 wasted slots

Hey,

I've been running this plugin/extension for a while now. No errors reported loading either the plugin or the extension. However, my reserved slotters are getting kicked from the server, and...
Forum: Trash 08-19-2008, 06:08
Replies: 200
Views: 144,055
Posted By arakcheev
Re: Real fake clients

Thanks a ton for the compiled version! Much appreciated!


Anyone have any luck with the older games?
Forum: Trash 08-11-2008, 15:51
Replies: 200
Views: 144,055
Posted By arakcheev
Re: Real fake clients

I don't know how to recompile this unfortunately. I'm still learning. If someone could post a compiled version with the updated code to remove and add them I'd really appreciate it.

Thanks!
Forum: Trash 07-29-2008, 01:47
Replies: 200
Views: 144,055
Posted By arakcheev
Re: Real fake clients

And this will allow them to kick and rejoin?
Forum: Unapproved Plugins 05-07-2008, 14:10
Replies: 703
Views: 302,309
Posted By arakcheev
Re: Tripmines

The author of fireworks, as well as the thread listing, stated that fireworks is for CSS only. That's probably what's screwing things up.
Forum: Unapproved Plugins 05-05-2008, 07:43
Replies: 703
Views: 302,309
Posted By arakcheev
Re: Tripmines

There definitely needs to be some level of restriction in place for TF2. The cloaked spy action got old super quick.
Forum: Plugins 05-04-2008, 18:24
Replies: 255
Views: 119,378
Posted By arakcheev
Re: TF2 Medipacks

Correction: Apparently all server crashed last night (whichw as weird, as they didn't crash when full for hours, only sitting empty) using 1.0.

Upgraded to 2123 and experienced crashing. Not sure...
Forum: Plugins 05-04-2008, 08:27
Replies: 148
Views: 104,610
Posted By arakcheev
Re: Nukem!

I'm currently only using SM for the plugins and have all of the admin stuff disabled. What do I need to have enabled (in terms of the SM admin stuff) for this to work?
Forum: Plugins 05-04-2008, 08:16
Replies: 255
Views: 119,378
Posted By arakcheev
Re: TF2 Medipacks

I've been running both of them on 1.0 without any crashes all evening.
Forum: Unapproved Plugins 05-04-2008, 05:45
Replies: 84
Views: 43,021
Posted By arakcheev
Re: TF2 Teleport Tools

Curious if this ever got fixed? I'd like to run it but not with the listed issues.
Forum: Plugins 05-04-2008, 05:42
Replies: 22
Views: 35,324
Posted By arakcheev
Re: TF2 Cloak Syphon

Sorry for the bump, but does anyone know if this causes crashes as Dominator reported?
Forum: Plugins 05-04-2008, 05:39
Replies: 5
Views: 24,591
Posted By arakcheev
Re: Simple spark effects

Does TF2 have bullet_impact?
Forum: Plugins 05-04-2008, 05:39
Replies: 18
Views: 24,674
Posted By arakcheev
Re: TF2: SnipemanMod : No knife kills or sapper building kills show on HUD.

Yeah, this sounds like something I'd really want to run!
Forum: Plugins 05-04-2008, 05:15
Replies: 255
Views: 119,378
Posted By arakcheev
Re: TF2 Medipacks

Bummer. Was crashing constantly with 1.1.

Guess I'll be waiting this one out.
Forum: Plugins 05-04-2008, 05:13
Replies: 370
Views: 276,007
Posted By arakcheev
Re: TF2 Respawn System

Keep us posted. I don't want to have a situation like I did yesterday where I came home from work to 1000 PM's about how our servers were down.
Forum: Plugins 05-03-2008, 21:28
Replies: 75
Views: 63,483
Posted By arakcheev
Re: Pyro Explosion

I've been wanting a plugin like this for ages.

Anyway to ignite people within the splash damage area?
Forum: Plugins 05-03-2008, 21:08
Replies: 255
Views: 119,378
Posted By arakcheev
Re: TF2 Medipacks

Is there any info on if this has been fixed yet or not? Same with the engie ammo drop?
Showing results 1 to 25 of 39

 
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