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Search: Posts Made By: Banana.
Forum: Zombie Plague Mod 10-11-2015, 23:10
Replies: 8,633
Views: 6,727,381
Posted By Banana.
Re: [Zp] Another Zombie's models Collection

Pls fix this model :/

http://zombie-mod.ru/engine/download.php?id=10268
Forum: Scripting Help 10-11-2015, 22:47
Replies: 12
Views: 2,479
Posted By Banana.
Re: #if , #endif

This is valid?

#include < amxmodx >
#include < hamsandwich >
#if defined CSCZBOT_SUPPORT
#include < cs_ham_bots_api >
#endif

#define CSCZBOT_SUPPORT //Uncomment this line to add damage...
Forum: Scripting Help 10-11-2015, 22:39
Replies: 32
Views: 4,174
Posted By Banana.
Re: [HELP] use ColorChat

He chooses the easiest way to use the code , did it to set an example , I thought he was going to use fewer colors :lol:.
Forum: Scripting Help 10-11-2015, 22:28
Replies: 11
Views: 1,399
Posted By Banana.
Re: [ HELP ] Scripting error.

I've review current progress on developer build it seems amxmodx has changes too much. You can try it.

For example cstrike module has been updated, you don't need to use any task (delay) to set...
Forum: Scripting Help 10-11-2015, 21:04
Replies: 32
Views: 4,174
Posted By Banana.
Re: [HELP] use ColorChat

Ok guy :D
I will try to do this for you.
Forum: Scripting Help 10-11-2015, 21:00
Replies: 11
Views: 1,399
Posted By Banana.
Re: [ HELP ] Scripting error.

For optimize the zombie_plague40 code.
Forum: Scripting Help 10-11-2015, 18:48
Replies: 11
Views: 1,399
Posted By Banana.
[ HELP ] Scripting error.

I am coding with two problems.

1- I'm trying to remove the fakemeta of the zombie_plague but I have a compile error , this is the code:


// Set the right model
if...
Forum: Scripting Help 10-11-2015, 17:36
Replies: 2
Views: 2,264
Posted By Banana.
Re: [RESLOVED] edit this plugin

resloved? solved guy :lol:

I fixed your code , try this:


#include <amxmodx>
#include <cstrike>
#include <fun>
#include <hamsandwich>
Forum: Scripting Help 10-11-2015, 17:32
Replies: 32
Views: 4,174
Posted By Banana.
Re: [HELP] use ColorChat

What you are really trying to do?

If chatcolor , try this: https://forums.alliedmods.net/showthread.php?p=556619
Forum: Scripting Help 10-11-2015, 17:29
Replies: 32
Views: 4,174
Posted By Banana.
Re: [HELP] use ColorChat

public cmdSayAdmin(id)
{

new said[2]
read_argv(1, said, 1)
if (said[0] != '@')
return PLUGIN_CONTINUE
new message[192], name[32], authid[32]
new players[32],...
Forum: Zombie Plague Mod 10-11-2015, 13:33
Replies: 5
Subplugin Submission [ZP] Addon: Camera v3.0
Views: 1,692
Posted By Banana.
[ZP] Addon: Camera v3.0

[ZP] Addon: Camera v3.0

Description:
This plugin adds support for changing the display mode of your player.

Credits:


Included required:
Forum: Code Snippets/Tutorials 10-11-2015, 12:33
Replies: 123
Views: 103,402
Posted By Banana.
Re: Changing weapon models (Extended)

Great , thanks for this tutorial. :D
Forum: Off-Topic 10-11-2015, 12:08
Replies: 3
Views: 814
Posted By Banana.
Re: Run Time Errors and Logs

Yes , but if you compile a plugin in amxmodx 1.8.2 and try to use in amxmodx 1.8.1 certainly get you into trouble.
Forum: Zombie Plague Mod 10-11-2015, 11:07
Replies: 3
Suggestion / Subplugin Request [ REQUEST ] Weapon models to i make extra?
Views: 663
Posted By Banana.
Re: [ REQUEST ] Weapon models to i make extra?

Watergun model it has already been used in an extra item , unless I change the texture.


I did not understand.
Forum: Off-Topic 10-11-2015, 10:37
Replies: 3
Views: 814
Posted By Banana.
Re: Run Time Errors and Logs

No , I think not. Because amxmodx 1.8.2 is an update of other ancient amxmodxs , they just updated the modules and includes , I think there is no problem.
Forum: Zombie Plague Mod 10-11-2015, 10:29
Replies: 3
Suggestion / Subplugin Request [ REQUEST ] Weapon models to i make extra?
Views: 663
Posted By Banana.
[ REQUEST ] Weapon models to i make extra?

I am making an extra item just what I'm looking for some gun models to use this extra item , do you have some advice for models I use that extra I'm doing?

Name of extra item: Antidote "weapon...
Forum: Scripting Help 10-11-2015, 10:19
Replies: 3
Views: 863
Posted By Banana.
Re: [ HELP ] cs_set_user_bpammo and cs_set_weapon_ammo error?

I fixed the code , but when the player reloads the bpammo changes to 30 and the ammo changes to 10 , how to fix ?

public zp_extra_item_selected(player, itemid)
{
if(itemid == g_item_id)
{...
Forum: Scripting Help 10-11-2015, 10:16
Replies: 6
Views: 1,044
Posted By Banana.
Re: [ HELP ] Set user normal rendering?

Yes , in 3rd and upleft camera.
Forum: Scripting Help 10-10-2015, 21:36
Replies: 3
Views: 863
Posted By Banana.
[ HELP ] cs_set_user_bpammo and cs_set_weapon_ammo error?

How to fix my code to when zp_extra_item_selected() set user bpammo to 5 and set weapon ammo to 1?

public zp_extra_item_selected(player, itemid)
{
if(itemid == g_item_id)
{...
Forum: Scripting Help 10-10-2015, 20:29
Replies: 6
Views: 1,044
Posted By Banana.
[ HELP ] Set user normal rendering?

How to modify this code to set normal rendering for the players?


#include <amxmodx>
#include <engine>
#include <hamsandwich>
#include <zombieplague>

#define PLUGIN "[ZP] Addon: Camera"...
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